Initiating legacy licensing module LICENSE SYSTEM [2019911 11:5:39] Next license update check is after 2019-08-23T16:28:19 LookupAccountName() failed. Error 1332 LICENSE SYSTEM [2019911 11:5:39] Couldn't set permissions of the license file (Win32_AddFileAccessRights). Built from '2018.3/staging' branch; Version is '2018.3.14f1 (d0e9f15437b1) revision 13691377'; Using compiler version '191326128' OS: 'Windows 10 (10.0.0) 64bit' Language: 'es' Physical Memory: 16383 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Package Manager] Server::Start -- Port 56298 was selected Setting up noproxy from UNITY_NOPROXY environment variable. Setting to: localhost,127.0.0.1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Unity.exe -accept-apiupdate -projectPath C:\Users\Jenkins\.jenkins\workspace\Simuzen\simuzen_dev -quit -batchmode -executeMethod AutoBuilder.SMKBuildPlayer -logFile C:\MQBuilds\LogBuild.txt -outputPath C:\MQBuilds -serialSC-X9MS-D9SA-K923-A549-J65Z -username cdiaz+jenkins@simumak.com -password (hidden) -uselayers MQ -LOWPHYSICS 45 -REMOVEREFERENCES no Successfully changed project path to: C:\Users\Jenkins\.jenkins\workspace\Simuzen\simuzen_dev C:/Users/Jenkins/.jenkins/workspace/Simuzen/simuzen_dev Using Asset Import Pipeline V1. Initiating legacy licensing moduleLoading GUID <-> Path mappings...0.000169 seconds Loading Asset Database...0.922493 seconds Build target: OSXUniversal found and added! Build target: WindowsStoreApps found and added! Build target: Win64 found and added! Build target: Win found and added! Build target: LinuxUniversal found and added! Build target: Linux64 found and added! Build target: Linux found and added! Build target: iOS found and added! Build target: tvOS found and added! Build target: PS4 found and added! Build target: XboxOne found and added! Build target: Android found and added! Build target: WebGL found and added! Build target: Switch found and added! Build target: Lumin found and added! Build target: PSM found and added! Build target: PSP2 found and added! Build target: WiiU found and added! Build target: Web found and added! Build target: WebStreamed found and added! Build target: OSXIntel found and added! Build target: OSXIntel64 found and added! Build target: BlackBerry found and added! Build target: PS3 found and added! Build target: N3DS found and added! Build target: WP8 found and added! Build target: SamsungTV found and added! Build target: Tizen found and added! AssetDatabase consistency checks...0.481140 seconds Refreshing native plugins compatible for Editor in 408.67 ms, found 27 plugins. Preloading 0 native plugins for Editor in 0.00 ms. DisplayProgressbar: Unity Package Manager Setting up noproxy from UNITY_NOPROXY environment variable. Setting to: localhost,127.0.0.1 Setting up noproxy from UNITY_NOPROXY environment variable. Setting to: localhost,127.0.0.1 [Package Manager] Done resolving packages in 0.52s seconds [Package Manager] Registering 41 packages: [Package Manager] * Package : com.unity.analytics@3.2.2 (location: C:\Users\Jenkins\.jenkins\workspace\Simuzen\simuzen_dev\Library\PackageCache\com.unity.analytics@3.2.2) [Package Manager] * Package : com.unity.assetbundlebrowser@1.6.0 (location: C:\Users\Jenkins\.jenkins\workspace\Simuzen\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.6.0) [Package Manager] * Package : com.unity.burst@0.2.4-preview.37 (location: C:\Users\Jenkins\.jenkins\workspace\Simuzen\simuzen_dev\Library\PackageCache\com.unity.burst@0.2.4-preview.37) [Package Manager] * Package : com.unity.collab-proxy@1.2.15 (location: C:\Users\Jenkins\.jenkins\workspace\Simuzen\simuzen_dev\Library\PackageCache\com.unity.collab-proxy@1.2.15) [Package Manager] * Package : com.unity.collections@0.0.9-preview.10 (location: C:\Users\Jenkins\.jenkins\workspace\Simuzen\simuzen_dev\Library\PackageCache\com.unity.collections@0.0.9-preview.10) [Package Manager] * Package : com.unity.jobs@0.0.7-preview.5 (location: C:\Users\Jenkins\.jenkins\workspace\Simuzen\simuzen_dev\Library\PackageCache\com.unity.jobs@0.0.7-preview.5) [Package Manager] * Package : com.unity.mathematics@0.0.12-preview.19 (location: C:\Users\Jenkins\.jenkins\workspace\Simuzen\simuzen_dev\Library\PackageCache\com.unity.mathematics@0.0.12-preview.19) [Package Manager] * Package : com.unity.package-manager-ui@2.0.7 (location: C:\Users\Jenkins\.jenkins\workspace\Simuzen\simuzen_dev\Library\PackageCache\com.unity.package-manager-ui@2.0.7) [Package Manager] * Package : com.unity.postprocessing@2.1.4 (location: C:\Users\Jenkins\.jenkins\workspace\Simuzen\simuzen_dev\Library\PackageCache\com.unity.postprocessing@2.1.4) [Package Manager] * Package : com.unity.textmeshpro@1.3.0 (location: C:\Users\Jenkins\.jenkins\workspace\Simuzen\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@1.3.0) [Package Manager] * Package : com.unity.xr.openvr.standalone@1.0.5 (location: C:\Users\Jenkins\.jenkins\workspace\Simuzen\simuzen_dev\Library\PackageCache\com.unity.xr.openvr.standalone@1.0.5) [Package Manager] * Package : com.unity.modules.ai@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai) [Package Manager] * Package : com.unity.modules.animation@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation) [Package Manager] * Package : com.unity.modules.assetbundle@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle) [Package Manager] * Package : com.unity.modules.audio@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio) [Package Manager] * Package : com.unity.modules.cloth@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth) [Package Manager] * Package : com.unity.modules.director@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director) [Package Manager] * Package : com.unity.modules.imageconversion@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion) [Package Manager] * Package : com.unity.modules.imgui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui) [Package Manager] * Package : com.unity.modules.jsonserialize@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize) [Package Manager] * Package : com.unity.modules.particlesystem@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem) [Package Manager] * Package : com.unity.modules.physics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics) [Package Manager] * Package : com.unity.modules.physics2d@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d) [Package Manager] * Package : com.unity.modules.screencapture@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture) [Package Manager] * Package : com.unity.modules.terrain@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain) [Package Manager] * Package : com.unity.modules.terrainphysics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics) [Package Manager] * Package : com.unity.modules.tilemap@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap) [Package Manager] * Package : com.unity.modules.ui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui) [Package Manager] * Package : com.unity.modules.uielements@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements) [Package Manager] * Package : com.unity.modules.umbra@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra) [Package Manager] * Package : com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics) [Package Manager] * Package : com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest) [Package Manager] * Package : com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle) [Package Manager] * Package : com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio) [Package Manager] * Package : com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture) [Package Manager] * Package : com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww) [Package Manager] * Package : com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles) [Package Manager] * Package : com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video) [Package Manager] * Package : com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr) [Package Manager] * Package : com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind) [Package Manager] * Package : com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr) [Package Manager] Done registering packages in 0.02s seconds Initialize engine version: 2018.3.14f1 (d0e9f15437b1) GfxDevice: creating device client; threaded=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Microsoft Basic Render Driver (ID=0x8c) Vendor: VRAM: 8191 MB Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds [EnlightenBakeManager] m_Clear = false; WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader. Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56536 Begin MonoManager ReloadAssembly Refreshing native plugins compatible for Editor in 22.65 ms, found 28 plugins. Initializing Unity.PackageManager (PackageManager) v2018.3.14 for Unity v2018.3.14f1 Registering precompiled unity dll's ... Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.004403 seconds. Registering platform support modules: Registered platform support modules in: 0,4166499s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 14.99 ms, found 28 plugins. Preloading 1 native plugins for Editor in 673.06 ms. Mono: successfully reloaded assembly - Completed reload, in 9.073 seconds Registering precompiled user dll's ... Registered in 22.106634 seconds. Platform modules already initialized, skipping Begin MonoManager ReloadAssembly Initializing Unity.PackageManager (PackageManager) v2018.3.14 for Unity v2018.3.14f1 Registering platform support modules: Registered platform support modules in: 1,0266724s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 13.34 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.31 ms. Fallback handler could not load library C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/Mono/lib/libc Fallback handler could not load library C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/Mono/lib/libc.dll Fallback handler could not load library C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/Mono/lib/libc Refreshing native plugins compatible for Editor in 11.61 ms, found 28 plugins. +++ Could not reliable test the Internet availability. Please consider using 'Online Check': https://goo.gl/prBB6H +++ UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Crosstales.Common.EditorTask.OCCheck:.cctor() (at Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\Editor\Task\OCCheck.cs:24) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:128) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:168) (Filename: Assets/simuzen/CommonTools/RTVoice/Plugins/crosstales/Common/Editor/Task/OCCheck.cs Line: 24) Mono: successfully reloaded assembly - Completed reload, in 76.767 seconds Platform modules already initialized, skipping Validating Project structure ... 1.350409 seconds. Refresh: detecting if any assets need to be imported or removed ... A meta data file (.meta) exists but its asset 'Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/DecodedBanks/English(US)' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) Removing Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/DecodedBanks/English(US) because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Hashing assets (24 files)... 1.337 seconds file read: 1.222 seconds (169.150 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.869 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.308 seconds ----- Compute hash(es) for 24 asset(s). GUID [4ac9efa04256d624a9b9cc44789f7a8a] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Materials' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [7c000030da9f95e479fd05830a4f1274] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/AR_Daily_MT' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Materials/AR_Daily_MT' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [6bfdaff3d899ee04f8637671ba6a7e7d] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/AR_Daily_MT/UserDaily_MT.mat' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Materials/AR_Daily_MT/UserDaily_MT.mat' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [a8585946d49138e4f97576e028a9b9a1] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/BR_Daily_MT' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Materials/BR_Daily_MT' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [a9de8d3e0455b824198fba3216b6edde] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/BR_Daily_MT/UserDaily_MT.mat' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Materials/BR_Daily_MT/UserDaily_MT.mat' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [16c2012652d4abb4c801410157756e83] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/CL_Daily_MT' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Materials/CL_Daily_MT' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [3b46723d39022bc45b2ec3b2e6c64f56] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/CL_Daily_MT/UserDaily_MT.mat' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Materials/CL_Daily_MT/UserDaily_MT.mat' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [6cc162bfb37f7c2439349ac68eb1b4e3] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/ES_Daily_MT' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Materials/ES_Daily_MT' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [af890df572e15594bb9d350c9007a4a7] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/ES_Daily_MT/UserDaily_MT.mat' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Materials/ES_Daily_MT/UserDaily_MT.mat' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [72666e78604e46d4ba69962fdb0f0489] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/Glass_Interior_Daily_MT.mat' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Materials/Glass_Interior_Daily_MT.mat' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [291bb21cf9abc7744812d5fb646f94e7] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/IT_Daily_MT' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Materials/IT_Daily_MT' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [7eeddbb0dfbb80d46b32cae000cee694] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/IT_Daily_MT/UserDaily_MT.mat' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Materials/IT_Daily_MT/UserDaily_MT.mat' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [ff452acde21d1e347a5f1315b021d702] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/MX_Daily_MT' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Materials/MX_Daily_MT' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [714625e1d938f454f97ce93c6f188de8] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/MX_Daily_MT/UserDaily_MT.mat' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Materials/MX_Daily_MT/UserDaily_MT.mat' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [bfb1892c248894740b121ce15575aa18] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Textures' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [908092a41767f9d4e918a113c658f994] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/AR_Difuse_Daily' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Textures/AR_Difuse_Daily' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [35f06cefcec50fe4f987ff4adcb549b5] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/AR_Difuse_Daily/UserDaily_D.tga' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Textures/AR_Difuse_Daily/UserDaily_D.tga' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [5b9d1a08ccd44234c8339083054d34cd] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/BR_Difuse_Daily' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Textures/BR_Difuse_Daily' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [a88b918fc6c3b804282664a50e7f5aae] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/BR_Difuse_Daily/UserDaily_D.tga' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Textures/BR_Difuse_Daily/UserDaily_D.tga' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [79eae7fe9b401904896a7bb364cb6808] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/CL_Difuse_Daily' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Textures/CL_Difuse_Daily' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [136b84b8927829b41880afb7f2eb1a32] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/CL_Difuse_Daily/UserDaily_D.tga' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Textures/CL_Difuse_Daily/UserDaily_D.tga' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [a4efdc7435b25ec4aa01b83a8700cb57] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/ES_Difuse_Daily' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Textures/ES_Difuse_Daily' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [80aaa1857dff046468d25c3312654f35] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/ES_Difuse_Daily/UserDaily_D.tga' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Textures/ES_Difuse_Daily/UserDaily_D.tga' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [dbdd06269707c554b88e5615c2e33704] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/IT_Difuse_Daily' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Textures/IT_Difuse_Daily' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [f1c0ea414e97be94786c61e4ceff2e3f] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/IT_Difuse_Daily/UserDaily_D.tga' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Textures/IT_Difuse_Daily/UserDaily_D.tga' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [238623eed86e4e5419901b9331910d2b] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/MX_Difuse_Daily' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Textures/MX_Difuse_Daily' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [4c37c0d469a7a784b9132bf7f83599f9] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/MX_Difuse_Daily/UserDaily_D.tga' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Textures/MX_Difuse_Daily/UserDaily_D.tga' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [17418ff64d1f82441a206ac42110e526] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/StaticDrops_Daily.tga' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Textures/StaticDrops_Daily.tga' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [7c2862dd31a8e114a96b5c2d366a2983] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/UserDaily_M1.tga' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Textures/UserDaily_M1.tga' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [24da927e87f927e40a1e451a17470996] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/UserDaily_M2.tga' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Textures/UserDaily_M2.tga' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [2f67d145bfeb5f84bbf175839ba50b9a] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/UserDaily_N.tga' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Textures/UserDaily_N.tga' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [79f996f35f797584688049cd0066dfef] for asset 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/UserDaily_S.tga' conflicts with: 'Assets/Contents/UserVehicles/Common/Daily_User/Textures/UserDaily_S.tga' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) Hashing assets (13 files)... 0.844 seconds file read: 0.432 seconds (594.255 MB) wait for write: 0.001 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.048 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.790 seconds Connect to CacheServer SMKCacheServer:8126 Unloading 11938 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.52 GB. Unloading 3929 unused Assets to reduce memory usage. Loaded Objects now: 9037. Total: 380.420600 ms (FindLiveObjects: 6.585600 ms CreateObjectMapping: 2.749400 ms MarkObjects: 287.624500 ms DeleteObjects: 83.458500 ms) Updating Assets/Scenarios/MinelandDM@tmp - GUID: df3ad62df1cbecc49a191a6a08472535... done. [Time: 1897.530300 ms] Updating Assets/Scenarios/MinelandEX@tmp - GUID: eeac34a417258e642bfb4aa7a4097e1a... done. [Time: 61.817800 ms] Updating Assets/StreamingAssets/Audio@tmp - GUID: f7a3d401f2fc7874b9cf5e5c726073f3... done. [Time: 51.982700 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks - GUID: 12cb5a5acf88bf34c9e82f53bc81af59... done. [Time: 36.737500 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows - GUID: 68ec9eefb3fdf6a47866e5620a029040... done. [Time: 54.425200 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Wwise_IDs.h - GUID: 77d2b70ddecf24a4a89c609560b4f33b... done. [Time: 267.943900 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/SoundbanksInfo.xml - GUID: 0cd002fbb1fb6f84babbf955ad12b2f3... done. [Time: 107.196700 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/Lift.txt - GUID: 182f48a07ab520f49b1a3d2ae239e878... done. [Time: 75.316200 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/Init.txt - GUID: 217d1c2d9c6b9c94e9596c1bb01c96c3... done. [Time: 47.739300 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/PluginInfo.xml - GUID: 2b24d3facc97de7419822a66ae4d825b... done. [Time: 36.852500 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/Lift.bnk - GUID: 44390edca4c825d4d89218d9984ea7c9... done. [Time: 51.243400 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/Main_MQ.txt - GUID: 5741a8b4a78b78f4e9d6ab0dca0f025f... done. [Time: 35.740400 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/Main_MQ.bnk - GUID: 593a0a540dcf7a944a1880ed59d1d1ee... done. [Time: 36.446600 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/SMP.bnk - GUID: 7366555b77475e944bf91a8dae66c5f2... done. [Time: 36.343000 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/DecodedBanks - GUID: 97bc3bc7de5d74246964db46002df8d5... done. [Time: 34.009200 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/Init.bnk - GUID: c6730410e0f73a549900f7bcdada71fb... done. [Time: 35.064000 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/SMBSoundBank.bnk - GUID: cc56d2d10e530284ab5237ac491ed494... done. [Time: 38.727400 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/SMBSoundBank.txt - GUID: e17dc61b6afbb5a45be5e2c7de1e189c... done. [Time: 36.768300 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/Main_Simuzen.bnk - GUID: e36a414046cb8a14482656121de98150... done. [Time: 34.890500 ms] Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures - GUID: 636c39c8decdcbd42b1a116e78b900cc... done. [Time: 95.843200 ms] Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials - GUID: 69d0eefe36408fd4d87b50383e89786e... done. [Time: 59.060800 ms] Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/CL_Difuse_Daily - GUID: 09f21b1e0100ee1419f1b561acad7e23... done. [Time: 83.706600 ms] Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/ES_Difuse_Daily - GUID: 21a700f470d108a4b90d34f5883dbc5b... done. [Time: 70.048400 ms] Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/AR_Difuse_Daily - GUID: 27b6ae6dd01875645bbff9bc88ef483b... done. [Time: 45.633700 ms] Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/BR_Daily_MT - GUID: 357dc1216e7ef8e4c855de53ff615e8a... done. [Time: 60.825700 ms] Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/BR_Difuse_Daily - GUID: 3ec90e67eb3505f47a7fc0f74c0d821d... done. [Time: 60.334200 ms] Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/ES_Daily_MT - GUID: 7690bf80ac3ea234f8d9eb536152c050... done. [Time: 54.854900 ms] Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/IT_Daily_MT - GUID: 784bdcff7c7cc2245a8c16c3bc3da8ed... done. [Time: 56.609600 ms] Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/MX_Daily_MT - GUID: a4ed11d60ef6de54c8300d5eb99b0c87... done. [Time: 58.811000 ms] Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/CL_Daily_MT - GUID: b630f8e835d66bc4890bbc3f4356598b... done. [Time: 117.542300 ms] Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/IT_Difuse_Daily - GUID: cdc62f9c4bd1d504e87a50bf9e9ff875... done. [Time: 70.631800 ms] Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/MX_Difuse_Daily - GUID: d695e94b4f93f2f4f8b8837423858a8b... done. [Time: 54.413300 ms] Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/AR_Daily_MT - GUID: ffeaf3bf6a5da6345979e5bf23abe3b8... done. [Time: 78.182200 ms] -- No matching cache server file found on server 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/UserDaily_M2.tga' (GUID: 0074e48c1b6f0fd4eb59ceee5429a1de HASH: 5fcabe1d5d6b95ef81dd6c29d7359b84) -- No matching cache server file found on server 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/UserDaily_M1.tga' (GUID: 0b16ad88984fe664eb085b9a704d5b7f HASH: c8f19289700ade7adeae2ed80445c08e) -- No matching cache server file found on server 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/BR_Difuse_Daily/UserDaily_D.tga' (GUID: 0ef1c26fa9f0f554280f3e72abdca657 HASH: d19ccd356971eea59b6118cfffee8e54) -- No matching cache server file found on server 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/MX_Difuse_Daily/UserDaily_D.tga' (GUID: 1f900ed7f99e51a43a6ab147086ce1d7 HASH: b2a86997156f3c775b049d31b0a40bd3) -- No matching cache server file found on server 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/ES_Difuse_Daily/UserDaily_D.tga' (GUID: 2f7cda41c5b3be047afdd54c0a1197d8 HASH: 8aeb64d0f94c8c7c22c36fdb82d08fe2) -- No matching cache server file found on server 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/CL_Daily_MT/UserDaily_MT.mat' (GUID: 35ee412a35805334e987cd4fbd658400 HASH: 88da606ce8290a31be58ec93fb39d79a) -- No matching cache server file found on server 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/UserDaily_S.tga' (GUID: 49031c7d919c24248ad627c282700cf0 HASH: 4547e81c5ecae974954e8ddb9117322d) -- No matching cache server file found on server 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/AR_Daily_MT/UserDaily_MT.mat' (GUID: 498f9c2458a9a084a9a2e0ec4bcbef62 HASH: c1a2a61329cdea4fe5a22610de2478a3) -- No matching cache server file found on server 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/MX_Daily_MT/UserDaily_MT.mat' (GUID: 4a3f65e61d31ccf459a4bc701f5869a6 HASH: 2b6994bd5f1efb50e2ebf0bb7f21ebdd) -- No matching cache server file found on server 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/IT_Daily_MT/UserDaily_MT.mat' (GUID: 4d36e613ac1d97744a185b1dee40d71c HASH: 7b36dc2e475f8eb83e2ae786b1e1612d) -- No matching cache server file found on server 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/CL_Difuse_Daily/UserDaily_D.tga' (GUID: 6cf481fa27a1712439e884903246ad02 HASH: 52b77f1da557a7833b1516ac30812d41) -- No matching cache server file found on server 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/BR_Daily_MT/UserDaily_MT.mat' (GUID: 78363a9beb8074e4bb82e74b3e1ba77f HASH: a4a20b659eeb2eedbf221a6d5f48b336) -- No matching cache server file found on server 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/StaticDrops_Daily.tga' (GUID: 79f9085c343009b45ae2e35337591eca HASH: 0373c5248637d23b369fcbaacf752535) -- No matching cache server file found on server 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/ES_Daily_MT/UserDaily_MT.mat' (GUID: 98bd0e6619a6ee145a4470d351f7b790 HASH: d3f5d0fbfed739ad2a442eb054f13e30) -- No matching cache server file found on server 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/UserDaily_N.tga' (GUID: a6aaadc4a135f3042a122a9739e7af67 HASH: ae19b6a4b4f6603603fe05bfaadcc587) -- No matching cache server file found on server 'Assets/Products/MQ/Art/Meshes/TruckLoadingSand.fbx' (GUID: bf13c9d9c066bdf48bf9a08340f01e34 HASH: d9309e402406587f01c84e099550fc84) -- No matching cache server file found on server 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/Glass_Interior_Daily_MT.mat' (GUID: c15b9e2cbe7abfd4794a7f24e5f11314 HASH: 1607ebd06f0d4d8062e593b785c782cd) -- No matching cache server file found on server 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/IT_Difuse_Daily/UserDaily_D.tga' (GUID: c52f3df1c2689ba4186573c3df0d43f8 HASH: c668de3aea99eccb67e9a6636aa1cb03) -- No matching cache server file found on server 'Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/AR_Difuse_Daily/UserDaily_D.tga' (GUID: ccefca7d10955974c9f66a0d9000628f HASH: a86f8aea8e6431e7a2b9d19f84d9de30) Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/UserDaily_M2.tga - GUID: 0074e48c1b6f0fd4eb59ceee5429a1de... ----- Compute hash for Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/UserDaily_M2.tga. [CommitTime: 80.593800 ms] done. [Time: 1472.306800 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/UserDaily_M1.tga - GUID: 0b16ad88984fe664eb085b9a704d5b7f... ----- Compute hash for Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/UserDaily_M1.tga. [CommitTime: 17.173600 ms] done. [Time: 1188.939200 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/BR_Difuse_Daily/UserDaily_D.tga - GUID: 0ef1c26fa9f0f554280f3e72abdca657... ----- Compute hash for Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/BR_Difuse_Daily/UserDaily_D.tga. [CommitTime: 16.705000 ms] done. [Time: 1727.209600 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/MX_Difuse_Daily/UserDaily_D.tga - GUID: 1f900ed7f99e51a43a6ab147086ce1d7... ----- Compute hash for Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/MX_Difuse_Daily/UserDaily_D.tga. [CommitTime: 15.632300 ms] done. [Time: 1825.482600 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/ES_Difuse_Daily/UserDaily_D.tga - GUID: 2f7cda41c5b3be047afdd54c0a1197d8... ----- Compute hash for Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/ES_Difuse_Daily/UserDaily_D.tga. [CommitTime: 21.292000 ms] done. [Time: 1814.151600 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/UserDaily_S.tga - GUID: 49031c7d919c24248ad627c282700cf0... ----- Compute hash for Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/UserDaily_S.tga. [CommitTime: 10.464800 ms] done. [Time: 1805.166400 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/CL_Difuse_Daily/UserDaily_D.tga - GUID: 6cf481fa27a1712439e884903246ad02... ----- Compute hash for Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/CL_Difuse_Daily/UserDaily_D.tga. [CommitTime: 12.559100 ms] done. [Time: 1641.974100 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/StaticDrops_Daily.tga - GUID: 79f9085c343009b45ae2e35337591eca... ----- Compute hash for Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/StaticDrops_Daily.tga. [CommitTime: 9.351900 ms] done. [Time: 2105.440700 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/UserDaily_N.tga - GUID: a6aaadc4a135f3042a122a9739e7af67... ----- Compute hash for Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/UserDaily_N.tga. [CommitTime: 7.278900 ms] done. [Time: 1829.429900 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/IT_Difuse_Daily/UserDaily_D.tga - GUID: c52f3df1c2689ba4186573c3df0d43f8... ----- Compute hash for Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/IT_Difuse_Daily/UserDaily_D.tga. [CommitTime: 14.069900 ms] done. [Time: 1638.966000 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/AR_Difuse_Daily/UserDaily_D.tga - GUID: ccefca7d10955974c9f66a0d9000628f... ----- Compute hash for Assets/Contents/UserVehicles/Common/Daily_User/Art/Textures/AR_Difuse_Daily/UserDaily_D.tga. [CommitTime: 6.929100 ms] done. [Time: 1723.606600 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/CL_Daily_MT/UserDaily_MT.mat - GUID: 35ee412a35805334e987cd4fbd658400... ----- Compute hash for Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/CL_Daily_MT/UserDaily_MT.mat. [CommitTime: 1.145100 ms] done. [Time: 2056.535800 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/AR_Daily_MT/UserDaily_MT.mat - GUID: 498f9c2458a9a084a9a2e0ec4bcbef62... ----- Compute hash for Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/AR_Daily_MT/UserDaily_MT.mat. [CommitTime: 1.355200 ms] done. [Time: 1272.990800 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/MX_Daily_MT/UserDaily_MT.mat - GUID: 4a3f65e61d31ccf459a4bc701f5869a6... ----- Compute hash for Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/MX_Daily_MT/UserDaily_MT.mat. [CommitTime: 1.283700 ms] done. [Time: 1273.921800 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/IT_Daily_MT/UserDaily_MT.mat - GUID: 4d36e613ac1d97744a185b1dee40d71c... ----- Compute hash for Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/IT_Daily_MT/UserDaily_MT.mat. [CommitTime: 2.517200 ms] done. [Time: 1270.913000 ms] (Uploaded to cache server. .meta file was written.) Script Compilation Pipeline Post Process Assets time: 0.001531s Assembly Updater Post Process Assets time: 0.015930s Unloading 368 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 354.4 MB. System memory in use after: 354.8 MB. Unloading 391 unused Assets to reduce memory usage. Loaded Objects now: 9120. Total: 252.280000 ms (FindLiveObjects: 1.755800 ms CreateObjectMapping: 0.921000 ms MarkObjects: 248.907200 ms DeleteObjects: 0.694500 ms) Updating Assets/Scenarios/MinelandDM - GUID: 01894732de13192418c08d58c291dbef... done. [Time: 38.090400 ms] Updating Assets/Scenarios/MinelandEX - GUID: 2657b29ac04471a4da8440a8ad03b27c... done. [Time: 28.663400 ms] Updating Assets/StreamingAssets/Audio - GUID: 4e1fc74f6eecb0048b2f2e0cd22a595e... done. [Time: 58.260800 ms] Did not get expected reply length (CMD size) from cache server Did not get expected reply length (CMD size) from cache server Connect to CacheServer SMKCacheServer:8126 Socket: connect failed, error: No se puede establecer una conexión ya que el equipo de destino denegó expresamente dicha conexión. (0) (Filename: C:\buildslave\unity\build\Runtime/Network/Sockets.cpp Line: 415) connect failed (Filename: C:\buildslave\unity\build\Runtime/Network/Sockets.cpp Line: 161) Couldn't connect to Cache Server. Unable to connect to host SMKCacheServer:8126. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/CacheServer/CacheServerCommunicationNodeJS.cpp Line: 117) Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Connect to CacheServer SMKCacheServer:8126 Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/BR_Daily_MT/UserDaily_MT.mat - GUID: 78363a9beb8074e4bb82e74b3e1ba77f... ----- Compute hash for Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/BR_Daily_MT/UserDaily_MT.mat. done. [Time: 1399.474800 ms] Script Compilation Pipeline Post Process Assets time: 0.000049s Assembly Updater Post Process Assets time: 0.000632s Unloading 263 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 261.2 MB. System memory in use after: 261.7 MB. Unloading 263 unused Assets to reduce memory usage. Loaded Objects now: 9120. Total: 270.203500 ms (FindLiveObjects: 4.428700 ms CreateObjectMapping: 2.277700 ms MarkObjects: 263.087700 ms DeleteObjects: 0.407800 ms) Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/ES_Daily_MT/UserDaily_MT.mat - GUID: 98bd0e6619a6ee145a4470d351f7b790... ----- Compute hash for Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/ES_Daily_MT/UserDaily_MT.mat. done. [Time: 1260.159700 ms] Updating Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/Glass_Interior_Daily_MT.mat - GUID: c15b9e2cbe7abfd4794a7f24e5f11314... ----- Compute hash for Assets/Contents/UserVehicles/Common/Daily_User/Art/Materials/Glass_Interior_Daily_MT.mat. done. [Time: 1691.092500 ms] Updating Assets/Products/MQ/Art/Meshes/TruckLoadingSand.fbx - GUID: bf13c9d9c066bdf48bf9a08340f01e34... Keyframe reduction: Ratio: 4.000000%; Time: -0.000016s; ----- Compute hash for Assets/Products/MQ/Art/Meshes/TruckLoadingSand.fbx. ImportFBX Warnings: Can't generate normals for blendshape 'LoadingSand_Top' on mesh 'LoadingSand_Low', mesh has no smoothing groups. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/FBXImporter.cpp Line: 378) done. [Time: 435.198800 ms] Updating Assets/Contents/UserVehicles/SMC4WDUserVehicles/Amarok/Pieces Prefabs/Amarok_PF.prefab - GUID: 43275ebf81559744ea50b1e2c7103fc7... done. [Time: 1895.500400 ms] Script Compilation Pipeline Post Process Assets time: 0.000168s Assembly Updater Post Process Assets time: 0.003370s Unloading 311 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 419.9 MB. System memory in use after: 417.1 MB. Unloading 361 unused Assets to reduce memory usage. Loaded Objects now: 9124. Total: 357.126800 ms (FindLiveObjects: 4.111500 ms CreateObjectMapping: 2.713500 ms MarkObjects: 349.180600 ms DeleteObjects: 1.118400 ms) Updating Assets/Contents/UserVehicles/MQUserVehicles/CAT D11/Pieces Prefabs/User_CATD11.prefab - GUID: 45a2fb62da6e22d41971063e8f63db6c... done. [Time: 2813.994500 ms] Updating Assets/Scenarios/MinelandDM/Common/Props(Obsolete)/Big_Rocks_2_Rigid_PF.prefab - GUID: 6544fe6d122452744b6c9cd7128048ef... done. [Time: 780.105200 ms] Updating Assets/Scenarios/MinelandDM/Common/Pedestrian(Obsolete)/Prefab/Operator_Anim.prefab - GUID: bb284dce019c38348a65ca3d8a2250d6... done. [Time: 1233.113900 ms] Updating Assets/Scenarios/MinelandDM/Common/Props(Obsolete)/Big_Rocks_1_Rigid_PF.prefab - GUID: d17008ea2ae8ef04982bbf589c1337a6... done. [Time: 337.098200 ms] Script Compilation Pipeline Post Process Assets time: 0.000055s Assembly Updater Post Process Assets time: 0.000859s Unloading 305 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 410.9 MB. System memory in use after: 406.3 MB. Unloading 436 unused Assets to reduce memory usage. Loaded Objects now: 9124. Total: 261.086900 ms (FindLiveObjects: 3.286900 ms CreateObjectMapping: 1.323200 ms MarkObjects: 254.467200 ms DeleteObjects: 2.008200 ms) Disconnect from CacheServer Refreshing native plugins compatible for Editor in 301.94 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.25 ms. Refreshing native plugins compatible for Editor in 12.23 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.36 ms. Refresh Completed time: 55179.394382s Asset Scan time: 1.111895s Asset Hashing: 1.338105s [169.1 MB, 126.410423 mb/s] Asset Import (Scripting) time: 5.525401s (count: 54) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.844085s [0.58 GB, 704.022766 mb/s] Asset Import (Non Scripting) time: 37.322588s (count: 42) Post Process Assets (Non Scripting) time: 18.090579s Dependent Assets to Import Queue time: 0.135594s ----- Cache Server detail: CacheServerIntegrate time: 0.000000s, CacheServer download: 55109.257764s [0 B, 0.000000 mb/s] ----- Cache Server detail: Total assets requested: 66, Cached Assets: 0, Not available: 19, Not supported: 43. ----- Cache Server detail: CacheMove: 0.000000s, CacheDelete: 0.000000s. Warming cache for 30943 main assets: 0.495501 seconds elapsed Initializing Unity extensions: 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8 'C:/Program Files/Unity/Hub/Editor/2018.3.14f1/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29 Unloading 2448 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 442.6 MB. System memory in use after: 443.5 MB. Unloading 2419 unused Assets to reduce memory usage. Loaded Objects now: 9149. Total: 284.057900 ms (FindLiveObjects: 1.779400 ms CreateObjectMapping: 1.288400 ms MarkObjects: 279.559600 ms DeleteObjects: 1.429200 ms) DisplayProgressbar: Registring prefabs... Refreshing native plugins compatible for Editor in 278.55 ms, found 28 plugins. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader ExcavatorDescriptor error in: User_EX3600_bones .Please check. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) ExcavatorLoaderDescriptor:OnValidate() (at Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\ExcavatorLoaderDescriptor.cs:47) UnityEditor.AssetDatabase:LoadAssetAtPath(String, Type) UpdateRegistry:GetAllPrefabs() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 65] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Hashing assets (1 files)... 0.010 seconds file read: 0.000 seconds (0.089 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab - GUID: 8f560cee9ec9e534dbaa6b9c96817633... done. [Time: 200.969700 ms] Script Compilation Pipeline Post Process Assets time: 0.000022s Assembly Updater Post Process Assets time: 0.000271s Unloading 6396 Unused Serialized files (Serialized files now loaded: 5) System memory in use before: 1.36 GB. System memory in use after: 0.86 GB. Unloading 192965 unused Assets to reduce memory usage. Loaded Objects now: 65885. Total: 841.073700 ms (FindLiveObjects: 38.436600 ms CreateObjectMapping: 59.750900 ms MarkObjects: 374.273300 ms DeleteObjects: 368.611000 ms) Refreshing native plugins compatible for Editor in 323.44 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.25 ms. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader Hashing assets (1 files)... 0.017 seconds file read: 0.000 seconds (0.045 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.016 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab - GUID: f98dc163311b34b45823275ca0c9699f... done. [Time: 170.582800 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000249s Unloading 4859 Unused Serialized files (Serialized files now loaded: 5) System memory in use before: 1.29 GB. System memory in use after: 0.82 GB. Unloading 192062 unused Assets to reduce memory usage. Loaded Objects now: 65887. Total: 866.563200 ms (FindLiveObjects: 45.116500 ms CreateObjectMapping: 59.695900 ms MarkObjects: 372.185100 ms DeleteObjects: 389.563300 ms) Refreshing native plugins compatible for Editor in 301.41 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.29 ms. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.050 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab - GUID: 8f560cee9ec9e534dbaa6b9c96817633... done. [Time: 146.731300 ms] Script Compilation Pipeline Post Process Assets time: 0.000079s Assembly Updater Post Process Assets time: 0.000629s Unloading 5529 Unused Serialized files (Serialized files now loaded: 5) System memory in use before: 1.33 GB. System memory in use after: 0.85 GB. Unloading 192739 unused Assets to reduce memory usage. Loaded Objects now: 65885. Total: 926.737900 ms (FindLiveObjects: 64.435000 ms CreateObjectMapping: 84.238900 ms MarkObjects: 397.118800 ms DeleteObjects: 380.943000 ms) Refreshing native plugins compatible for Editor in 366.86 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.29 ms. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.025 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab - GUID: f98dc163311b34b45823275ca0c9699f... done. [Time: 112.249000 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000293s Unloading 5433 Unused Serialized files (Serialized files now loaded: 5) System memory in use before: 1.33 GB. System memory in use after: 0.80 GB. Unloading 218050 unused Assets to reduce memory usage. Loaded Objects now: 40479. Total: 900.445800 ms (FindLiveObjects: 57.224900 ms CreateObjectMapping: 60.501500 ms MarkObjects: 340.116100 ms DeleteObjects: 442.600800 ms) Refreshing native plugins compatible for Editor in 376.59 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.33 ms. Hashing assets (1 files)... 0.018 seconds file read: 0.000 seconds (0.002 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.016 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/installers/Prefabs/GlobalServicesInstaller.prefab - GUID: 44ca5d5003e6c6241820601a15d6cf91... done. [Time: 108.029400 ms] Script Compilation Pipeline Post Process Assets time: 0.000023s Assembly Updater Post Process Assets time: 0.000398s Refreshing native plugins compatible for Editor in 12.97 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.35 ms. Hashing assets (1 files)... 0.009 seconds file read: 0.000 seconds (0.107 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volvo FH.prefab - GUID: 345da390827541043815301ae4b97590... done. [Time: 203.141300 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000293s Refreshing native plugins compatible for Editor in 12.01 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.018 seconds file read: 0.000 seconds (0.123 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.017 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN TGX 29.480.prefab - GUID: a6ba1211c95a61344966b1b717989240... done. [Time: 205.001200 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000332s Refreshing native plugins compatible for Editor in 15.15 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.35 ms. Hashing assets (1 files)... 0.038 seconds file read: 0.000 seconds (0.035 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.037 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros RoadTrain Dolly.prefab - GUID: 75a60b3107612be4d865ca55ea22f8f9... done. [Time: 168.356400 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000250s Refreshing native plugins compatible for Editor in 12.02 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.014 seconds file read: 0.000 seconds (0.058 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.012 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Atron Low Loader + Cargo.prefab - GUID: d57c26710d186ab43a6ee3bb6e3e4637... done. [Time: 101.603400 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000252s Refreshing native plugins compatible for Editor in 12.46 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.30 ms. Hashing assets (1 files)... 0.020 seconds file read: 0.000 seconds (0.046 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.020 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Road Train.prefab - GUID: f69941a1ed2bd9f439e4ff7cee378cee... done. [Time: 121.526300 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000382s Refreshing native plugins compatible for Editor in 12.67 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.29 ms. Hashing assets (1 files)... 0.014 seconds file read: 0.000 seconds (0.038 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.013 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth Dolly Trailer.prefab - GUID: 17accc02df8ee0048948520eab5995ee... done. [Time: 73.268000 ms] Script Compilation Pipeline Post Process Assets time: 0.000028s Assembly Updater Post Process Assets time: 0.000689s Refreshing native plugins compatible for Editor in 12.24 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.009 seconds file read: 0.000 seconds (0.036 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth RoadTrain Trailer.prefab - GUID: 6b7c3e4254b40d34fb4e7b0a753082d3... done. [Time: 74.559500 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000247s Refreshing native plugins compatible for Editor in 12.20 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.29 ms. Hashing assets (1 files)... 0.015 seconds file read: 0.000 seconds (0.123 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.015 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Volvo FH.prefab - GUID: 901427521d117ac4d8bb9411d18a903a... done. [Time: 164.068200 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000254s Refreshing native plugins compatible for Editor in 11.99 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Component could not be loaded when loading game object. Cleaning up! UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 795] (Filename: Assets/simuzen/platform/utils/Editor/EditorProjectOrBundle.cs Line: 69) Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.131 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/Contents/UserVehicles/MQUserVehicles/CAT D11/Pieces Prefabs/User_CATD11.prefab - GUID: 45a2fb62da6e22d41971063e8f63db6c... done. [Time: 1459.159400 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000280s Refreshing native plugins compatible for Editor in 12.25 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.013 seconds file read: 0.000 seconds (0.037 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.012 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth Cargo Trailer.prefab - GUID: 5d4bf7a2d75639f40a88294cf64d1dff... done. [Time: 108.996700 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000285s Refreshing native plugins compatible for Editor in 12.14 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.051 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Trailer Bitrem + Cargo.prefab - GUID: 46df3ea27bfd449448353d38ce141314... done. [Time: 137.043700 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000297s Refreshing native plugins compatible for Editor in 11.83 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.010 seconds file read: 0.000 seconds (0.067 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Senior Urbano.prefab - GUID: 18cfbfd28d776914f91abf491aff4b07... done. [Time: 156.710500 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000283s Refreshing native plugins compatible for Editor in 12.25 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.37 ms. Hashing assets (1 files)... 0.019 seconds file read: 0.000 seconds (0.102 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.018 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania G440 Tanker.prefab - GUID: 13777703b44df0948bfa62f6f31b5dc1... done. [Time: 135.615500 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000280s Refreshing native plugins compatible for Editor in 20.16 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.30 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.025 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab - GUID: f98dc163311b34b45823275ca0c9699f... done. [Time: 123.632100 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000295s Refreshing native plugins compatible for Editor in 12.34 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.009 seconds file read: 0.000 seconds (0.102 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/MAN TGX.prefab - GUID: 40af25b3e8159264ca066c307e3664b5... done. [Time: 162.684500 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000355s Refreshing native plugins compatible for Editor in 12.10 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.009 seconds file read: 0.000 seconds (0.125 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Scania G440.prefab - GUID: 367259e34146e954a8b139037fbcf08b... done. [Time: 225.515200 ms] Script Compilation Pipeline Post Process Assets time: 0.000028s Assembly Updater Post Process Assets time: 0.000683s Refreshing native plugins compatible for Editor in 11.96 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.025 seconds file read: 0.000 seconds (0.107 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.024 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Accelo 815 + Cargo.prefab - GUID: b45421f3d730b4c428812101a35ee786... done. [Time: 176.268800 ms] Script Compilation Pipeline Post Process Assets time: 0.000025s Assembly Updater Post Process Assets time: 0.000420s Refreshing native plugins compatible for Editor in 11.81 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.30 ms. Hashing assets (1 files)... 0.009 seconds file read: 0.000 seconds (0.106 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Neobus MegaPlus.prefab - GUID: 05f64964044148845a1ca1332dbd25c9... done. [Time: 244.542900 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000335s Refreshing native plugins compatible for Editor in 12.35 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.30 ms. Hashing assets (1 files)... 0.038 seconds file read: 0.000 seconds (0.205 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.036 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 3CX.prefab - GUID: 10b14a84d84089844a75e86e760966b6... done. [Time: 5212.353200 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000248s Refreshing native plugins compatible for Editor in 11.98 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.067 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volare W6 Fly.prefab - GUID: 419c97c45541cb245b63e8cb31ff1705... done. [Time: 148.837600 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000310s Refreshing native plugins compatible for Editor in 11.99 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.040 seconds file read: 0.000 seconds (0.099 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.040 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Paradiso 1600.prefab - GUID: 34cfee1534146304a931251e24862cfb... done. [Time: 150.561900 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000282s Refreshing native plugins compatible for Editor in 12.27 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.33 ms. Hashing assets (1 files)... 0.012 seconds file read: 0.000 seconds (0.108 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Mercedes Atego 2430.prefab - GUID: fb625b36937b6de4dbf4c280e2661415... done. [Time: 154.044700 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000262s Refreshing native plugins compatible for Editor in 12.44 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.29 ms. Hashing assets (1 files)... 0.009 seconds file read: 0.000 seconds (0.108 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania G440.prefab - GUID: 53653e36e21a6a94bb6bd98fdcbf4cfc... done. [Time: 118.557900 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000325s Refreshing native plugins compatible for Editor in 11.83 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.009 seconds file read: 0.000 seconds (0.105 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth T680.prefab - GUID: d5126466d935e6541baf22f1d826c33d... done. [Time: 225.061400 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000312s Refreshing native plugins compatible for Editor in 15.42 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.30 ms. Hashing assets (1 files)... 0.010 seconds file read: 0.000 seconds (0.393 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Cat D11.prefab - GUID: 2e30718699da99a419ac37f950ce25a8... done. [Time: 1275.801600 ms] Script Compilation Pipeline Post Process Assets time: 0.000032s Assembly Updater Post Process Assets time: 0.000752s Refreshing native plugins compatible for Editor in 11.89 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.29 ms. Hashing assets (1 files)... 0.010 seconds file read: 0.000 seconds (0.044 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Axor Rodotrem Back + Cargo.prefab - GUID: e2abd99668b82c545bda62b427485dcd... done. [Time: 128.041600 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000411s Refreshing native plugins compatible for Editor in 12.41 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.038 seconds file read: 0.000 seconds (0.110 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.038 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volkswagen Golf.prefab - GUID: a2eaa7d6e2ecab8468d5ad0335cc4d76... done. [Time: 151.956800 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000245s Refreshing native plugins compatible for Editor in 14.15 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.35 ms. Hashing assets (1 files)... 0.015 seconds file read: 0.000 seconds (0.100 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.014 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Viale BRT.prefab - GUID: 13cbd327c951e5d4cb5899996bad11b9... done. [Time: 124.405400 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000239s Refreshing native plugins compatible for Editor in 12.12 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.017 seconds file read: 0.000 seconds (0.079 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.015 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Custom Controller PlaceHolder.prefab - GUID: da6d04377e2355b42b17c6ab6a2fd4c2... done. [Time: 499.804800 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000267s Refreshing native plugins compatible for Editor in 11.81 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.023 seconds file read: 0.000 seconds (0.057 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.022 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Tandem Bitrem + Cargo.prefab - GUID: 38fc2997b88c5974690a78bcb69507c9... done. [Time: 106.342900 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000271s Refreshing native plugins compatible for Editor in 11.85 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.63 ms. Hashing assets (1 files)... 0.024 seconds file read: 0.000 seconds (0.076 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.022 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Chevrolet Cruze.prefab - GUID: 88fb72c71bfe8a74ba4c6a44d0406a06... done. [Time: 160.927200 ms] Script Compilation Pipeline Post Process Assets time: 0.000086s Assembly Updater Post Process Assets time: 0.000636s Refreshing native plugins compatible for Editor in 28.34 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.70 ms. Hashing assets (1 files)... 0.016 seconds file read: 0.000 seconds (0.075 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.016 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro G Euro-VI Bi - rear.prefab - GUID: 99fb95c7d2383bf498fdcaceb390102d... done. [Time: 121.126300 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000275s Refreshing native plugins compatible for Editor in 12.60 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.023 seconds file read: 0.000 seconds (0.152 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.022 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Wa900.prefab - GUID: e3de24386bf6d4046a7b115ec7845934... done. [Time: 1706.055700 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000248s Refreshing native plugins compatible for Editor in 20.66 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.59 ms. Hashing assets (1 files)... 0.010 seconds file read: 0.000 seconds (0.043 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Cargo Tanker.prefab - GUID: 538e2748236c6c746931349440b1297e... done. [Time: 162.396000 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000391s Refreshing native plugins compatible for Editor in 12.21 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.021 seconds file read: 0.000 seconds (0.075 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.021 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro G Euro-VI - rear.prefab - GUID: af8b28489175af24f96be7d340e60b32... done. [Time: 125.142800 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000379s Refreshing native plugins compatible for Editor in 12.29 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.30 ms. Hashing assets (1 files)... 0.014 seconds file read: 0.000 seconds (0.047 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.014 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Axor Rodotrem Dolly.prefab - GUID: b7a783580640b9d47834b151e451e702... done. [Time: 161.667700 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000407s Refreshing native plugins compatible for Editor in 11.96 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.016 seconds file read: 0.000 seconds (0.067 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.015 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha YBR125.prefab - GUID: fa9ef568383d5c147b256eaac20cda43... done. [Time: 109.481800 ms] Script Compilation Pipeline Post Process Assets time: 0.000028s Assembly Updater Post Process Assets time: 0.000680s Refreshing native plugins compatible for Editor in 29.46 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.74 ms. Hashing assets (1 files)... 0.027 seconds file read: 0.000 seconds (0.075 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.027 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro G Euro-VI Bi - middle.prefab - GUID: 6174fd68ad286ac4ea98730a5427ee58... done. [Time: 148.964500 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000333s Refreshing native plugins compatible for Editor in 12.40 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.014 seconds file read: 0.000 seconds (0.046 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.014 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Scania Bitrem Tandem + Cargo.prefab - GUID: c3e0fda88c5e87a42b1e6bc7718861d2... done. [Time: 105.261900 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000330s Refreshing native plugins compatible for Editor in 11.90 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.29 ms. Hashing assets (1 files)... 0.012 seconds file read: 0.000 seconds (0.108 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2545L Platform.prefab - GUID: 2c502fb8b524756449b6128c5c6f2486... done. [Time: 152.613000 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000315s Refreshing native plugins compatible for Editor in 13.23 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.31 ms. Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.098 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro G Euro-VI - front.prefab - GUID: 7a3ce339a48301442aa3b7d1c3a3e2cd... done. [Time: 152.358100 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000285s Refreshing native plugins compatible for Editor in 13.06 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.29 ms. Hashing assets (1 files)... 0.020 seconds file read: 0.000 seconds (0.038 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.020 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros RoadTrain Trailer.prefab - GUID: e3e0fd69552d7fb489b9a574ce7c583b... done. [Time: 109.017200 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000341s Refreshing native plugins compatible for Editor in 15.75 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.34 ms. Hashing assets (1 files)... 0.048 seconds file read: 0.000 seconds (0.108 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.047 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Atron 1635.prefab - GUID: 98d1a9d97e5510a4e93bac6a46e4660d... done. [Time: 128.042500 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000251s Refreshing native plugins compatible for Editor in 12.82 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.049 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth Road Train.prefab - GUID: a54b2d8ae754d6244ae83a1be6883fbd... done. [Time: 145.426400 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000421s Refreshing native plugins compatible for Editor in 11.92 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.012 seconds file read: 0.000 seconds (0.090 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Chevrolet Cruze Patch.prefab - GUID: b15f3baa0e551da4d9a50978170fca3c... done. [Time: 167.100100 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000246s Refreshing native plugins compatible for Editor in 12.45 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.30 ms. Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.043 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Cargo Trailer Platform.prefab - GUID: 051a2fba2f5278b4aaaab62b89ea8506... done. [Time: 99.860700 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000299s Refreshing native plugins compatible for Editor in 12.45 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.007 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/Scenarios/MinelandDM/Common/Props(Obsolete)/Big_Rocks_1_Rigid_PF.prefab - GUID: d17008ea2ae8ef04982bbf589c1337a6... done. [Time: 218.442800 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000282s Refreshing native plugins compatible for Editor in 21.36 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.33 ms. Hashing assets (1 files)... 0.015 seconds file read: 0.001 seconds (0.379 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.013 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu PC3000.prefab - GUID: 81a9d5fa38bcf1644b0cdd3d04cbdbe5... done. [Time: 1479.583800 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000338s Unloading 536 Unused Serialized files (Serialized files now loaded: 3) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 858 unused Assets to reduce memory usage. Loaded Objects now: 40777. Total: 525.516300 ms (FindLiveObjects: 9.137000 ms CreateObjectMapping: 6.504800 ms MarkObjects: 508.561800 ms DeleteObjects: 1.311200 ms) Refreshing native plugins compatible for Editor in 311.77 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.32 ms. Hashing assets (1 files)... 0.025 seconds file read: 0.000 seconds (0.136 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.024 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab - GUID: 1dafea0b8a14f8144a0f1a971ddc9bf2... done. [Time: 1271.542500 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000283s Refreshing native plugins compatible for Editor in 28.94 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.65 ms. Hashing assets (1 files)... 0.013 seconds file read: 0.000 seconds (0.102 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.012 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2046S.prefab - GUID: 72052f7b8a95bca4797c04ee8419b482... done. [Time: 118.218600 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000246s Refreshing native plugins compatible for Editor in 11.84 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.009 seconds file read: 0.000 seconds (0.099 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Tourismo C.632.036.prefab - GUID: ae442b9bdb7f89b4db0c93524144af14... done. [Time: 179.789200 ms] Script Compilation Pipeline Post Process Assets time: 0.000050s Assembly Updater Post Process Assets time: 0.000451s Refreshing native plugins compatible for Editor in 28.83 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.74 ms. Hashing assets (1 files)... 0.043 seconds file read: 0.000 seconds (0.044 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.043 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Axor Rodotrem Head + Cargo.prefab - GUID: e53d99ab0681bc943b3e17eb12c3ac35... done. [Time: 111.560200 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000358s Refreshing native plugins compatible for Editor in 15.99 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.023 seconds file read: 0.000 seconds (0.108 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.022 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2545L.prefab - GUID: 0ae6f10cea6f56040b1417d5e1beabe4... done. [Time: 135.746100 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000315s Refreshing native plugins compatible for Editor in 15.32 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.024 seconds file read: 0.000 seconds (0.100 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.023 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Neobus F360.prefab - GUID: 4f8adb1c22cf66b4eb11e23b993aa629... done. [Time: 141.238300 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000286s Refreshing native plugins compatible for Editor in 11.88 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.012 seconds file read: 0.000 seconds (0.040 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Long-distance Bus Trailer.prefab - GUID: b57e984df7e21a243b7965396b9b30f8... done. [Time: 91.093300 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000244s Refreshing native plugins compatible for Editor in 12.03 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.012 seconds file read: 0.000 seconds (0.046 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Scania Bitrem Trailer + Cargo.prefab - GUID: c7d6546d9fae7ee42b1e54fa4a1c8343... done. [Time: 88.834500 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000305s Refreshing native plugins compatible for Editor in 12.69 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.30 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.008 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/Scenarios/MinelandDM/Common/Props(Obsolete)/Big_Rocks_2_Rigid_PF.prefab - GUID: 6544fe6d122452744b6c9cd7128048ef... done. [Time: 120.180900 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000301s Refreshing native plugins compatible for Editor in 12.12 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.017 seconds file read: 0.000 seconds (0.044 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.016 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Atron Semitrailer + Cargo.prefab - GUID: db93ca8d8a837e84a94a816407998581... done. [Time: 114.180800 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000258s Refreshing native plugins compatible for Editor in 11.98 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.29 ms. Hashing assets (1 files)... 0.010 seconds file read: 0.000 seconds (0.098 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro Euro-VI C628.034.prefab - GUID: b472e5bd2b764c24380602e86c224c98... done. [Time: 108.451700 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000246s Refreshing native plugins compatible for Editor in 11.88 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.020 seconds file read: 0.000 seconds (0.003 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.020 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/scene/Resources/SceneryService.prefab - GUID: 1b800ebd3003a4b4b88812fb51c46e1c... done. [Time: 90.273300 ms] Script Compilation Pipeline Post Process Assets time: 0.000021s Assembly Updater Post Process Assets time: 0.000308s Refreshing native plugins compatible for Editor in 12.16 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.023 seconds file read: 0.000 seconds (0.041 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.023 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Cargo Trailer.prefab - GUID: 82d324cd004118b4ca4597526b789fbf... done. [Time: 90.462300 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000250s Refreshing native plugins compatible for Editor in 12.15 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.018 seconds file read: 0.000 seconds (0.146 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.017 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 409B.prefab - GUID: c3c6a7ddc3c7fae47913b47075967db1... done. [Time: 1631.311100 ms] Script Compilation Pipeline Post Process Assets time: 0.000038s Assembly Updater Post Process Assets time: 0.000249s Unloading 260 Unused Serialized files (Serialized files now loaded: 2) System memory in use before: 0.98 GB. System memory in use after: 0.98 GB. Unloading 237 unused Assets to reduce memory usage. Loaded Objects now: 40799. Total: 486.316400 ms (FindLiveObjects: 8.223300 ms CreateObjectMapping: 6.277700 ms MarkObjects: 471.262000 ms DeleteObjects: 0.552100 ms) Refreshing native plugins compatible for Editor in 387.83 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.124 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Axor 3344.prefab - GUID: d408e21ef53fe354f9599e57ca5d613e... done. [Time: 185.839200 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000290s Refreshing native plugins compatible for Editor in 12.05 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.024 seconds file read: 0.000 seconds (0.102 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.023 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Mercedes Actros 2046S LS.prefab - GUID: 4d07fb2e949fe2144a5ce19256208c08... done. [Time: 168.940400 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000311s Refreshing native plugins compatible for Editor in 28.83 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.68 ms. Hashing assets (1 files)... 0.015 seconds file read: 0.000 seconds (0.107 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.013 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania R440.prefab - GUID: 58240b8e3b185f744a8ec99359b96be0... done. [Time: 139.013900 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000277s Refreshing native plugins compatible for Editor in 12.06 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.108 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania P310.prefab - GUID: 30d5bf8edfba0d24fad68a3a7c583071... done. [Time: 136.697400 ms] Script Compilation Pipeline Post Process Assets time: 0.000038s Assembly Updater Post Process Assets time: 0.000674s Refreshing native plugins compatible for Editor in 14.15 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.34 ms. Hashing assets (1 files)... 0.010 seconds file read: 0.000 seconds (0.108 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Mercedes Axor.prefab - GUID: f42ae0be1b8d59f47abd880b896f5480... done. [Time: 129.967000 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000246s Refreshing native plugins compatible for Editor in 12.39 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.067 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/Scenarios/MinelandDM/Common/Pedestrian(Obsolete)/Prefab/Operator_Anim.prefab - GUID: bb284dce019c38348a65ca3d8a2250d6... done. [Time: 652.066500 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000234s Refreshing native plugins compatible for Editor in 11.85 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.050 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab - GUID: 8f560cee9ec9e534dbaa6b9c96817633... done. [Time: 145.264600 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000240s Refreshing native plugins compatible for Editor in 11.86 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.034 seconds file read: 0.000 seconds (0.050 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.033 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Atron Dumpster + Cargo.prefab - GUID: 52f3f6fea3584c746af961163721b348... done. [Time: 112.757400 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000261s Refreshing native plugins compatible for Editor in 12.49 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.141 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.011 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Atego 3030 + Cargo.prefab - GUID: 30ebc30fad34ba84fb582643e9dc6589... done. [Time: 220.457700 ms] Script Compilation Pipeline Post Process Assets time: 0.000041s Assembly Updater Post Process Assets time: 0.000733s Refreshing native plugins compatible for Editor in 12.24 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.29 ms. Component could not be loaded when loading game object. Cleaning up! UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) [C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp line 795] (Filename: Assets/simuzen/platform/utils/Editor/EditorProjectOrBundle.cs Line: 69) Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.060 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/Contents/UserVehicles/SMC4WDUserVehicles/Amarok/Pieces Prefabs/Amarok_PF.prefab - GUID: 43275ebf81559744ea50b1e2c7103fc7... done. [Time: 962.616100 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000375s Unloading 273 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.16 GB. System memory in use after: 1.16 GB. Unloading 408 unused Assets to reduce memory usage. Loaded Objects now: 40818. Total: 407.773800 ms (FindLiveObjects: 8.262600 ms CreateObjectMapping: 4.874900 ms MarkObjects: 392.984400 ms DeleteObjects: 1.650300 ms) Refreshing native plugins compatible for Editor in 293.91 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Script Compilation Pipeline Post Process Assets time: 0.000369s Assembly Updater Post Process Assets time: 0.016837s Hashing assets (73 files)... 0.026 seconds file read: 0.008 seconds (7.405 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Cargo Trailer Platform.prefab - GUID: 051a2fba2f5278b4aaaab62b89ea8506... done. [Time: 91.104000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Neobus MegaPlus.prefab - GUID: 05f64964044148845a1ca1332dbd25c9... done. [Time: 95.397900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2545L.prefab - GUID: 0ae6f10cea6f56040b1417d5e1beabe4... done. [Time: 103.466400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 3CX.prefab - GUID: 10b14a84d84089844a75e86e760966b6... done. [Time: 228.417400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania G440 Tanker.prefab - GUID: 13777703b44df0948bfa62f6f31b5dc1... done. [Time: 144.675400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Viale BRT.prefab - GUID: 13cbd327c951e5d4cb5899996bad11b9... done. [Time: 123.469200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth Dolly Trailer.prefab - GUID: 17accc02df8ee0048948520eab5995ee... done. [Time: 99.338600 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Senior Urbano.prefab - GUID: 18cfbfd28d776914f91abf491aff4b07... done. [Time: 97.640000 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Resources/SceneryService.prefab - GUID: 1b800ebd3003a4b4b88812fb51c46e1c... done. [Time: 38.555000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab - GUID: 1dafea0b8a14f8144a0f1a971ddc9bf2... done. [Time: 292.473300 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2545L Platform.prefab - GUID: 2c502fb8b524756449b6128c5c6f2486... done. [Time: 84.668400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Cat D11.prefab - GUID: 2e30718699da99a419ac37f950ce25a8... done. [Time: 429.860000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania P310.prefab - GUID: 30d5bf8edfba0d24fad68a3a7c583071... done. [Time: 128.987100 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Atego 3030 + Cargo.prefab - GUID: 30ebc30fad34ba84fb582643e9dc6589... done. [Time: 166.092400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volvo FH.prefab - GUID: 345da390827541043815301ae4b97590... done. [Time: 88.710400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Paradiso 1600.prefab - GUID: 34cfee1534146304a931251e24862cfb... done. [Time: 112.774600 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Scania G440.prefab - GUID: 367259e34146e954a8b139037fbcf08b... done. [Time: 171.649400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Tandem Bitrem + Cargo.prefab - GUID: 38fc2997b88c5974690a78bcb69507c9... done. [Time: 73.297400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/MAN TGX.prefab - GUID: 40af25b3e8159264ca066c307e3664b5... done. [Time: 135.672800 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volare W6 Fly.prefab - GUID: 419c97c45541cb245b63e8cb31ff1705... done. [Time: 82.891400 ms] Updating Assets/Contents/UserVehicles/SMC4WDUserVehicles/Amarok/Pieces Prefabs/Amarok_PF.prefab - GUID: 43275ebf81559744ea50b1e2c7103fc7... done. [Time: 600.141800 ms] Updating Assets/simuzen/platform/installers/Prefabs/GlobalServicesInstaller.prefab - GUID: 44ca5d5003e6c6241820601a15d6cf91... done. [Time: 44.912700 ms] Updating Assets/Contents/UserVehicles/MQUserVehicles/CAT D11/Pieces Prefabs/User_CATD11.prefab - GUID: 45a2fb62da6e22d41971063e8f63db6c... done. [Time: 763.650800 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Trailer Bitrem + Cargo.prefab - GUID: 46df3ea27bfd449448353d38ce141314... done. [Time: 101.502900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Mercedes Actros 2046S LS.prefab - GUID: 4d07fb2e949fe2144a5ce19256208c08... done. [Time: 112.062100 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Neobus F360.prefab - GUID: 4f8adb1c22cf66b4eb11e23b993aa629... done. [Time: 123.247300 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Atron Dumpster + Cargo.prefab - GUID: 52f3f6fea3584c746af961163721b348... done. [Time: 71.027600 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania G440.prefab - GUID: 53653e36e21a6a94bb6bd98fdcbf4cfc... done. [Time: 120.661900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Cargo Tanker.prefab - GUID: 538e2748236c6c746931349440b1297e... done. [Time: 71.264300 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania R440.prefab - GUID: 58240b8e3b185f744a8ec99359b96be0... done. [Time: 92.919900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth Cargo Trailer.prefab - GUID: 5d4bf7a2d75639f40a88294cf64d1dff... done. [Time: 63.879600 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro G Euro-VI Bi - middle.prefab - GUID: 6174fd68ad286ac4ea98730a5427ee58... done. [Time: 70.372600 ms] Updating Assets/Scenarios/MinelandDM/Common/Props(Obsolete)/Big_Rocks_2_Rigid_PF.prefab - GUID: 6544fe6d122452744b6c9cd7128048ef... done. [Time: 63.633700 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth RoadTrain Trailer.prefab - GUID: 6b7c3e4254b40d34fb4e7b0a753082d3... done. [Time: 59.585700 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2046S.prefab - GUID: 72052f7b8a95bca4797c04ee8419b482... done. [Time: 94.064000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros RoadTrain Dolly.prefab - GUID: 75a60b3107612be4d865ca55ea22f8f9... done. [Time: 76.623300 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro G Euro-VI - front.prefab - GUID: 7a3ce339a48301442aa3b7d1c3a3e2cd... done. [Time: 97.141400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu PC3000.prefab - GUID: 81a9d5fa38bcf1644b0cdd3d04cbdbe5... done. [Time: 270.176900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Cargo Trailer.prefab - GUID: 82d324cd004118b4ca4597526b789fbf... done. [Time: 104.616900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Chevrolet Cruze.prefab - GUID: 88fb72c71bfe8a74ba4c6a44d0406a06... done. [Time: 108.098100 ms] Updating Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab - GUID: 8f560cee9ec9e534dbaa6b9c96817633... done. [Time: 112.817800 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Volvo FH.prefab - GUID: 901427521d117ac4d8bb9411d18a903a... done. [Time: 120.441400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Atron 1635.prefab - GUID: 98d1a9d97e5510a4e93bac6a46e4660d... done. [Time: 125.002500 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro G Euro-VI Bi - rear.prefab - GUID: 99fb95c7d2383bf498fdcaceb390102d... done. [Time: 107.218400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volkswagen Golf.prefab - GUID: a2eaa7d6e2ecab8468d5ad0335cc4d76... done. [Time: 111.139000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth Road Train.prefab - GUID: a54b2d8ae754d6244ae83a1be6883fbd... done. [Time: 85.715200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN TGX 29.480.prefab - GUID: a6ba1211c95a61344966b1b717989240... done. [Time: 96.533900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Tourismo C.632.036.prefab - GUID: ae442b9bdb7f89b4db0c93524144af14... done. [Time: 81.733300 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro G Euro-VI - rear.prefab - GUID: af8b28489175af24f96be7d340e60b32... done. [Time: 80.988500 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Chevrolet Cruze Patch.prefab - GUID: b15f3baa0e551da4d9a50978170fca3c... done. [Time: 127.582300 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Accelo 815 + Cargo.prefab - GUID: b45421f3d730b4c428812101a35ee786... done. [Time: 149.138200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro Euro-VI C628.034.prefab - GUID: b472e5bd2b764c24380602e86c224c98... done. [Time: 93.099800 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Long-distance Bus Trailer.prefab - GUID: b57e984df7e21a243b7965396b9b30f8... done. [Time: 87.863400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Axor Rodotrem Dolly.prefab - GUID: b7a783580640b9d47834b151e451e702... done. [Time: 78.312500 ms] Updating Assets/Scenarios/MinelandDM/Common/Pedestrian(Obsolete)/Prefab/Operator_Anim.prefab - GUID: bb284dce019c38348a65ca3d8a2250d6... done. [Time: 114.090700 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 409B.prefab - GUID: c3c6a7ddc3c7fae47913b47075967db1... done. [Time: 358.836000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Scania Bitrem Tandem + Cargo.prefab - GUID: c3e0fda88c5e87a42b1e6bc7718861d2... done. [Time: 64.511300 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Scania Bitrem Trailer + Cargo.prefab - GUID: c7d6546d9fae7ee42b1e54fa4a1c8343... done. [Time: 80.144500 ms] Updating Assets/Scenarios/MinelandDM/Common/Props(Obsolete)/Big_Rocks_1_Rigid_PF.prefab - GUID: d17008ea2ae8ef04982bbf589c1337a6... done. [Time: 279.282000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Axor 3344.prefab - GUID: d408e21ef53fe354f9599e57ca5d613e... done. [Time: 149.895800 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth T680.prefab - GUID: d5126466d935e6541baf22f1d826c33d... done. [Time: 103.337100 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Atron Low Loader + Cargo.prefab - GUID: d57c26710d186ab43a6ee3bb6e3e4637... done. [Time: 87.786000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Custom Controller PlaceHolder.prefab - GUID: da6d04377e2355b42b17c6ab6a2fd4c2... done. [Time: 406.946400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Atron Semitrailer + Cargo.prefab - GUID: db93ca8d8a837e84a94a816407998581... done. [Time: 81.686900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Axor Rodotrem Back + Cargo.prefab - GUID: e2abd99668b82c545bda62b427485dcd... done. [Time: 79.919200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Wa900.prefab - GUID: e3de24386bf6d4046a7b115ec7845934... done. [Time: 413.765600 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros RoadTrain Trailer.prefab - GUID: e3e0fd69552d7fb489b9a574ce7c583b... done. [Time: 95.908000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Axor Rodotrem Head + Cargo.prefab - GUID: e53d99ab0681bc943b3e17eb12c3ac35... done. [Time: 80.937400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Mercedes Axor.prefab - GUID: f42ae0be1b8d59f47abd880b896f5480... done. [Time: 135.908900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Road Train.prefab - GUID: f69941a1ed2bd9f439e4ff7cee378cee... done. [Time: 113.312800 ms] Updating Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab - GUID: f98dc163311b34b45823275ca0c9699f... done. [Time: 115.023600 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha YBR125.prefab - GUID: fa9ef568383d5c147b256eaac20cda43... done. [Time: 80.343900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Mercedes Atego 2430.prefab - GUID: fb625b36937b6de4dbf4c280e2661415... done. [Time: 123.005700 ms] Script Compilation Pipeline Post Process Assets time: 0.000348s Assembly Updater Post Process Assets time: 0.017037s Unloading 340 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.19 GB. System memory in use after: 1.18 GB. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 40818. Total: 439.254100 ms (FindLiveObjects: 7.608600 ms CreateObjectMapping: 5.275000 ms MarkObjects: 424.784800 ms DeleteObjects: 1.584500 ms) Refreshing native plugins compatible for Editor in 254.67 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.25 ms. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader. Assembly 'SMKSocratesCOMDLL' has non matching file name: 'SMKsocratesCOMDLL.dll'. This can cause build issues on some platforms. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEditor.AssemblyHelper:CheckForAssemblyFileNameMismatch(String) (at C:\buildslave\unity\build\Editor\Mono\AssemblyHelper.cs:26) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Updating Assets/simuzen/CommonTools/Odin/Sirenix/Odin Inspector/Config/Editor/ImportSettingsConfig.asset - GUID: 0b9a439a1e69d6144a27e9c9d9ecd4fa... ----- Compute hash for Assets/simuzen/CommonTools/Odin/Sirenix/Odin Inspector/Config/Editor/ImportSettingsConfig.asset. done. [Time: 87.925900 ms] Script Compilation Pipeline Post Process Assets time: 0.000045s Assembly Updater Post Process Assets time: 0.000321s Refreshing native plugins compatible for Editor in 12.37 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.31 ms. Script Compilation Pipeline Post Process Assets time: 0.000038s Assembly Updater Post Process Assets time: 0.000647s Connect to CacheServer SMKCacheServer:8126 Couldn't connect to Cache Server. Unable to connect to host SMKCacheServer:8126. UnityEditor.AssetDatabase:SaveAssets() Sirenix.Utilities.GlobalConfig`1:get_Instance() (at X:\Repositories\sirenix-development-framework\Sirenix Solution\Sirenix.Utilities\Misc\GlobalConfig.cs:150) Sirenix.OdinInspector.Editor.AssemblyImportSettingsAutomation:ConfigureImportSettings() (at Assets\simuzen\CommonTools\Odin\Sirenix\Odin Inspector\Scripts\Editor\AssemblyImportSettingsAutomation.cs:35) Sirenix.OdinInspector.Editor.AssemblyImportSettingsAutomation:UnityEditor.Build.IPreprocessBuildWithReport.OnPreprocessBuild(BuildReport) (at Assets\simuzen\CommonTools\Odin\Sirenix\Odin Inspector\Scripts\Editor\AssemblyImportSettingsAutomation.cs:80) UnityEditor.Build.c__AnonStorey0:<>m__1(IPreprocessBuildWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:376) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess(BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:374) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/CacheServer/CacheServerCommunicationNodeJS.cpp line 117] (Filename: Assets/simuzen/CommonTools/Odin/Sirenix/Odin Inspector/Scripts/Editor/AssemblyImportSettingsAutomation.cs Line: 35) Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000... done. [Time: 21.912300 ms] Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000... done. [Time: 18.102300 ms] Updating ProjectSettings/EditorBuildSettings.asset - GUID: 0000000000000000b000000000000000... done. [Time: 20.548000 ms] Script Compilation Pipeline Post Process Assets time: 0.000034s Assembly Updater Post Process Assets time: 0.000907s Refreshing native plugins compatible for Editor in 11.99 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 1.103653s Asset Scan time: 1.087675s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s Refreshing native plugins compatible for Editor in 12.34 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Updating Assets/simuzen/CommonTools/Odin/Sirenix/Odin Inspector/Config/Editor/AOTGenerationConfig.asset - GUID: 34010ffe296a36446a408e70c0caaea2... ----- Compute hash for Assets/simuzen/CommonTools/Odin/Sirenix/Odin Inspector/Config/Editor/AOTGenerationConfig.asset. done. [Time: 82.630800 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000278s Refreshing native plugins compatible for Editor in 12.56 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 1.156613s Asset Scan time: 1.150397s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s Hashing assets (1 files)... 0.042 seconds file read: 0.017 seconds (1.524 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.038 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll - GUID: 79ae3de04744960478249fffe32520bc... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll. done. [Time: 170.678300 ms] Script Compilation Pipeline Post Process Assets time: 0.000742s Assembly Updater Post Process Assets time: 0.000712s Refreshing native plugins compatible for Editor in 11.97 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.090 seconds file read: 0.067 seconds (1.987 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.084 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll - GUID: 9d8abcd49aff2c043966a80793b166d3... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll. done. [Time: 89.390100 ms] Script Compilation Pipeline Post Process Assets time: 0.001335s Assembly Updater Post Process Assets time: 0.001244s Refreshing native plugins compatible for Editor in 12.24 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.31 ms. BuildPlayer: start building target 19 - Starting compile Library/ScriptAssemblies/Obi.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/ZFBrowser.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb Script Module: Unity.Analytics.DataPrivacy.dll Pass: 0 took 553 milliseconds Pass: 1 took 33 milliseconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll Symbols will be read from Temp\LightingTools.LightProbesVolumes.pdb Script Module: LightingTools.LightProbesVolumes.dll Pass: 0 took 89 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Finished compile Library/ScriptAssemblies/Obi.dll Symbols will be read from Temp\Obi.pdb Script Module: Obi.dll Pass: 0 took 93 milliseconds Pass: 1 took 44 milliseconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb Script Module: Unity.Postprocessing.Runtime.dll Pass: 0 took 90 milliseconds Pass: 1 took 7 milliseconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.pdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 279 milliseconds Pass: 1 took 33 milliseconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.pdb Script Module: SpracheAssembly.dll Pass: 0 took 2 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/ZFBrowser.dll Symbols will be read from Temp\ZFBrowser.pdb Script Module: ZFBrowser.dll Pass: 0 took 99 milliseconds Pass: 1 took 97 milliseconds - Finished compile Library/ScriptAssemblies/Unity.Burst.dll Symbols will be read from Temp\Unity.Burst.pdb Script Module: Unity.Burst.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll Symbols will be read from Temp\Unity.Mathematics.pdb Script Module: Unity.Mathematics.dll Pass: 0 took 84 milliseconds Pass: 1 took 2 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.dll Symbols will be read from Temp\Unity.Collections.pdb Script Module: Unity.Collections.dll Pass: 0 took 1 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll Symbols will be read from Temp\Unity.Jobs.pdb Script Module: Unity.Jobs.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 1345 milliseconds [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [AGXForkliftTransformSync] Found NetworkBehaviour AGXForkliftTransformSync [AGXForkliftTransformSync] NetworkBehaviourProcessor [AGXForkliftTransformSync] Process Start [AGXForkliftTransformSync] GenerateSerialization [AGXForkliftTransformSync] GenerateDeSerialization [AGXForkliftTransformSync] Process Done [NetAuthorityBehaviour] Already processed [AttachRotaryLightSync] Found NetworkBehaviour AttachRotaryLightSync [AttachRotaryLightSync] NetworkBehaviourProcessor [AttachRotaryLightSync] Process Start [AttachRotaryLightSync] GenerateConstants [AttachRotaryLightSync] GenerateSerialization [AttachRotaryLightSync] GenerateDeSerialization [AttachRotaryLightSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [LoadWeightLightsSync] Found NetworkBehaviour LoadWeightLightsSync [LoadWeightLightsSync] NetworkBehaviourProcessor [LoadWeightLightsSync] Process Start [LoadWeightLightsSync] GenerateConstants [LoadWeightLightsSync] GenerateSerialization [LoadWeightLightsSync] GenerateDeSerialization [LoadWeightLightsSync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [PalletTransformSync] Found NetworkBehaviour PalletTransformSync [PalletTransformSync] NetworkBehaviourProcessor [PalletTransformSync] Process Start [PalletTransformSync] GenerateSerialization [PalletTransformSync] GenerateDeSerialization [PalletTransformSync] Process Done [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Already processed [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [SerializedNetworkBehaviour] Found NetworkBehaviour Sirenix.OdinInspector.SerializedNetworkBehaviour [SerializedNetworkBehaviour] NetworkBehaviourProcessor [SerializedNetworkBehaviour] Process Start [SerializedNetworkBehaviour] GenerateSerialization [SerializedNetworkBehaviour] GenerateDeSerialization [SerializedNetworkBehaviour] Process Done [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [DeformableTerrainStatusNetMessage] MessageClassProcessor for DeformableTerrainStatusNetMessage [DeformableTerrainStatusNetMessage] MessageClassProcessor Start [DeformableTerrainStatusNetMessage] GenerateSerialization [DeformableTerrainStatusNetMessage] GenerateDeserialization [DeformableTerrainStatusNetMessage] MessageClassProcessor Done [ParticlesDataNetMessage] MessageClassProcessor for ParticlesDataNetMessage [ParticlesDataNetMessage] MessageClassProcessor Start [ParticlesDataNetMessage] GenerateSerialization [ParticlesDataNetMessage] GenerateDeserialization [ParticlesDataNetMessage] MessageClassProcessor Done [UnloadZonesStatusNetMessage] MessageClassProcessor for UnloadZonesStatusNetMessage [UnloadZonesStatusNetMessage] MessageClassProcessor Start [UnloadZonesStatusNetMessage] GenerateSerialization [UnloadZonesStatusNetMessage] GenerateDeserialization [UnloadZonesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [EnvironmentFogNetMessage] MessageClassProcessor for EnvironmentFogNetMessage [EnvironmentFogNetMessage] MessageClassProcessor Start [EnvironmentFogNetMessage] GenerateSerialization [EnvironmentFogNetMessage] GenerateDeserialization [EnvironmentFogNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 2961 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:14.2243562 Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 79) Assets\simuzen\platform\hud\components\BrowserPopup.cs(133,53): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 133) Assets\simuzen\platform\hud\components\BrowserPopup.cs(190,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 190) Assets\simuzen\platform\hud\components\HCOM_Configuration.cs(13,32): warning CS0108: 'HCOM_Configuration._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_Configuration.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(16,26): warning CS0108: 'HCOM_DinamicCpfDigits._screen' hides inherited member 'AbstractHComponent._screen'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 16) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(95,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 95) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 121) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(110,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 110) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(136,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 136) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(94,41): warning CS0108: 'HCOM_ParameterDescription._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 94) Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs(16,24): warning CS0108: 'HandBrakeActive.Active' hides inherited member 'FsmStateAction.Active'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs Line: 16) Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_ExerciseTime.cs(11,30): warning CS0108: 'HDES_LSP_ExerciseTime.Bar' hides inherited member 'AbstractHComponentDescriptor.Bar'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_ExerciseTime.cs Line: 11) Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs(19,28): warning CS0108: 'HDES_PI_VehicleTelemetry.RootPanel' hides inherited member 'AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(9,17): warning CS0108: 'FurnitureAudioManager.CollisionMaterial' hides inherited member 'BaseAudioManager.CollisionMaterial'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 9) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0108: 'BPBikeFailuresHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0108: 'BPGasolineHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0108: 'BPLightsHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(136,20): warning CS0109: The member 'BPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 136) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000NeedleHandler.cs(17,23): warning CS0108: 'EH5000NeedleHandler._fakeCoolingLiquidTemperature' hides inherited member 'MSPIndicatorsHandler._fakeCoolingLiquidTemperature'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000NeedleHandler.cs Line: 17) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000NeedleHandler.cs(18,23): warning CS0108: 'EH5000NeedleHandler._fakeOilPressure' hides inherited member 'MSPIndicatorsHandler._fakeOilPressure'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000NeedleHandler.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000NeedleHandler.cs(19,23): warning CS0108: 'EH5000NeedleHandler._fakeOilTempereature' hides inherited member 'MSPIndicatorsHandler._fakeOilTempereature'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000NeedleHandler.cs Line: 19) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000NeedleHandler.cs(27,21): warning CS0114: 'EH5000NeedleHandler.Awake()' hides inherited member 'MSPIndicatorsHandler.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000NeedleHandler.cs Line: 27) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(151,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 151) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(157,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 157) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs(92,16): warning CS0108: 'BHPIndicatorsHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)' hides inherited member 'TruckPanelHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs Line: 92) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(88,18): warning CS0108: 'MSPIndicatorsHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)' hides inherited member 'TruckPanelHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 88) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(28,13): warning CS0108: 'PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member 'TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 28) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(34,16): warning CS0114: 'PPInclinometerHandler.SetInitialValues()' hides inherited member 'TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 34) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(40,16): warning CS0114: 'PPInclinometerHandler.SubscribeToBus()' hides inherited member 'TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 40) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(47,16): warning CS0114: 'PPInclinometerHandler.UnsubscribeToBus()' hides inherited member 'TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 47) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: 'TPRetarderABSAndOthersHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs Line: 17) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(216,26): warning CS0109: The member 'TPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 216) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs(9,36): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Mesh\DeformableMeshLODFactory.cs(60,44): warning CS0108: 'DeformableMeshLODFactory.Create(DeformableMeshZone)' hides inherited member 'Factory.Create(DeformableMeshZone)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Mesh\DeformableMeshLODFactory.cs Line: 60) Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs(5,16): warning CS0108: 'FollowTransformBehaviourData.Pivot' hides inherited member 'AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(11,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 29) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(88,17): warning CS0108: 'TrafficVehiclePieceCollection.Dispose()' hides inherited member 'GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 88) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 47) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorAnimationHandler.cs(5,72): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorAnimationHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 72) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(79,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 79) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(85,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(10,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(20,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(27,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(58,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(64,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 64) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(280,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 280) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 77) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(19,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 51) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(41,18): warning CS0659: 'VehicleLightsController.LightID' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 50) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(5,40): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(40,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(46,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(110,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 110) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(119,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 119) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 125) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(185,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 185) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(191,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 191) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(199,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 199) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(205,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 205) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(99,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 99) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(105,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(79,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 79) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(85,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 113) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 121) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(62,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(104,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(47,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 47) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(55,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 55) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(128,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 128) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(33,60): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 240) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 245) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(329,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 329) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(135,31): warning CS0114: 'Vehicle.TheoricalBrakingDistanceInMeters()' hides inherited member 'ConfigurableVehicle.TheoricalBrakingDistanceInMeters()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 135) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(137,31): warning CS0114: 'Vehicle.MaxSpeedInKilometersPerHour()' hides inherited member 'ConfigurableVehicle.MaxSpeedInKilometersPerHour()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 137) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(148,29): warning CS0114: 'Vehicle.RefreshInternalDependencies()' hides inherited member 'ConfigurableVehicle.RefreshInternalDependencies()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 148) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(157,43): warning CS0672: Member 'Vehicle.VehicleSizeQuery' overrides obsolete member 'ConfigurableVehicle.VehicleSizeQuery'. Add the Obsolete attribute to 'Vehicle.VehicleSizeQuery'. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 157) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(158,43): warning CS0672: Member 'Vehicle.VehicleTransform' overrides obsolete member 'ConfigurableVehicle.VehicleTransform'. Add the Obsolete attribute to 'Vehicle.VehicleTransform'. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 158) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(159,43): warning CS0672: Member 'Vehicle.VehicleRigidbody' overrides obsolete member 'ConfigurableVehicle.VehicleRigidbody'. Add the Obsolete attribute to 'Vehicle.VehicleRigidbody'. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 159) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(160,33): warning CS0672: Member 'Vehicle.Wheels' overrides obsolete member 'ConfigurableVehicle.Wheels'. Add the Obsolete attribute to 'Vehicle.Wheels'. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 160) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 28) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 77) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 99) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 163) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 363) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 87) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs Line: 68) Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 6) Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(18,43): warning CS0618: 'ExcludeDataFromInspectorAttribute' is obsolete: 'Use [HideInInspector] instead - it now also excludes the member completely from becoming a property in the property tree.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs Line: 5) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs(6,37): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs(15,29): warning CS0108: 'VehicleInstaller.logger' hides inherited member 'SMKMonoInstaller.logger'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs(9,47): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs(7,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(6,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs(7,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs(8,43): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\TracksAnimationHandler.cs(7,70): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\TracksAnimationHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\TracksAnimationHandler.cs(45,21): warning CS0114: 'TracksAnimationHandler.OnFixedUpdate()' hides inherited member 'BaseUserVehicleBehaviour.OnFixedUpdate()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\TracksAnimationHandler.cs Line: 45) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(6,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(37,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 37) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(38,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 38) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(39,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 39) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(45,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 45) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(51,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 51) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(64,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 64) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(14,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 14) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(15,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 15) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(16,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 16) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(67,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 67) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(73,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 73) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(71,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 71) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 90) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(95,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 95) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(246,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 246) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(12,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(15,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(22,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(29,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(35,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(63,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(30,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(40,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(46,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(57,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(63,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(69,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(106,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 106) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 230) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(24,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(25,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 25) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0108: 'GIReadyPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: 'NetInitializeFirstStepPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs(16,24): warning CS0109: The member 'LinearAnimation.animation' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs Line: 16) Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Line: 7) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(7,48): warning CS0108: 'AddItemController._tmCameraService' hides inherited member 'PanelController._tmCameraService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 7) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,48): warning CS0108: 'AddItemController._tmGlobalService' hides inherited member 'PanelController._tmGlobalService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 9) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(16,43): warning CS0108: 'AssetsPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 16) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,36): warning CS0108: 'AssetsPanelController._tmRuntimeMenu' hides inherited member 'PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(13,43): warning CS0108: 'EntitiesPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 13) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,57): warning CS0108: 'EntitiesPanelController._trainingManagerService' hides inherited member 'PanelController._trainingManagerService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(15,36): warning CS0108: 'EntitiesPanelController._tmRuntimeMenu' hides inherited member 'PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs(12,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(42,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(54,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 54) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(102,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 102) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs(58,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs Line: 58) Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs(41,25): warning CS0109: The member 'TeleportPoint.animation' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs Line: 41) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs(53,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(86,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 86) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Line: 43) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 23) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 927) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 933) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesStatusNetMessage.cs(35,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesStatusNetMessage.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesStatusNetMessage.cs(59,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesStatusNetMessage.cs Line: 59) Assets\simuzen\platform\DeformableMeshes\Scripts\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\DeformableTerrainStatusNetMessage.cs Line: 30) Assets\simuzen\platform\DeformableMeshes\Scripts\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\DeformableTerrainStatusNetMessage.cs Line: 49) Assets\simuzen\platform\DeformableMeshes\Scripts\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\ParticlesDataNetMessage.cs Line: 24) Assets\simuzen\platform\DeformableMeshes\Scripts\ParticlesDataNetMessage.cs(71,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\ParticlesDataNetMessage.cs Line: 71) Assets\simuzen\platform\DeformableMeshes\Scripts\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\UnloadZonesStatusNetMessage.cs Line: 22) Assets\simuzen\platform\DeformableMeshes\Scripts\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\UnloadZonesStatusNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(75,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 75) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(81,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 81) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(21,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(43,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(18,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(24,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 158) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 159) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(17,23): warning CS0114: 'DebugEnvironmentService.ServiceName' hides inherited member 'MonoService.ServiceName'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(148,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 148) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs Line: 208) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\CMaterialContainer.cs(105,22): warning CS0114: 'CMaterialContainer.SetCargoRatio(float)' hides inherited member 'CCargoContainer.SetCargoRatio(float)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\CMaterialContainer.cs Line: 105) Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(142,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Line: 142) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs(93,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs Line: 93) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs(99,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs Line: 99) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 50) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 13) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(21,20): warning CS0109: The member 'SteamVR_Camera.camera' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 21) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(168,38): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 168) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(313,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 313) Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs(25,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs Line: 25) Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Line: 7) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(10,22): warning CS0108: 'VehicleCollisionAudioManager.CollisionMaterial' hides inherited member 'BaseAudioManager.CollisionMaterial'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManagerBase.cs(16,24): warning CS0108: 'VehicleCollisionAudioManagerBase.CollisionMaterial' hides inherited member 'BaseAudioManager.CollisionMaterial'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManagerBase.cs Line: 16) Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs(10,16): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs Line: 10) Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs(6,27): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs Line: 6) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(91,19): warning CS0219: The variable 'compression' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 91) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(150,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 150) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(151,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 151) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(153,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 153) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(154,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 154) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(156,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 156) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(157,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 157) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(159,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 159) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(160,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 160) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(203,34): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 203) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(204,34): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 204) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(205,34): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 205) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(206,34): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 206) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(208,39): warning CS0612: 'MaterialDescriptor._channelREnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 208) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(209,39): warning CS0612: 'MaterialDescriptor._channelGEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 209) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(210,39): warning CS0612: 'MaterialDescriptor._channelBEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 210) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(211,39): warning CS0612: 'MaterialDescriptor._channelAEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 211) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(224,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 224) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(225,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 225) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(230,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 230) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(231,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 231) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(236,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 236) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(237,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 237) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(242,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(243,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 243) Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs(20,12): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs Line: 20) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(188,18): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 188) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(211,18): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 211) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(93,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 93) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 342) Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs(114,18): warning CS0219: The variable 'anyHasChanged' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs Line: 114) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs(296,20): warning CS0618: 'SystemInfo.graphicsPixelFillrate' is obsolete: 'graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs Line: 296) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(11,20): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 11) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(20,9): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 20) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1097) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1107,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1107) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1110,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1110) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1113,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1113) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1116,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1116) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1119,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1119) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1122,17): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1122) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1201) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1222) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1230,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1230) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1239,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1239) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1247,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1247) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1255,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1255) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1269,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1269) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1277,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1277) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1285,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1285) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1293,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1293) Assets\simuzen\platform\systems\base\configuration\ResultDB.cs(122,13): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\systems\base\configuration\ResultDB.cs Line: 122) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(56,16): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 56) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(108,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 108) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(118,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 118) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 2341) Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs(24,13): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs Line: 24) Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs(57,33): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs Line: 57) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,40): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(201,32): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 201) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(205,34): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 205) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(232,36): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 232) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(236,28): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 236) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(21,24): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 21) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 32) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(30,69): warning CS0618: 'Profiler.usedHeapSize' is obsolete: 'usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 30) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(33,66): warning CS0618: 'Profiler.GetMonoHeapSize()' is obsolete: 'GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 33) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(36,79): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 36) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(39,71): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 39) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(42,72): warning CS0618: 'Profiler.GetTotalUnusedReservedMemory()' is obsolete: 'GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 42) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 261) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 476) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs Line: 140) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(85,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 85) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(85,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 85) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(86,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 86) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(86,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 86) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(104,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 104) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(105,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 105) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(186,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 186) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(188,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 188) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SandManipulator.cs(348,8): warning CS0219: The variable 'vModified' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SandManipulator.cs Line: 348) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\VehicleSteamroller.cs(127,11): warning CS0219: The variable 'hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\VehicleSteamroller.cs Line: 127) Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs(21,26): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(61,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 61) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(100,13): warning CS0618: 'SystemInfo.supportsRenderTextures' is obsolete: 'supportsRenderTextures always returns true, no need to call it' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 100) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(274,18): warning CS0618: 'ParticleSystem.startSize' is obsolete: 'startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 274) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,77): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,5): warning CS0618: 'ParticleSystem.Emit(Vector3, Vector3, float, float, Color32)' is obsolete: 'Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(93,19): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 93) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 75) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 66) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(103,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 103) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(32,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(58,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(64,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 82) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(170,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 170) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(175,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 175) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(367,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 367) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(367,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 367) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(68,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(107,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 107) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(59,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 59) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(97,13): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 97) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs(138,16): warning CS0618: 'GraphicsDeviceType.Direct3D9' is obsolete: 'Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs Line: 138) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(731,7): warning CS0618: 'TextureFormat.ETC_RGB4_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 731) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(732,7): warning CS0618: 'TextureFormat.ETC_RGBA8_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 732) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(315,18): warning CS0219: The variable 'dontCreateAgain' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 315) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(317,17): warning CS0219: The variable 'selectedCar' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 317) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(322,17): warning CS0219: The variable 'frequencyAmount' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 322) Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs(167,9): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs Line: 167) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs(17,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs Line: 17) Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(892,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs Line: 892) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 15) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 17) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 22) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 30) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 30) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 32) Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\utils\ReplayUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(110,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 110) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(110,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 110) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(115,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 115) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(115,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 115) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(125,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 125) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(137,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 137) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(137,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 137) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(151,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 151) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(151,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 151) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1722,13): warning CS0219: The variable 'z' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs Line: 1722) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs Line: 24) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,47): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,90): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(20,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 68) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 149) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 282) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 353) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 366) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 371) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 390) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 395) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 153) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\SuspensionModifier.cs Line: 55) Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs(45,15): warning CS0219: The variable 'f' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs Line: 45) Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(188,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Line: 188) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 57) Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(31,24): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 72) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 72) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 73) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 73) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 93) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 94) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 228) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 230) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 244) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(49,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(52,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 28) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(562,10): warning CS0219: The variable 'refresh' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 562) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(1020,37): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 1020) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(92,45): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 92) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(130,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 130) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(134,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 134) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(363,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 363) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(405,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 405) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 321) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(326,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 326) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(558,19): warning CS0219: The variable 'offset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 558) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 43) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 61) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(39,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(58,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(58,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(71,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 71) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(85,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 85) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(85,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 85) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 107) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(108,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 108) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(121,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 121) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(645,34): warning CS0472: The result of the expression is always 'true' since a value of type 'bool' is never equal to 'null' of type 'bool?' (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 645) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(536,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 536) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(542,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 542) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(95,13): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 95) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 101) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(124,13): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 124) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 71) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(92,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 92) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(250,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 250) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(53,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(267,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 267) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(275,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 275) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(92,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 92) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(300,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 300) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(120,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 120) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(128,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 128) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 232) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(237,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 237) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 243) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(248,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 248) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(28,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(63,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 63) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(26,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 26) Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs(17,53): warning CS0649: Field 'PassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(18,27): warning CS0649: Field 'PassengerFactoryService.commonLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(501,37): warning CS0067: The event 'TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 501) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs(53,23): warning CS0649: Field 'SnowPlow.leftBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 509) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(32,18): warning CS0649: Field 'LogicsModifier._beamLightsForbidden' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs(29,24): warning CS0649: Field 'LiftTurtleMode.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs(25,16): warning CS0649: Field 'LiftTurtleMode.turtleMaxRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs Line: 25) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(19,38): warning CS0649: Field 'VehicleLightsController.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 19) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(16,42): warning CS0649: Field 'ReplayTelemetryService.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\VehicleSteamroller.cs(19,20): warning CS0649: Field 'VehicleSteamroller._floorRef' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\VehicleSteamroller.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(11,22): warning CS0649: Field 'GenericFuelTank._fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 11) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs(13,28): warning CS0649: Field 'DeformableTerrainServiceInstaller._deformableTerrainServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(14,42): warning CS0649: Field 'HCOM_PI_Failure.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(30,27): warning CS0649: Field 'VehiclePerceptionController.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 472) Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs(14,50): warning CS0649: Field 'WaypointProgressTracker.circuit' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs Line: 14) Assets\simuzen\platform\hud\components\AbstractHComponent.cs(26,32): warning CS0649: Field 'AbstractHComponent._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\AbstractHComponent.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(11,38): warning CS0649: Field 'PIInputProxyInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(27,31): warning CS0649: Field 'MiniMapService._instructorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs(8,26): warning CS0649: Field 'RampCollider.rampCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs Line: 8) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(42,18): warning CS0649: Field 'CapsuleHand._sphereMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 42) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs(13,33): warning CS0649: Field 'BusAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(12,49): warning CS0649: Field 'PITelemetryService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(16,41): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(23,36): warning CS0649: Field 'ScenesLocalizedData._envSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 23) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(39,40): warning CS0649: Field 'CrossingEntityMovement._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 39) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(33,32): warning CS0649: Field 'TelemetryService.recordService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(25,41): warning CS0649: Field 'EventHistoryLogger.smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 25) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'TrainingManagerExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs(17,29): warning CS0649: Field 'ExerciseParamImageListener._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs Line: 17) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(34,24): warning CS0649: Field 'HUDVehicleData._pivotDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 34) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs(12,49): warning CS0649: Field 'HCOM_PI_SnowThickness._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(16,37): warning CS0649: Field 'ReplayUserVehicleLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0649: Field 'WipersAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(39,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used (Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(9,30): warning CS0649: Field 'TrafficInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 9) Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs(9,50): warning CS0649: Field 'EventHUBAction.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs(12,23): warning CS0649: Field 'WrongApproachToCrusherInfraction.approachDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(28,102): warning CS0649: Field 'OilModifier._oilIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs(9,42): warning CS0649: Field 'GearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(50,33): warning CS0649: Field 'SnowPlowInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(513,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 513) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(498,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 498) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(38,35): warning CS0649: Field 'VehiclePerceptionVehicleComponent.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 38) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\Blade.cs(22,25): warning CS0649: Field 'Blade.turnLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\Blade.cs Line: 22) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(16,41): warning CS0649: Field 'HSCR_VehicleDashboard._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(16,41): warning CS0649: Field 'HCOM_PI_Wind._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(13,36): warning CS0649: Field 'EnvironmentAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 13) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(6,17): warning CS0649: Field 'HUDVehicleData._multiplier' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 6) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(24,37): warning CS0649: Field 'SimFleetService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 24) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(19,33): warning CS0649: Field 'TelemetryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(507,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 507) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SaltSpreader.cs(17,23): warning CS0649: Field 'SaltSpreader.minSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SaltSpreader.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs(9,33): warning CS0649: Field 'VehicleInteriorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Line: 9) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(19,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadType' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs(10,33): warning CS0649: Field 'VehicleIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(14,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 27) Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs(14,16): warning CS0649: Field 'HSCR_InGameScreen._VRScreen' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Line: 14) Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs(7,23): warning CS0649: Field 'CopyTransformForChild.transformChild' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(50,60): warning CS0649: Field 'SnowModifier.Sets._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 50) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(9,36): warning CS0649: Field 'VehicleRigidbodyChildSync.child' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(35,45): warning CS0649: Field 'OrchestratorFromList.servicesPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 35) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 28) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(59,38): warning CS0649: Field 'bl_MiniMap.BottonAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 59) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(83,41): warning CS0649: Field 'TrafficService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 83) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs(32,28): warning CS0649: Field 'DetectorLogicGate.Detectors' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(28,39): warning CS0649: Field 'VegetationService._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(10,38): warning CS0649: Field 'PassengerAnimationSync.simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(24,40): warning CS0649: Field 'SceneAudioService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 24) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(20,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 20) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(25,40): warning CS0649: Field 'DeformableTerrainService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 25) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 36) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 13) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(19,46): warning CS0649: Field 'LightCullingBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs(9,40): warning CS0649: Field 'DebugNetMessageService.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Line: 9) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(28,46): warning CS0649: Field 'DebugTrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 28) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(19,46): warning CS0649: Field 'ReplayTelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(7,38): warning CS0649: Field 'PIDescriptor.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(95,119): warning CS0649: Field 'SnowModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 95) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(55,41): warning CS0649: Field 'HCOM_FreePracticeMenu.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 55) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(31,41): warning CS0649: Field 'TelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(496,46): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 496) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 525) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(24,38): warning CS0649: Field 'TrainingManagerEditorSceneService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 24) Assets\simuzen\platform\systems\base\services\input\InputHelper.cs(10,30): warning CS0649: Field 'InputHelper.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs(22,33): warning CS0649: Field 'BusTransformParent.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs(7,28): warning CS0649: Field 'BasicPIInputProxy.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs(116,52): warning CS0649: Field 'ReplayDeformableTerrainRecorder._deformableMeshesOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs Line: 116) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(69,38): warning CS0649: Field 'ReplayEnvironmentRecorder.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 69) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(31,49): warning CS0649: Field 'TrainingManagerEditorSceneService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 31) Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs(12,33): warning CS0649: Field 'BaseVehicleAction.vehicle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(87,27): warning CS0649: Field 'RainyModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 87) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(12,37): warning CS0649: Field 'SceneAudioService.globalAudioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(24,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.weather' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 24) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(34,27): warning CS0649: Field 'VehiclePerceptionVehicleComponent.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 34) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs(10,41): warning CS0649: Field 'BundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(12,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(17,34): warning CS0649: Field 'RearviewDescriptor.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(13,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(81,64): warning CS0649: Field 'SnowModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 81) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(28,31): warning CS0649: Field 'RearviewConfiguration.Sets._cullingMask' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs(11,36): warning CS0649: Field 'Trailer.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs Line: 11) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(17,49): warning CS0649: Field 'InstanceControllerAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 17) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(24,41): warning CS0649: Field 'TMConfigMenu._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 24) Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Line: 15) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(39,22): warning CS0649: Field 'CapsuleHand._material' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 515) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(8,39): warning CS0649: Field 'OutputService.platform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 8) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(18,42): warning CS0649: Field 'SmartUserVehicle.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 514) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(12,44): warning CS0649: Field 'HCOM_IG_ObserverPanel._telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs(16,40): warning CS0649: Field 'ABSFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs(50,23): warning CS0649: Field 'SnowPlow.forwardPos' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(32,56): warning CS0649: Field 'OilModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(20,37): warning CS0649: Field 'ReplayGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs(14,42): warning CS0649: Field 'HCOM_PI_SceneDumperChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\Fuel.cs(8,23): warning CS0649: Field 'Fuel.density' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\Fuel.cs Line: 8) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(10,49): warning CS0649: Field 'HCOM_PI_InstructorCollision.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs(19,42): warning CS0649: Field 'ReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(19,37): warning CS0067: The event 'ReplaySceneService.OnReplayProgress' is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 19) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(19,49): warning CS0649: Field 'HUDUpdatePopupData.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\ComponentExperimental\ConfigurableVehicle.cs(11,27): warning CS0649: Field 'ConfigurableVehicle.blackList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\ComponentExperimental\ConfigurableVehicle.cs Line: 11) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\BladeOrientationHelper.cs(7,20): warning CS0649: Field 'BladeOrientationHelper.rearTransform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\BladeOrientationHelper.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(35,42): warning CS0649: Field 'NetworkMessageService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 35) Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(60,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Line: 60) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(16,43): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(14,44): warning CS0649: Field 'EnvironmentAudioManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(20,27): warning CS0649: Field 'PassengerFactoryService.handicappedLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 20) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(14,42): warning CS0649: Field 'PITelemetryService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(27,34): warning CS0649: Field 'ScenesLocalizedData._enviroSkySettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\BaseFuelTank.cs(37,23): warning CS0649: Field 'BaseFuelTank.fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\BaseFuelTank.cs Line: 37) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(32,29): warning CS0649: Field 'VehiclePerceptionController.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(170,46): warning CS0067: The event 'TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 170) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(138,15): warning CS0649: Field 'HUDConfigurationParametersData._windIntensity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs(12,40): warning CS0649: Field 'ClutchBroken.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Line: 12) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(26,24): warning CS0649: Field 'HUDVehicleData._telemetryPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 26) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field 'VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(112,27): warning CS0649: Field 'DeformableMeshZone._heightMap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 112) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field 'VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs(15,49): warning CS0649: Field 'ESPFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(34,33): warning CS0649: Field 'PassengerDescriptor._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 34) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(16,37): warning CS0649: Field 'StatisticsService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(28,50): warning CS0649: Field 'EnvironmentService._modifiersManagers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 28) Assets\simuzen\platform\installers\VegetationInstaller.cs(7,24): warning CS0649: Field 'VegetationInstaller._vegetationServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\VegetationInstaller.cs Line: 7) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(11,28): warning CS0649: Field 'PassengerServiceInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(12,38): warning CS0649: Field 'ReplayEnvironmentPlayer.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SceneryVisualCargoRepresentation.cs(10,22): warning CS0649: Field 'SceneryVisualCargoRepresentation.cargoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SceneryVisualCargoRepresentation.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(7,39): warning CS0649: Field 'RearviewToFrameRateSubscriber.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 7) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(9,42): warning CS0649: Field 'NetInitializeFirstStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs(22,31): warning CS0649: Field 'PointOfInterestDescriptor._itemInfo' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs(15,49): warning CS0649: Field 'ASRFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\PIDumperInitializer.cs(9,35): warning CS0649: Field 'PIDumperInitializer.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\PIDumperInitializer.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 30) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event 'TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 114) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs(10,49): warning CS0649: Field 'TriggerTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs(7,40): warning CS0649: Field 'UserBehaviorInput._awsCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs Line: 7) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(21,41): warning CS0649: Field 'HCOM_Results._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(29,23): warning CS0649: Field 'GenericFuelTank._reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 29) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(62,36): warning CS0649: Field 'ReplayUserVehicleWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 62) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(15,33): warning CS0649: Field 'TelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(15,45): warning CS0649: Field 'SpawnInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 15) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(16,48): warning CS0649: Field 'RemoteFileManager._errorGuiControlSignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(66,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 66) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(20,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(37,31): warning CS0649: Field 'SensorController.brakePressure' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 37) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(12,44): warning CS0649: Field 'RemoteFileManager.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(10,33): warning CS0649: Field 'VehicleWrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(23,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 23) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 503) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(31,23): warning CS0649: Field 'HandPool._modelsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 31) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(14,43): warning CS0649: Field 'RearviewsWindow.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(11,41): warning CS0649: Field 'HCOM_PI_InstructorCollision._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Gearbox\ElectricEngineGearboxController.cs(12,41): warning CS0649: Field 'ElectricEngineGearboxController.automaticModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Gearbox\ElectricEngineGearboxController.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0649: Field 'BPLightsHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(497,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 497) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(21,42): warning CS0649: Field 'SceneryService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(10,35): warning CS0649: Field 'Motorcycle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 10) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(9,44): warning CS0649: Field 'OutputService.ffb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 9) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(27,39): warning CS0649: Field 'PlatformSpecificContent.m_ChildrenOfThisObject' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 27) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(26,53): warning CS0649: Field 'ReplaySceneService.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0649: Field 'VehiclePerceptionAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(90,27): warning CS0649: Field 'SnowModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 90) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(49,18): warning CS0649: Field 'HUDConfigurationParametersData._speedLimiterOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 49) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\VisualCargoRepresentation.cs(23,28): warning CS0649: Field 'VisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\VisualCargoRepresentation.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(510,35): warning CS0067: The event 'TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 510) Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs(7,34): warning CS0649: Field 'EnvironmentInput.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Line: 7) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(16,55): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._exerciseParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(106,31): warning CS0649: Field 'LogicMinimap._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 106) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserPhysicCargoManager.cs(8,31): warning CS0649: Field 'UserPhysicCargoManager._checker' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserPhysicCargoManager.cs Line: 8) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(34,36): warning CS0649: Field 'TrainingManagerEditorSceneService._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 34) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\CargoDumperSpawnerManager.cs(17,33): warning CS0649: Field 'CargoDumperSpawnerManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\CargoDumperSpawnerManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(17,41): warning CS0649: Field 'ScenesLoaderPlugin.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(31,31): warning CS0649: Field 'ScenesLocalizedData._shadowSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(12,26): warning CS0649: Field 'AttachRotaryLightSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(12,45): warning CS0649: Field 'NetControllerForRewired.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(53,51): warning CS0649: Field 'RearviewConfiguration.Sets._cullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 53) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\PIDumperInitializer.cs(13,30): warning CS0649: Field 'PIDumperInitializer._sandUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\PIDumperInitializer.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(73,33): warning CS0649: Field 'DebugTrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 73) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs(40,23): warning CS0649: Field 'SnowPlow.initialLiftPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs Line: 40) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(10,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 10) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(759,18): warning CS0649: Field 'LogicCamera._VRHudCameraForBothEyes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 759) Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Line: 46) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(13,49): warning CS0649: Field 'HCOM_PI_Failure.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 13) Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs(10,53): warning CS0649: Field 'BusStopSelected.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs(17,46): warning CS0649: Field 'ReplaySnowplowParticleSystemPlayer.sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(16,41): warning CS0649: Field 'HCOM_PI_Spawn._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(153,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 153) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(165,46): warning CS0067: The event 'TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 165) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(10,45): warning CS0649: Field 'PassengersSceneInstaller.replayServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 10) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs(22,50): warning CS0067: The event 'TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(36,28): warning CS0649: Field 'VehiclePerceptionController.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(22,28): warning CS0649: Field 'MiniMapService._miniMapPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(16,48): warning CS0649: Field 'ScenesLoaderPlugin._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 16) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(172,31): warning CS0649: Field 'SMKTrafficSimpleCar._coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 172) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 12) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(26,38): warning CS0649: Field 'TrainingManagerEditorSceneService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 26) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(29,40): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 29) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(13,41): warning CS0649: Field 'StatisticsService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 13) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(59,18): warning CS0649: Field 'HUDConfigurationParametersData._cruiseSpeedOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 59) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs(11,17): warning CS0649: Field 'InputMapSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs Line: 11) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(168,15): warning CS0649: Field 'HUDConfigurationParametersData._eSP' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 168) Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\CalibrableInGameObject.cs(68,30): warning CS0649: Field 'CalibrableInGameObject.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\CalibrableInGameObject.cs Line: 68) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field 'MaqSimPedalsGraphManager.DeceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Ignition\ElectricEnginelIgnitionController.cs(20,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Ignition\ElectricEnginelIgnitionController.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(41,59): warning CS0649: Field 'SensorController.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 41) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs(10,42): warning CS0649: Field 'LightsFailure.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs(10,33): warning CS0649: Field 'TrafficAwareness.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 473) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(10,36): warning CS0649: Field 'AlarmAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 10) Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs(10,53): warning CS0649: Field 'BusStopRequieresRamp.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Line: 10) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(12,55): warning CS0649: Field 'SmartExercise.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(12,38): warning CS0649: Field 'RearviewDescriptor.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(30,17): warning CS0649: Field 'RearviewDescriptor.idOrder' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 30) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(18,34): warning CS0649: Field 'VRCalibrationWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(166,50): warning CS0067: The event 'TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 166) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(13,42): warning CS0649: Field 'HCOM_PI_Traffic.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 13) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(18,33): warning CS0649: Field 'DebugCameraService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(10,31): warning CS0649: Field 'MapSystemInput.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(94,41): warning CS0649: Field 'HCOM_ParameterDescription._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 94) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs(19,42): warning CS0649: Field 'ExcavatorEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(22,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 22) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(19,41): warning CS0649: Field 'InfractionService._smkTime' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(15,27): warning CS0649: Field 'OrchestratorHelper.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(19,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 19) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(15,24): warning CS0649: Field 'RewiredInputSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 15) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(18,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboard' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(15,56): warning CS0649: Field 'EnvironmentComponents.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 15) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(13,42): warning CS0649: Field 'ParseExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 13) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(37,38): warning CS0649: Field 'AbstractStateMachineGUIService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 37) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field 'MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(11,38): warning CS0649: Field 'NetControllerForRewired.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs(19,33): warning CS0649: Field 'MachineryEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(41,18): warning CS0649: Field 'VegetationService._snowEnabled' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs(8,42): warning CS0649: Field 'NetInitializeSecondStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs(12,24): warning CS0649: Field 'WindDebug.windTunnelPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,36): warning CS0649: Field 'BlinkersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(14,43): warning CS0649: Field 'UserVehiclePickup.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 14) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(22,24): warning CS0649: Field 'HUDVehicleData._instructorEventsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 22) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(188,18): warning CS0649: Field 'HUDConfigurationParametersData._isAdaptedForHandicapped' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 188) Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs(10,28): warning CS0649: Field 'StopDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Line: 10) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs(15,37): warning CS0649: Field 'SetKeyboardModeAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Line: 15) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(42,24): warning CS0649: Field 'HUDVehicleData._additionalIGPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 42) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(19,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(179,44): warning CS0649: Field 'HailModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 179) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(46,109): warning CS0649: Field 'SnowModifier.Sets._snowIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 46) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs(15,32): warning CS0649: Field 'LoadedBundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargePosition._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(49,39): warning CS0649: Field 'DebugTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 49) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(12,55): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(16,27): warning CS0649: Field 'TruckIgnitionAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(17,40): warning CS0649: Field 'ReplayGraphicVehiclePlayer._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(11,39): warning CS0649: Field 'RearviewDescriptor._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(23,40): warning CS0649: Field 'SimFleetService.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 23) Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\SceneMeshRaycaster.cs(24,37): warning CS0649: Field 'SceneMeshRaycaster._methIntersectRayMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\SceneMeshRaycaster.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(23,74): warning CS0649: Field 'IcyModifier._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 23) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(14,46): warning CS0649: Field 'ReflectionProbeCullingBehaviour.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(13,38): warning CS0649: Field 'SnowplowNetPhysics.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(15,44): warning CS0649: Field 'EnvironmentAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 15) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(82,8): warning CS0649: Field 'BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 82) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(21,33): warning CS0649: Field 'WheelLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(13,18): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._overrideParameters' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(40,28): warning CS0649: Field 'VehiclePerceptionVehicleComponent.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(500,32): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 500) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(9,44): warning CS0649: Field 'SceneVRService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 28) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(23,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(17,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Line: 17) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(17,33): warning CS0649: Field 'TelemetryService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 17) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(39,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadViscosity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs(21,33): warning CS0649: Field 'MinelandEnvironmentAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\Fuel.cs(12,23): warning CS0649: Field 'Fuel.co2' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\Fuel.cs Line: 12) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(20,43): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 20) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(20,32): warning CS0649: Field 'AssetBundleManager.managers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs(21,33): warning CS0649: Field 'BackhoeLoaderAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(36,56): warning CS0649: Field 'OilModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 36) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs(10,35): warning CS0649: Field 'BulldozerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(9,38): warning CS0649: Field 'AttachToVehicleGraphicSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs(12,38): warning CS0649: Field 'ExerciseInstantiatorPlugin._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(22,31): warning CS0649: Field 'VehiclePerceptionController.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(86,29): warning CS0649: Field 'SnowModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 86) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsService.cs(100,59): warning CS0067: The event 'DeformableMeshesOperationsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsService.cs Line: 100) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(17,44): warning CS0649: Field 'ShadowTunnelTrigger._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(67,44): warning CS0649: Field 'DebugTrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Input\SceneryCargoManagerInput.cs(9,57): warning CS0649: Field 'SceneryCargoManagerInput.deformableMeshesOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SceneryCargoManagerInput.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(11,33): warning CS0649: Field 'WindAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 11) Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs(13,44): warning CS0649: Field 'RestartSimAction.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(22,41): warning CS0649: Field 'SceneryService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 22) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(46,32): warning CS0649: Field 'ReplaySnowPlowRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 46) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(79,42): warning CS0649: Field 'TrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 79) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(14,27): warning CS0649: Field 'TruckIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(54,44): warning CS0649: Field 'SnowModifier.Sets._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 54) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(225,33): warning CS0649: Field 'DeformableMeshZone.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 225) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(9,21): warning CS0649: Field 'MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'RearviewToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 8) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(22,44): warning CS0649: Field 'DataBusWriter.lightController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(29,38): warning CS0649: Field 'VehicleWiperManager.dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(8,46): warning CS0649: Field 'ObjectsByEnv._envService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(56,40): warning CS0649: Field 'IcyAdherentModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(108,44): warning CS0649: Field 'LogicMinimap._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 108) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(13,39): warning CS0649: Field 'AssetTMStep.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(17,45): warning CS0649: Field 'VehicleLightsController.vehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 24) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(22,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(33,35): warning CS0649: Field 'ScenesLocalizedData._vegetationSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 33) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs(17,36): warning CS0649: Field 'SkidAndWheelsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Line: 17) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(14,40): warning CS0649: Field 'SetOcclusionScene.replayFileManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs(20,42): warning CS0649: Field 'MachineryBladeAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs(21,33): warning CS0649: Field 'DeformableMeshesOperationsService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(39,39): warning CS0067: The event 'SimNetworkManager.OnServerConnectedClient' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 39) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(44,42): warning CS0649: Field 'DeformableTerrainService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 44) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(37,27): warning CS0649: Field 'RearviewConfiguration.Sets._near' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 37) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(27,36): warning CS0649: Field 'VehicleWiperManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 27) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(16,55): warning CS0649: Field 'InstanceControllerAction._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(12,39): warning CS0649: Field 'FrameRateService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\NoEngineFuelTank.cs(18,23): warning CS0649: Field 'NoEngineFuelTank.workingFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\NoEngineFuelTank.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs(28,61): warning CS0649: Field 'GenericGearBox.automaticGears' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs Line: 28) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(26,31): warning CS0649: Field 'VehiclePerceptionVehicleComponent.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 26) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(18,33): warning CS0649: Field 'VehiclePerceptionController.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 18) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs(12,23): warning CS0649: Field 'OperatorsSecurityDistanceInfraction.SecurityDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(28,46): warning CS0649: Field 'VehicleSkidAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 28) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(25,33): warning CS0649: Field 'TelemetryService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(35,33): warning CS0649: Field 'MiniMapService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 35) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(27,38): warning CS0649: Field 'VegetationService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 27) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(37,34): warning CS0649: Field 'ReplayRearviewsRecorder.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 37) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(20,24): warning CS0649: Field 'DataBusWriter.input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(10,38): warning CS0649: Field 'VehiclePerceptionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(19,55): warning CS0649: Field 'ScenesLoaderPlugin.exercisePlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 19) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(18,49): warning CS0649: Field 'InfractionService._netMessage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(471,25): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 471) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(28,26): warning CS0649: Field 'SensorController.rotation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 28) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs(14,49): warning CS0649: Field 'HCOM_PI_Value.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(167,50): warning CS0067: The event 'TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 167) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(34,29): warning CS0649: Field 'SensorController.temperature' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 34) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(15,52): warning CS0649: Field 'HCOM_PI_Wind.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 15) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(14,38): warning CS0649: Field 'Locution.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 14) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(9,49): warning CS0649: Field 'OrchestratorOnMenuAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Line: 9) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(60,38): warning CS0649: Field 'bl_MiniMap.PanelInfoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 504) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(10,42): warning CS0649: Field 'WipersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(509,35): warning CS0067: The event 'TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 509) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 501) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(17,34): warning CS0649: Field 'NetworkPhysicsManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 17) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(16,80): warning CS0649: Field 'TrainingManagerEditorCameraService.logicCameraFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(317,29): warning CS0649: Field 'NetworkMessageService.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 317) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(20,36): warning CS0649: Field 'VehicleLightsController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 20) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs(13,43): warning CS0649: Field 'RegistryWindow.registry' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\BladeOrientationHelper.cs(9,16): warning CS0649: Field 'BladeOrientationHelper.deadZone' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\BladeOrientationHelper.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Line: 7) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs(39,23): warning CS0649: Field 'DebugHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs Line: 39) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs(20,44): warning CS0649: Field 'Container.behavioursList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(12,33): warning CS0649: Field 'MovementAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(11,35): warning CS0649: Field 'GlobalSceneryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(70,33): warning CS0649: Field 'DebugTrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 70) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(50,13): warning CS0649: Field 'DegradedAsphaltModifier._degradedAsphaltIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 50) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(222,52): warning CS0649: Field 'DeformableMeshZone._deformableMeshesOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 222) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(12,41): warning CS0649: Field 'HCOM_PI_Traffic._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs(81,38): warning CS0649: Field 'BaseOrchestratorPlugin.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Line: 81) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(11,34): warning CS0649: Field 'MSPBeltHandbrakePreheatingHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(22,42): warning CS0649: Field 'SimFleetService.ContextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(39,35): warning CS0649: Field 'CullingManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs(20,42): warning CS0649: Field 'MachineryRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(24,32): warning CS0649: Field 'VehiclePerceptionVehicleComponent.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 24) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(29,30): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._pedestrianMeshes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 29) Assets\simuzen\platform\installers\SceneryServiceInstaller.cs(10,43): warning CS0649: Field 'SceneryServiceInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\SceneryServiceInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(15,51): warning CS0649: Field 'BusStopManager._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 15) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(4,16): warning CS0649: Field 'Proc.Pid' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 4) Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs(7,24): warning CS0649: Field 'Graph.emptygraphPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs Line: 7) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(15,36): warning CS0649: Field 'StartDiscovery.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(13,65): warning CS0649: Field 'ServicesLoaderPlugin.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 13) Assets\configuration\test\OverrideConfigParams.cs(8,36): warning CS0649: Field 'OverrideConfigParams.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\configuration\test\OverrideConfigParams.cs Line: 8) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(30,65): warning CS0649: Field 'DataBusWriter.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 30) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(44,32): warning CS0649: Field 'BasicPersistentService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 44) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(25,38): warning CS0649: Field 'TrainingManagerSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(42,92): warning CS0649: Field 'SnowModifier.Sets._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(27,35): warning CS0649: Field 'FakeInteropService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(13,50): warning CS0649: Field 'HCOM_IG_ObserverPanel._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(17,42): warning CS0649: Field 'InfractionService._infractionFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(181,80): warning CS0649: Field 'HailModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 181) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs(11,30): warning CS0649: Field 'SnowPlow.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs Line: 11) Assets\simuzen\platform\hud\screens\AbstractHScreen.cs(32,41): warning CS0649: Field 'AbstractHScreen._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(23,42): warning CS0649: Field 'EventHistoryLogger.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs(9,44): warning CS0649: Field 'CameraAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs(9,36): warning CS0649: Field 'ForkAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(22,40): warning CS0649: Field 'VegetationService._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(30,56): warning CS0649: Field 'OilModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 30) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(17,40): warning CS0649: Field 'SmartUserVehicle.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(14,36): warning CS0649: Field 'RigidFrameHaulerVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(31,28): warning CS0649: Field 'SensorController.suspension' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs(21,21): warning CS0649: Field 'MineSimCargoInput._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs(46,33): warning CS0649: Field 'GearInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(74,109): warning CS0649: Field 'RainyModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 74) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(74,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 74) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(9,45): warning CS0649: Field 'PassengersSceneInstaller.piServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 9) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field 'VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(20,42): warning CS0649: Field 'EnvironmentService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(55,47): warning CS0649: Field 'DebugTrafficService._trafficVehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 55) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(40,30): warning CS0649: Field 'HandPool.ModelPool' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 40) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(43,22): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._collider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 43) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(13,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerInputToEntitiesPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 13) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(13,28): warning CS0649: Field 'HFsmPISessionButton.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 13) Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs(19,46): warning CS0649: Field 'TMRuntimeDialog.validationText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs Line: 19) Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs(12,20): warning CS0649: Field 'HSimBundleVersionLabel.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs(19,28): warning CS0649: Field 'MiniMapServiceInstaller._minimapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Line: 19) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(11,40): warning CS0649: Field 'EH5000DumpHandler._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SaltSpreader.cs(14,23): warning CS0649: Field 'SaltSpreader.maxSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SaltSpreader.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs(36,23): warning CS0649: Field 'SnowPlow.initialTurnPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs Line: 36) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(24,38): warning CS0649: Field 'DataBusWriter.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 24) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SceneryVisualCargoRepresentation.cs(14,22): warning CS0649: Field 'SceneryVisualCargoRepresentation.animationMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SceneryVisualCargoRepresentation.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(20,41): warning CS0649: Field 'HCOM_PI_WeatherModifiers._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(15,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(23,23): warning CS0649: Field 'GenericFuelTank._capacity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs(47,25): warning CS0649: Field 'SnowPlow.liftLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs Line: 47) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(15,36): warning CS0649: Field 'EntitiesPanelController._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 505) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 17) Assets\simuzen\platform\playmaker\actions\SystemCheck\SystemCheckAction.cs(15,40): warning CS0649: Field 'SystemCheckAction.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\SystemCheck\SystemCheckAction.cs Line: 15) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(15,42): warning CS0649: Field 'ReflectionProbeCullingBehaviour.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 15) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(10,41): warning CS0649: Field 'SpawnpointTMStep.spawnPoints' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(10,35): warning CS0649: Field 'GlobalAudioService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(64,43): warning CS0649: Field 'SnowModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 64) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(167,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 167) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(189,29): warning CS0649: Field 'HailModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 189) Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs(101,33): warning CS0649: Field 'MinimapItem._miniMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Line: 101) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs(17,33): warning CS0649: Field 'PassengersReset.infractionReset' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(6,23): warning CS0649: Field 'VehicleSounds._audioPieces' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 6) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(41,39): warning CS0649: Field 'CullingManager.pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(12,38): warning CS0649: Field 'SnowplowNetPhysics.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 12) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(79,18): warning CS0649: Field 'HUDConfigurationParametersData._parkingSensorOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 79) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 177) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(9,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoad' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(202,134): warning CS0649: Field 'HailModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 202) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(10,38): warning CS0649: Field 'SetOcclusionScene.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 10) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(18,38): warning CS0649: Field 'ReplayTelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(517,49): warning CS0067: The event 'TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 517) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(24,51): warning CS0649: Field 'PlatformSpecificContent.m_BuildTargetGroup' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(23,68): warning CS0649: Field 'SceneAudioService.logicVehicleSounds' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 23) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs(32,25): warning CS0649: Field 'LeapImageRetriever._provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs Line: 32) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(19,42): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(10,46): warning CS0649: Field 'PassengerFactoryInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(21,41): warning CS0649: Field 'SimFleetService.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 21) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsServiceInstaller.cs(22,28): warning CS0649: Field 'DeformableMeshesOperationsServiceInstaller._deformableMeshesOperationsServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsServiceInstaller.cs Line: 22) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(23,32): warning CS0649: Field 'TelemetryService.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs(9,42): warning CS0649: Field 'ParkingSensorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 58) Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(22,41): warning CS0649: Field 'HCOM_ExerciseConfirm.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 160) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(11,40): warning CS0649: Field 'SceneExerciseConfigurationPlugin.inyectedExerciseConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(47,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 47) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(19,37): warning CS0649: Field 'TestExerciseConfigurationInstaller.vehicledb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(9,29): warning CS0649: Field 'AttachToPickupVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 9) Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs(8,42): warning CS0649: Field 'PlatformToInitialPositionAction.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 57) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(16,49): warning CS0649: Field 'HCOM_PI_TrafficIntensity.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SaltSpreader.cs(11,23): warning CS0649: Field 'SaltSpreader.maxSpread' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SaltSpreader.cs Line: 11) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(10,40): warning CS0649: Field 'HCOM_LP_LightIndicators.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(15,47): warning CS0649: Field 'GlobalLocutionService.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 35) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(40,78): warning CS0649: Field 'SnowModifier.Sets._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(18,42): warning CS0649: Field 'EnvironmentInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\CargoAnchorSwitcher.cs(8,32): warning CS0649: Field 'CargoAnchorSwitcher.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\CargoAnchorSwitcher.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 499) Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 48) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(103,38): warning CS0649: Field 'bl_MiniMap.ReferenceMat' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 103) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(163,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 163) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs(9,36): warning CS0649: Field 'LiftMotorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Line: 9) Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs(10,28): warning CS0649: Field 'StopNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs(9,51): warning CS0649: Field 'RotaryLightFailure._lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs Line: 9) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(37,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._frontWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 37) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(36,41): warning CS0649: Field 'AbstractStateMachineGUIService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 36) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(17,41): warning CS0649: Field 'HCOM_PI_Environment._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 17) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(39,18): warning CS0649: Field 'RearviewDescriptor.isRightRearview' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 39) Assets\simuzen\platform\systems\base\vehicle\Perception\Triggers\TunnelTrigger.cs(12,42): warning CS0649: Field 'TunnelTrigger._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Triggers\TunnelTrigger.cs Line: 12) Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs(10,39): warning CS0649: Field 'IsPIAction.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Line: 10) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(25,42): warning CS0649: Field 'TMConfigMenu._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(65,42): warning CS0649: Field 'TrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 65) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(30,17): warning CS0649: Field 'HUDVehicleData._steeringWheel' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 30) Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs(12,53): warning CS0649: Field 'ClearPassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(24,41): warning CS0649: Field 'FakeInteropService._overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 508) Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs(21,56): warning CS0649: Field 'ExerciseInfoAction.TrainingManagerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(16,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 16) Assets\simuzen\platform\systems\base\session\ContextService.cs(15,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\session\ContextService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(177,44): warning CS0649: Field 'HailModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 177) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(12,40): warning CS0649: Field 'EnvironmentAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(14,41): warning CS0649: Field 'GlobalLocutionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(22,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 22) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(137,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 137) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(12,49): warning CS0649: Field 'NetExerciseConfigurationPlugin.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 12) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(295,22): warning CS0649: Field 'EnviroSky.cloudShadows' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 295) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(161,17): warning CS0649: Field 'HailModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 161) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs(13,49): warning CS0649: Field 'UserVehicleSnowRemoval.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(80,80): warning CS0649: Field 'RainyModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 80) Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs(8,30): warning CS0649: Field 'SetSimulatorModeAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(58,56): warning CS0649: Field 'IcyAdherentModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 58) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(17,36): warning CS0649: Field 'VehicleInteriorManager.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargePosition._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(61,33): warning CS0649: Field 'DebugTrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(49,42): warning CS0649: Field 'MiniMapService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 49) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\FakeDeformableMeshesOperationService.cs(91,83): warning CS0067: The event 'FakeDeformableMeshesOperationService.TileModifiedTerrain' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\FakeDeformableMeshesOperationService.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(184,64): warning CS0649: Field 'HailModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 184) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(27,38): warning CS0649: Field 'DataBusWriter.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 27) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(13,50): warning CS0649: Field 'RearviewDescriptor.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(50,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 50) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(69,18): warning CS0649: Field 'HUDConfigurationParametersData._blindSpotOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 69) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 510) Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs(12,56): warning CS0649: Field 'ContextExerciseClear.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(22,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 22) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserCargoContainer.cs(18,33): warning CS0649: Field 'UserCargoContainer.cargoSwitcher' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserCargoContainer.cs Line: 18) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(18,33): warning CS0649: Field 'AssetBundleManager.mapManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(36,42): warning CS0649: Field 'NetworkMessageService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 36) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(20,22): warning CS0649: Field 'MotorVehicle.fifthWheel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(13,27): warning CS0649: Field 'WindAudioManager.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(19,35): warning CS0649: Field 'VehicleInteriorManager.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(12,40): warning CS0649: Field 'OrchestratorHelper.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(127,32): warning CS0649: Field 'DeformableMeshZone._physicMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 127) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(12,44): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(8,37): warning CS0649: Field 'PIDescriptor._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 8) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserCargoContainer.cs(13,24): warning CS0649: Field 'UserCargoContainer._sandContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserCargoContainer.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 515) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs(9,36): warning CS0649: Field 'ThrottleMotorbikeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\FakeDeformableMeshesOperationService.cs(90,92): warning CS0067: The event 'FakeDeformableMeshesOperationService.TileModifiedMesh' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\FakeDeformableMeshesOperationService.cs Line: 90) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(16,49): warning CS0649: Field 'HCOM_PI_Environment.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(20,44): warning CS0649: Field 'HCOM_Results._statisticService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(14,44): warning CS0649: Field 'SceneExerciseConfigurationPlugin.testParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 14) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(35,47): warning CS0649: Field 'TrainingManagerEditorSceneService._tmInputToEntitiesManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 35) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(25,40): warning CS0649: Field 'ReplaySceneService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(186,64): warning CS0649: Field 'HailModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 186) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(13,42): warning CS0649: Field 'VehicleCollisionAudioManager.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(80,42): warning CS0649: Field 'ReplayUserVehicleRotaryLightsRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 80) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(22,49): warning CS0649: Field 'EventHistoryLogger.environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 22) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(10,18): warning CS0649: Field 'HUDVehicleData._keepGasolineAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs(57,79): warning CS0649: Field 'WindModifier.Sets._intensityWind' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Line: 57) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(33,25): warning CS0649: Field 'RearviewConfiguration.Sets._FOV' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(503,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 503) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(17,33): warning CS0649: Field 'SceneExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(23,27): warning CS0649: Field 'MotorVehicle.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 23) Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs(9,42): warning CS0649: Field 'OrchestratorFromList.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(16,42): warning CS0649: Field 'EnvironmentAudioManager._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(9,38): warning CS0649: Field 'PassengersSync.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(502,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 502) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(13,45): warning CS0649: Field 'GlobalSceneryService._zenjectSceneLoader' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(37,48): warning CS0649: Field 'VehiclePerceptionController.busStopSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(32,76): warning CS0649: Field 'AquaplaningModifier._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(15,45): warning CS0649: Field 'NetworkPhysicsManager.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(13,29): warning CS0649: Field 'EnvironmentComponents._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0649: Field 'NetInitializeFirstStepPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0649: Field 'OpenBusDoorAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(219,44): warning CS0649: Field 'DeformableMeshZone._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 219) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs(13,16): warning CS0649: Field 'LiftTurtleMode.turtleTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(24,28): warning CS0649: Field 'VehiclePerceptionController.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 24) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(17,18): warning CS0649: Field 'LogicsModifier._carLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 17) Assets\simuzen\platform\hud\screens\AbstractHScreen.cs(30,46): warning CS0649: Field 'AbstractHScreen.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Line: 30) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(49,25): warning CS0649: Field 'RearviewConfiguration.Sets._maxFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 49) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 517) Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs(9,30): warning CS0649: Field 'HButtonExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(21,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs(61,23): warning CS0649: Field 'SnowPlow.snowDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs Line: 61) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(36,22): warning CS0649: Field 'LogicsModifier._antifogLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 36) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(3,19): warning CS0649: Field 'Proc.Name' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 3) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(21,42): warning CS0649: Field 'RipperAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(29,40): warning CS0649: Field 'TelemetryService.netMesssageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 29) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(13,43): warning CS0649: Field 'EntitiesPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(32,58): warning CS0649: Field 'EnvironmentService._environmentBridgeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(24,38): warning CS0649: Field 'ReplaySceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 24) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs(81,52): warning CS0649: Field 'ReplayDeformableMeshRecorder._deformableMeshesOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs Line: 81) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(16,37): warning CS0649: Field 'StartDiscovery.simfleet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(14,42): warning CS0649: Field 'HCOM_PI_Spawn._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs(21,39): warning CS0649: Field 'PickupTerrainsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(516,35): warning CS0067: The event 'TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 516) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(60,56): warning CS0649: Field 'IcyAdherentModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(10,29): warning CS0649: Field 'AttachToSnowPlowVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(171,44): warning CS0649: Field 'HailModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 171) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 516) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(37,25): warning CS0649: Field 'TrafficVehicleFactoryService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 37) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(18,55): warning CS0649: Field 'HUDUpdatePopupData._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 18) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(16,42): warning CS0649: Field 'SmartUserVehicle.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(13,45): warning CS0649: Field 'SpawnInput._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(15,49): warning CS0649: Field 'HCOM_PI_Spawn.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(36,35): warning CS0649: Field 'PhysicEnvironmentService.snowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs Line: 36) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\NoEngineFuelTank.cs(14,23): warning CS0649: Field 'NoEngineFuelTank.offFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\NoEngineFuelTank.cs Line: 14) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(12,46): warning CS0649: Field 'ReplayPassengerPiecesPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(24,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 24) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(12,42): warning CS0649: Field 'RegistryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(13,44): warning CS0649: Field 'RearviewsWindow.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(17,41): warning CS0649: Field 'EnvironmentInstaller._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs(10,42): warning CS0649: Field 'TireBlastAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Line: 10) Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(45,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Line: 45) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(28,37): warning CS0649: Field 'DataBusWriter.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(38,44): warning CS0649: Field 'MiniMapService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 38) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs(15,40): warning CS0649: Field 'WaitForEscapePressedAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Line: 15) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs(9,20): warning CS0649: Field 'CustomControllerForRewired.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs Line: 9) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field 'MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(26,28): warning CS0649: Field 'LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 26) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(11,37): warning CS0649: Field 'SetOcclusionScene.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(35,32): warning CS0649: Field 'ScenesLocalizedData._minimapSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 35) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(27,13): warning CS0649: Field 'LogicsModifier._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 27) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(49,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 49) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(27,23): warning CS0649: Field 'GenericFuelTank._fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(9,36): warning CS0649: Field 'MapSystemInput.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs(22,42): warning CS0649: Field 'MachinerySandAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Line: 22) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(19,45): warning CS0649: Field 'UserVehicle.spawnPoints' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(75,53): warning CS0649: Field 'TrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 75) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(37,29): warning CS0649: Field 'CrossingEntityMovement._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 37) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(15,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 15) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs(9,41): warning CS0649: Field 'ExerciseTimeAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(169,44): warning CS0649: Field 'HailModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 169) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(58,60): warning CS0649: Field 'SnowModifier.Sets._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 58) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs(12,46): warning CS0649: Field 'AudioWindow.audioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(19,26): warning CS0649: Field 'SensorController.odometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Line: 16) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(15,41): warning CS0649: Field 'StatisticsService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(8,45): warning CS0649: Field 'PassengersSceneInstaller.servicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(22,38): warning CS0649: Field 'SensorController.selftAlignmentTorque' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs(16,41): warning CS0649: Field 'HCOM_PI_SceneDumperChargeLevel._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs Line: 16) Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(8,41): warning CS0649: Field 'PassengersSync.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 8) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(119,50): warning CS0067: The event 'DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 119) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(19,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 19) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(148,15): warning CS0649: Field 'HUDConfigurationParametersData._aBS' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 148) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(11,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(163,98): warning CS0649: Field 'HailModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 163) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs(9,27): warning CS0649: Field 'ExpansionJointAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs(20,36): warning CS0649: Field 'DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(12,55): warning CS0649: Field 'HCOM_PI_Bus.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(33,41): warning CS0649: Field 'PassengerFactoryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 33) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(77,42): warning CS0649: Field 'TrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 77) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserVirtualCargoManager.cs(10,31): warning CS0649: Field 'UserVirtualCargoManager._checker' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserVirtualCargoManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(54,56): warning CS0649: Field 'DegradedAsphaltModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(21,52): warning CS0649: Field 'EventHistoryLogger.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\ForkBase.cs(40,27): warning CS0649: Field 'ForkBase.visual' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\ForkBase.cs Line: 40) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(9,49): warning CS0649: Field 'OrchestratorOnSimulationAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs(18,46): warning CS0649: Field 'HCOM_IG_WeatherAndTime.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Line: 18) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(128,15): warning CS0649: Field 'HUDConfigurationParametersData._windDirection' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 128) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(523,35): warning CS0067: The event 'TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 523) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(89,18): warning CS0649: Field 'HUDConfigurationParametersData._snowThickness' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 89) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs(21,42): warning CS0649: Field 'TracksReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Line: 21) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field 'MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(20,41): warning CS0649: Field 'WaitForFSMToEndAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 20) Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(15,46): warning CS0649: Field 'HCOM_PI_Environment.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 15) Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs(10,28): warning CS0649: Field 'StartNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(45,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 45) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(13,44): warning CS0649: Field 'RemoteFileManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(10,49): warning CS0649: Field 'NetInitializeFirstStepPlugin.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(16,35): warning CS0649: Field 'InfractionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(63,48): warning CS0649: Field 'TrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 63) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(34,35): warning CS0649: Field 'Passenger.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 34) Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 46) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(26,33): warning CS0649: Field 'DataBusWriter.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(27,42): warning CS0649: Field 'VehicleSkidAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(69,38): warning CS0649: Field 'TrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 69) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(28,28): warning CS0649: Field 'VehiclePerceptionVehicleComponent.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(15,29): warning CS0649: Field 'VehicleWheelSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs(25,33): warning CS0649: Field 'AidsInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(29,39): warning CS0649: Field 'VegetationService._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 29) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(25,28): warning CS0649: Field 'DebugTrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(168,46): warning CS0067: The event 'TrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 168) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(99,18): warning CS0649: Field 'HUDConfigurationParametersData._availableChains' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 99) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(42,35): warning CS0649: Field 'CrossingEntityMovement._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 42) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(10,21): warning CS0649: Field 'SmoothFollow.target' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 10) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(16,27): warning CS0649: Field 'TestExerciseConfigurationInstaller.template' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 16) Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs(39,62): warning CS0649: Field 'WizardPagesController._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs Line: 39) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(16,34): warning CS0649: Field 'PPIndicatorsHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(24,40): warning CS0649: Field 'FallOffGenerator.fallOffAcceleration' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs(9,36): warning CS0649: Field 'BladeDraggingAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Line: 9) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(17,16): warning CS0649: Field 'LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 17) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event 'TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(65,33): warning CS0649: Field 'ReplayUserVehicleGlassRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 65) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(25,40): warning CS0649: Field 'DataBusWriter.vehiclewiper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 25) Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs(11,31): warning CS0649: Field 'DebugVehiclePerceptionController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Line: 11) Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs(14,53): warning CS0649: Field 'AnyPassengerRequest.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(54,56): warning CS0649: Field 'IcyAdherentModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(10,41): warning CS0649: Field 'PIInfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(83,64): warning CS0649: Field 'RainyModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 83) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(13,19): warning CS0649: Field 'OnTriggerChangeReverb.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(12,40): warning CS0649: Field 'ReplaySnowPlowPlayer._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(33,42): warning CS0649: Field 'VehicleService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 33) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(27,25): warning CS0649: Field 'EnumEventTable.Entry.callback' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 27) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(19,34): warning CS0649: Field 'WaitForFSMToEndAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(18,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(9,41): warning CS0649: Field 'AirBrakeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 9) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(28,30): warning CS0649: Field 'TMConfigMenu._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 158) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(32,34): warning CS0649: Field 'TrainingManagerEditorSceneService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 32) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(19,42): warning CS0649: Field 'HCOM_Results._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 19) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(22,18): warning CS0649: Field 'LogicsModifier._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 22) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(20,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 20) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0649: Field 'BPGasolineHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(14,42): warning CS0649: Field 'HSCR_VehicleDashboard._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 511) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(175,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 175) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(162,24): warning CS0649: Field 'DeformableMeshZone._vehicleName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 162) Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field 'ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Line: 19) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(34,40): warning CS0649: Field 'TrafficVehicleFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 34) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(15,27): warning CS0649: Field 'InputRuntimeDebug.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\ForkBase.cs Line: 192) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Pickup\Chains.cs(7,42): warning CS0649: Field 'Chains.visualLeft' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Pickup\Chains.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 498) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(119,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadLevel' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 119) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs(10,43): warning CS0649: Field 'IgnitionKeyMapper.controller' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\ComponentExperimental\GearboxPreselector.cs(9,33): warning CS0649: Field 'GearboxPreselector.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\ComponentExperimental\GearboxPreselector.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(88,26): warning CS0649: Field 'DeformableMeshZone.sandParticles' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 88) Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs(18,46): warning CS0649: Field 'LightsVolumeBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs Line: 18) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(12,50): warning CS0649: Field 'PassengersSceneInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'SimExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(90,29): warning CS0649: Field 'RainyModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 90) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(32,65): warning CS0649: Field 'OrchestratorFromList.pluginConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 32) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsService.cs(86,38): warning CS0649: Field 'DeformableMeshesOperationsService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsService.cs Line: 86) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Mesh\DeformableMeshLODController.cs(58,35): warning CS0649: Field 'DeformableMeshLODController._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Mesh\DeformableMeshLODController.cs Line: 58) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(19,50): warning CS0067: The event 'TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(78,44): warning CS0649: Field 'SnowModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 78) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(10,63): warning CS0649: Field 'ObjectsByEnv._modifier' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(15,22): warning CS0649: Field 'TPLightsHandler._isBus' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\VehicleSteamroller.cs(16,16): warning CS0649: Field 'VehicleSteamroller.steamrollFactor' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\VehicleSteamroller.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(56,40): warning CS0649: Field 'DegradedAsphaltModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 56) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(9,24): warning CS0649: Field 'GlobalOutputInstaller.outputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(39,48): warning CS0649: Field 'ReplayTransformRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs(23,33): warning CS0649: Field 'ExcavatorRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Line: 23) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(31,30): warning CS0649: Field 'Passenger.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 31) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(14,42): warning CS0649: Field 'BusStopManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(12,42): warning CS0649: Field 'EnvironmentService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(158,103): warning CS0649: Field 'HailModifier.Sets._hailIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 158) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(10,18): warning CS0649: Field 'VehicleLightsDescriptor._automaticRotaryLight' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(12,46): warning CS0649: Field 'ReplayUserVehicleWipersPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs(34,30): warning CS0649: Field 'PassengersFlow.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Line: 34) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(26,33): warning CS0649: Field 'VehiclePerceptionController.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(94,27): warning CS0649: Field 'RainyModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 94) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(93,50): warning CS0649: Field 'HCOM_ParameterDescription.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 93) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(12,30): warning CS0649: Field 'HFsmPISessionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs(11,31): warning CS0649: Field 'CameraPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(32,40): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 511) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(33,23): warning CS0649: Field 'CapsuleHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 33) Assets\Wwise\Deployment\Components\AkGameObj.cs(27,44): warning CS0649: Field 'AkGameObj.isStaticObject' is never assigned to, and will always have its default value false (Filename: Assets\Wwise\Deployment\Components\AkGameObj.cs Line: 27) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(15,34): warning CS0649: Field 'InfractionService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(26,53): warning CS0649: Field 'EventHistoryLogger.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 26) Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs(8,51): warning CS0649: Field 'ChangeScreenInDecoratorScene._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Line: 8) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(48,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 48) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(31,34): warning CS0649: Field 'FogManager._idNet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(70,44): warning CS0649: Field 'SnowModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 70) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(23,40): warning CS0649: Field 'DataBusWriter._wiperManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 23) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(26,64): warning CS0649: Field 'TrainingManagerSceneService.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 26) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(104,18): warning CS0649: Field 'LeapVRTemporalWarping._allowManualTimeAlignment' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 104) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 33) Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs(15,27): warning CS0649: Field 'ReplayIdentity.m_GUID' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(27,36): warning CS0649: Field 'GlobalSceneryService.sceneryDataManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(46,33): warning CS0649: Field 'DebugTrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 46) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(11,22): warning CS0649: Field 'BikeAudioManager.SpeedInfo.rpm' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(12,55): warning CS0649: Field 'ServicesLoaderPlugin.configurationPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(24,38): warning CS0649: Field 'VegetationService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(25,31): warning CS0649: Field 'MiniMapService._playerIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\Fuel.cs(10,23): warning CS0649: Field 'Fuel.airFuelRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\Fuel.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(12,42): warning CS0649: Field 'HCOM_PI_UserBehavior._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(19,42): warning CS0649: Field 'EventHistoryLogger.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(505,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 505) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(18,25): warning CS0649: Field 'OrchestratorHelper.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(30,42): warning CS0649: Field 'VehicleService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(50,4): warning CS0649: Field 'IcyAdherentModifier._icyAdherenceIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 50) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs(21,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(64,37): warning CS0649: Field 'DebugTrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 64) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsService.cs(88,42): warning CS0649: Field 'DeformableMeshesOperationsService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsService.cs Line: 88) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(36,24): warning CS0649: Field 'RearviewDescriptor.canvasPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 36) Assets\simuzen\platform\systems\base\services\driverlicense\DriverLicenseService.cs(14,45): warning CS0649: Field 'DriverLicenseService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\driverlicense\DriverLicenseService.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(11,35): warning CS0649: Field 'ConfigurableInput.inputModules' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 11) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(14,35): warning CS0649: Field 'StartDiscovery.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 14) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(18,16): warning CS0649: Field 'LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(15,16): warning CS0649: Field 'LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(60,60): warning CS0649: Field 'SnowModifier.Sets._snowConeIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 506) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(45,25): warning CS0649: Field 'RearviewConfiguration.Sets._minFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 45) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(17,46): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 31) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(13,42): warning CS0649: Field 'PassengersSceneInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(11,48): warning CS0649: Field 'FurnitureAudioManager.mat' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(62,60): warning CS0649: Field 'SnowModifier.Sets._snowGlassIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 62) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\VehicleRigidbody.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(46,92): warning CS0067: The event 'DeformableTerrainService.TileModifiedMesh' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(14,38): warning CS0649: Field 'SpawnInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 14) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs(198,28): warning CS0649: Field 'TransformTweenBehaviour._eventTable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs Line: 198) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(64,20): warning CS0649: Field 'TrafficAudioManager.sirenType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 64) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(26,38): warning CS0649: Field 'VegetationService._dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 26) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(40,28): warning CS0649: Field 'PassengersService.networkMessageId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 40) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(44,40): warning CS0649: Field 'ReplaySnowPlowRecorder._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 44) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(10,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(30,23): warning CS0649: Field 'AquaplaningModifier._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 30) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(28,33): warning CS0649: Field 'DeformableTerrainService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 28) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(14,34): warning CS0649: Field 'HFsmPISessionButton._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(21,37): warning CS0649: Field 'OrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(35,47): warning CS0649: Field 'VehicleLightsSync.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(15,35): warning CS0649: Field 'OnTriggerChangeReverb.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(17,30): warning CS0649: Field 'MotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\PIDumperInitializer.cs(10,54): warning CS0649: Field 'PIDumperInitializer.deformableMeshesOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\PIDumperInitializer.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(66,22): warning CS0649: Field 'TrafficAudioManager.trafficType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 66) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(13,40): warning CS0649: Field 'UserVehiclePickup.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 13) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(13,36): warning CS0649: Field 'StartDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 13) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(15,36): warning CS0649: Field 'PITelemetryService.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(12,34): warning CS0649: Field 'ReplayRearviewsPlayer.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 12) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(109,29): warning CS0649: Field 'HUDConfigurationParametersData._userVehicleType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 109) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs(13,38): warning CS0649: Field 'BaseTrainingManagerStep.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(16,38): warning CS0649: Field 'SpawnInput.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 16) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(110,39): warning CS0649: Field 'LogicMinimap._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 110) Assets\simuzen\platform\hud\components\COM_InterludePopup.cs(14,48): warning CS0649: Field 'COM_InterludePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\COM_InterludePopup.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 513) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(10,42): warning CS0649: Field 'UserVehicleWindow.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(13,36): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(14,29): warning CS0649: Field 'MotorVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(15,35): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 28) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(183,16): warning CS0649: Field 'DeformableMeshZone._mesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 183) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(11,38): warning CS0649: Field 'PassengerFactoryInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(9,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(16,52): warning CS0649: Field 'BusStopManager.passengersManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(30,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(165,43): warning CS0649: Field 'HailModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 165) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(11,49): warning CS0649: Field 'UserVehicleWindow.spawnService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 11) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(30,44): warning CS0649: Field 'ReplaySceneService._pauseReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 30) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(34,35): warning CS0649: Field 'VehiclePerceptionController.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Ignition\IgnitionController.cs(18,38): warning CS0067: The event 'IgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Ignition\IgnitionController.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(93,146): warning CS0649: Field 'SnowModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 93) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(15,38): warning CS0649: Field 'RearviewDescriptor.rearviewCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(68,44): warning CS0649: Field 'SnowModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 68) Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs(18,53): warning CS0649: Field 'PassengersFlowStart.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(60,56): warning CS0649: Field 'DegradedAsphaltModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 60) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\PIDumperInitializer.cs(15,30): warning CS0649: Field 'PIDumperInitializer._rockUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\PIDumperInitializer.cs Line: 15) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(33,36): warning CS0649: Field 'TrainingManagerEditorSceneService._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 33) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(13,56): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 13) Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs(19,38): warning CS0649: Field 'LoginBioPopupPanel._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(11,45): warning CS0649: Field 'SnowplowNetPhysics.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 11) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(46,35): warning CS0649: Field 'TrafficVehiclePieceCollection._id' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 46) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(14,42): warning CS0649: Field 'InfractionService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(131,28): warning CS0649: Field 'DeformableMeshZone._tilePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 131) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 512) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(21,105): warning CS0649: Field 'IcyModifier._icyIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 21) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(15,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(10,36): warning CS0649: Field 'OpenBusDoorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 10) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(12,43): warning CS0649: Field 'VRWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Line: 12) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(18,49): warning CS0649: Field 'UserVehicle.vehicleSpawner' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(506,42): warning CS0067: The event 'TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 506) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(470,25): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 470) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(24,34): warning CS0649: Field 'VehicleDatabaseService.dataModelManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(22,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs(17,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\BaseFuelTank.cs(39,23): warning CS0649: Field 'BaseFuelTank.reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\BaseFuelTank.cs Line: 39) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs(18,40): warning CS0649: Field 'DeformableMeshesOperationsService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(11,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.daytime' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs(10,38): warning CS0649: Field 'SceneInjectPlugin.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Line: 10) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(25,58): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(58,29): warning CS0649: Field 'DebugTrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 58) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(13,36): warning CS0649: Field 'InfractionService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs(10,27): warning CS0649: Field 'WrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\ComponentExperimental\Gearbox.cs(9,35): warning CS0649: Field 'Gearbox.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\ComponentExperimental\Gearbox.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs(15,17): warning CS0649: Field 'OverturnInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(19,42): warning CS0649: Field 'ShadowTunnelTrigger.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 19) Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs(16,36): warning CS0649: Field 'HSCR_InGameScreen.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(22,42): warning CS0649: Field 'SceneAudioService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(47,34): warning CS0649: Field 'MiniMapService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 47) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(76,44): warning CS0649: Field 'SnowModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 76) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(13,33): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(18,40): warning CS0649: Field 'VehicleLightsController.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 18) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SceneryVisualCargoRepresentation.cs(12,33): warning CS0649: Field 'SceneryVisualCargoRepresentation.sandContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SceneryVisualCargoRepresentation.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(14,46): warning CS0649: Field 'HCOM_PI_Wind.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(16,29): warning CS0649: Field 'SensorController.speedometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(197,22): warning CS0649: Field 'HailModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 197) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(32,53): warning CS0649: Field 'PassengerFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 32) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs(73,44): warning CS0649: Field 'ReplayTrafficCrashRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Line: 73) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(97,134): warning CS0649: Field 'SnowModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 97) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SandManipulator.cs(87,26): warning CS0649: Field 'SandManipulator.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SandManipulator.cs Line: 87) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs(8,37): warning CS0649: Field 'PassengerCollider.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Line: 8) Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs(7,35): warning CS0649: Field 'InterchangeablePiece._availableOYD' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(24,40): warning CS0649: Field 'EventHistoryLogger.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(14,49): warning CS0649: Field 'NetworkPhysicsManager.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(13,43): warning CS0649: Field 'GlobalCameraService.vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(19,42): warning CS0649: Field 'DumperBucketAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 19) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(24,18): warning CS0649: Field 'EnumEventTable.Entry.enumValue' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 24) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(21,31): warning CS0649: Field 'TelemetryService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(25,28): warning CS0649: Field 'SensorController.vibration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\NoEngineFuelTank.cs(21,37): warning CS0649: Field 'NoEngineFuelTank.noiseGenerator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\NoEngineFuelTank.cs Line: 21) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(25,28): warning CS0649: Field 'MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Pickup\Chains.cs(8,42): warning CS0649: Field 'Chains.visualRight' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Pickup\Chains.cs Line: 8) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(22,55): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piLeavingSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs(14,32): warning CS0649: Field 'HCOM_PI_SpawnValue._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Line: 14) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(27,45): warning CS0649: Field 'VegetationWindow.vegetationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 27) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(14,18): warning CS0649: Field 'HUDVehicleData._keepHeatAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 14) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0649: Field 'BPBikeFailuresHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(52,33): warning CS0649: Field 'DebugTrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 52) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(16,24): warning CS0649: Field 'TrainingManagerSceneInstaller._createOnScenePanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(17,43): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(504,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 504) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(21,26): warning CS0649: Field 'GlobalOrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(9,40): warning CS0649: Field 'AlarmAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 9) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(36,34): warning CS0649: Field 'TrainingManagerEditorSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(52,56): warning CS0649: Field 'DegradedAsphaltModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 52) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\MiningParticleController.cs(25,33): warning CS0649: Field 'MiningParticleController._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\MiningParticleController.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(17,49): warning CS0649: Field 'TrafficService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(116,27): warning CS0649: Field 'DeformableMeshZone._limitHeightmap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 116) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(20,32): warning CS0649: Field 'VehiclePerceptionController.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(15,37): warning CS0649: Field 'WindAudioManager.enviromentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs(15,61): warning CS0649: Field 'ReplayDeformableTerrainPlayer._terrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(22,42): warning CS0649: Field 'EnvironmentService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 22) Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs(15,37): warning CS0649: Field 'MovementController.characterController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(178,36): warning CS0649: Field 'ReplayUserVehicleLightsRecorder.vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 178) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(29,33): warning CS0649: Field 'LeapVRTemporalWarping.provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 29) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(28,43): warning CS0649: Field 'ReplaySceneService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(42,42): warning CS0649: Field 'DeformableTerrainService._simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerEditorTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 42) Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs(9,40): warning CS0649: Field 'PlatformService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(25,32): warning CS0649: Field 'ScenesLocalizedData._trafficSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 25) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(30,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 30) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(27,62): warning CS0649: Field 'TMConfigMenu._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 27) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(16,30): warning CS0649: Field 'AssetBundleManager.loadManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 507) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event 'TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 519) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(14,41): warning CS0649: Field 'ParseExerciseAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(23,52): warning CS0649: Field 'VegetationService._pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(17,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 518) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(20,24): warning CS0649: Field 'GlobalOrchestratorFromList._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\NoEngineFuelTank.cs(16,23): warning CS0649: Field 'NoEngineFuelTank.accesoryFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\NoEngineFuelTank.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(30,49): warning CS0649: Field 'EnvironmentService._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Line: 8) Assets\simuzen\platform\installers\TrafficInstaller.cs(24,45): warning CS0649: Field 'TrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 19) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(28,32): warning CS0649: Field 'VehiclePerceptionController.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 28) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\FakeDeformableMeshesOperationService.cs(89,29): warning CS0067: The event 'FakeDeformableMeshesOperationService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\FakeDeformableMeshesOperationService.cs Line: 89) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field 'VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs(9,36): warning CS0649: Field 'TinesAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 500) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(18,16): warning CS0649: Field 'DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(23,37): warning CS0649: Field 'SceneryService._scenesData' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 23) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(10,27): warning CS0649: Field 'CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(11,49): warning CS0649: Field 'PIInfractionService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(13,41): warning CS0649: Field 'HCOM_PI_UserBehavior._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(11,49): warning CS0649: Field 'EnvironmentService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 11) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(16,43): warning CS0649: Field 'AssetsPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(11,41): warning CS0649: Field 'HCOM_IG_ObserverPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 11) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(17,42): warning CS0649: Field 'RewiredInputSystem.mapperList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(18,47): warning CS0649: Field 'EventHistoryLogger.localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 18) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(29,43): warning CS0649: Field 'ReplaySceneService._playReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 29) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(18,41): warning CS0649: Field 'GlobalOrchestratorFromList.globalServices' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 18) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(57,33): warning CS0649: Field 'ReplayGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 57) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(38,42): warning CS0649: Field 'ReplayTransformRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 38) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(17,35): warning CS0649: Field 'DataBusWriter.bus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 55) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(10,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(16,43): warning CS0649: Field 'EnvironmentInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 16) Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs(10,22): warning CS0649: Field 'HDES_InfoParam.m_value' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(28,38): warning CS0649: Field 'VehicleWiperManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(58,56): warning CS0649: Field 'DegradedAsphaltModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(11,46): warning CS0649: Field 'MapSystemInput.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 11) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,36): warning CS0649: Field 'AssetsPanelController._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(514,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 514) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(61,38): warning CS0649: Field 'bl_MiniMap.HitEffectAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 61) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(9,24): warning CS0649: Field 'LogicsModifier._configurationId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 9) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(46,24): warning CS0649: Field 'HUDVehicleData._inGameScreenVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(17,45): warning CS0649: Field 'EventHistoryLogger.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs(9,36): warning CS0649: Field 'ErrorPanelAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(28,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(24,88): warning CS0649: Field 'IcyModifier._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 24) Assets\simuzen\platform\systems\base\services\driverlicense\DriverLicenseService.cs(12,50): warning CS0067: The event 'DriverLicenseService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\driverlicense\DriverLicenseService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(164,46): warning CS0067: The event 'TrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 164) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(47,43): warning CS0649: Field 'SnowPlowInput.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 47) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs(12,49): warning CS0649: Field 'LocutionWindow.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Line: 12) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs(12,46): warning CS0649: Field 'Environment.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(169,46): warning CS0067: The event 'TrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 169) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(52,60): warning CS0649: Field 'SnowModifier.Sets._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 29) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(22,36): warning CS0649: Field 'HCOM_Results._eventHub' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs(11,23): warning CS0649: Field 'ForkliftHydraulicFailure.HydraulicEffectiveness' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs Line: 11) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(19,22): warning CS0649: Field 'HSCR_VehicleDashboard._isVrScreen' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 19) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(81,8): warning CS0649: Field 'BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 81) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsService.cs(90,42): warning CS0649: Field 'DeformableMeshesOperationsService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsService.cs Line: 90) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs(8,36): warning CS0649: Field 'PickupIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Line: 8) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(9,27): warning CS0649: Field 'CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(31,49): warning CS0649: Field 'DataBusWriter.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 31) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 34) Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs(8,36): warning CS0649: Field 'FakeInteropDecoratorInstaller.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(34,40): warning CS0649: Field 'OilModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 34) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(57,51): warning CS0649: Field 'RearviewConfiguration.Sets._lowVisibilitycullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 57) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field 'TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs(10,27): warning CS0649: Field 'UserVehicleBehaviourManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(12,41): warning CS0649: Field 'GlobalCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 12) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(27,41): warning CS0649: Field 'TrainingManagerEditorSceneService._spawnPointService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 27) Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(9,27): warning CS0649: Field 'MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(14,23): warning CS0649: Field 'PassengerServiceInput.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs(14,45): warning CS0649: Field 'HCOM_IG_InfractionsBar.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Line: 14) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(37,40): warning CS0649: Field 'TrainingManagerEditorSceneService._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 37) Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(40,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used (Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(32,50): warning CS0649: Field 'VehicleService.databaseService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(76,98): warning CS0649: Field 'RainyModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 76) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(138,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 138) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(40,22): warning CS0649: Field 'LogicsModifier._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 40) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(18,35): warning CS0649: Field 'VehicleInteriorManager.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 18) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(158,15): warning CS0649: Field 'HUDConfigurationParametersData._aSR' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 158) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(52,56): warning CS0649: Field 'IcyAdherentModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 52) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(13,38): warning CS0649: Field 'SetOcclusionScene.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 13) Assets\simuzen\platform\hud\elements\HFsmEventButton.cs(9,38): warning CS0649: Field 'HFsmEventButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BaseAudioManager.cs(11,43): warning CS0649: Field 'BaseAudioManager._startSpawnSignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BaseAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\MonoService.cs(12,40): warning CS0649: Field 'MonoService._serviceHelper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\MonoService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 512) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 29) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(8,43): warning CS0649: Field 'SceneVRService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 8) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(21,35): warning CS0649: Field 'DataBusWriter.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 21) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SceneryVisualCargoRepresentation.cs(19,28): warning CS0649: Field 'SceneryVisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SceneryVisualCargoRepresentation.cs Line: 19) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(38,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 38) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(17,66): warning CS0649: Field 'GlobalOrchestratorFromList.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs(26,27): warning CS0649: Field 'ForceFeedbackGUIFineTune.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Line: 26) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(23,54): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piClosedClosedSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 23) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(17,41): warning CS0649: Field 'TrainingManagerEditorCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(24,28): warning CS0649: Field 'CullingManager.manager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 24) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleMachinery.cs(22,44): warning CS0649: Field 'UserVehicleMachinery.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleMachinery.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(31,49): warning CS0649: Field 'VehicleService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(14,36): warning CS0649: Field 'SnowplowNetPhysics.productModel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 14) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(12,35): warning CS0649: Field 'RemoteFileService.remoteFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(193,27): warning CS0649: Field 'HailModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 193) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs(12,27): warning CS0649: Field 'MotorAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\CameraParentDescriptor.cs(5,22): warning CS0649: Field 'CameraParentDescriptor.CameraPivotParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\CameraParentDescriptor.cs Line: 5) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(200,17): warning CS0649: Field 'HailModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 200) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs(14,42): warning CS0649: Field 'Traffic.traffic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicUnsync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(16,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 16) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(26,38): warning CS0649: Field 'BackgroundKey._keyMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(11,42): warning CS0649: Field 'HCOM_PI_Bus.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 11) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(12,20): warning CS0649: Field 'InputRuntimeDebug.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(11,49): warning CS0649: Field 'RigidFrameHaulerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 159) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(44,39): warning CS0649: Field 'MiniMapService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 44) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(198,53): warning CS0649: Field 'HUDConfigurationParametersData._trafficObstacles' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 198) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(32,32): warning CS0649: Field 'VehiclePerceptionVehicleComponent.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 32) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(19,17): warning CS0649: Field 'SmoothFollow.rotationDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 19) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(41,27): warning CS0649: Field 'RearviewConfiguration.Sets._far' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 41) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(8,25): warning CS0649: Field 'BabelInputModule._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 8) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(16,37): warning CS0649: Field 'VehicleInteriorManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(13,31): warning CS0649: Field 'SensorController.accelerometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UnloadZoneChecker.cs(14,26): warning CS0649: Field 'UnloadZoneChecker.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UnloadZoneChecker.cs Line: 14) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(17,42): warning CS0649: Field 'UserVehicle.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 17) Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs(10,39): warning CS0649: Field 'IsReplayAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(10,27): warning CS0649: Field 'SensorController.timeMeter' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 502) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(11,40): warning CS0649: Field 'FrameRateService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 11) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(9,42): warning CS0649: Field 'TrafficWindow.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(18,40): warning CS0649: Field 'ShadowTunnelTrigger._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(38,56): warning CS0649: Field 'OilModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 38) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(36,29): warning CS0649: Field 'VehiclePerceptionVehicleComponent.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 36) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\StreamingFolder.cs(14,20): warning CS0649: Field 'StreamingFolder._relativePath' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\StreamingFolder.cs Line: 14) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(27,35): warning CS0649: Field 'TelemetryService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 27) Assets\simuzen\platform\installers\TrafficInstaller.cs(26,45): warning CS0649: Field 'TrafficInstaller._trainingManagerTrafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 26) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs(9,45): warning CS0649: Field 'SpawnTMStep.vehicleSpawner' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs Line: 9) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(21,17): warning CS0649: Field 'SmoothFollow.heightDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 21) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(170,33): warning CS0649: Field 'SMKTrafficSimpleCar._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 170) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(48,112): warning CS0649: Field 'SnowModifier.Sets._winterIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 48) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserCargoContainer.cs(15,24): warning CS0649: Field 'UserCargoContainer._rockContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserCargoContainer.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(17,41): warning CS0649: Field 'HCOM_PI_TrafficIntensity._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 17) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(178,18): warning CS0649: Field 'HUDConfigurationParametersData._inclinometer' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 178) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(27,44): warning CS0649: Field 'ReplaySceneService.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 27) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(17,41): warning CS0649: Field 'BusStopManager.busPassengers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(13,50): warning CS0649: Field 'PITelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(21,42): warning CS0649: Field 'VegetationService._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(14,47): warning CS0649: Field 'HCOM_IG_GoalsPanel.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(12,36): warning CS0649: Field 'WipersAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(17,38): warning CS0649: Field 'StatisticsService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(10,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(16,41): warning CS0649: Field 'ShadowTunnelTrigger.shadowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs(8,39): warning CS0649: Field 'LocalWindInput.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(499,39): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 499) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs(10,40): warning CS0649: Field 'StartExerciseAction._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs(55,23): warning CS0649: Field 'SnowPlow.rightBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs Line: 55) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(12,38): warning CS0649: Field 'SetOcclusionScene.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 12) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(29,38): warning CS0649: Field 'DataBusWriter.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Pickup\Chains.cs(9,38): warning CS0649: Field 'Chains.splashCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Pickup\Chains.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(12,36): warning CS0649: Field 'BlinkersAudioManager.dataBus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(11,27): warning CS0649: Field 'CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(13,37): warning CS0649: Field 'ReplayUserVehicleRotaryLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs(13,49): warning CS0649: Field 'HCOM_PI_PhysicsButton.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(10,37): warning CS0649: Field 'TrafficInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\BaseFuelTank.cs(10,22): warning CS0649: Field 'BaseFuelTank.fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\BaseFuelTank.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(11,36): warning CS0649: Field 'OpenBusDoorAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 11) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(13,49): warning CS0649: Field 'Locution.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 13) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(47,29): warning CS0649: Field 'DefaultConfiguration.m_overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 47) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field 'MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(15,35): warning CS0649: Field 'VehicleInteriorManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs(23,33): warning CS0649: Field 'WheelLoaderHydraulicRotationAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Line: 23) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(40,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._backWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 40) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(28,36): warning CS0649: Field 'FakeInteropService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(83,64): warning CS0649: Field 'SnowModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 83) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(16,26): warning CS0649: Field 'RemoteFileService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 16) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(33,18): warning CS0649: Field 'RearviewDescriptor.hasCanvas' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 33) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs(30,83): warning CS0067: The event 'DeformableMeshesOperationsService.TileModifiedTerrain' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 53) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs(14,42): warning CS0649: Field 'HCOM_IG_Timer._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\MiningParticleController.cs(22,29): warning CS0649: Field 'MiningParticleController._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\MiningParticleController.cs Line: 22) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(29,30): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadTypeList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 29) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(30,39): warning CS0649: Field 'TrainingManagerEditorSceneService._registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(56,60): warning CS0649: Field 'SnowModifier.Sets._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs(12,36): warning CS0649: Field 'SpeedLimitAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Line: 12) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(12,49): warning CS0649: Field 'AssetTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(21,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(8,24): warning CS0649: Field 'PassengerFactoryInstaller._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(25,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(10,20): warning CS0649: Field 'BikeAudioManager.SpeedInfo.speed' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0649: Field 'GIReadyPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs(11,49): warning CS0649: Field 'HCOM_PI_DistanceObstacles.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 508) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(20,32): warning CS0649: Field 'OrchestratorFromList.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 20) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(88,27): warning CS0649: Field 'LogicMinimap._dragCursorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 88) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(11,49): warning CS0649: Field 'SpawnpointTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 11) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(15,36): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.simulatorMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(20,46): warning CS0649: Field 'EventHistoryLogger.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(32,37): warning CS0649: Field 'PassengerDescriptor.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 32) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(12,29): warning CS0649: Field 'BikeAudioManager.SpeedInfo.audio' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(14,41): warning CS0649: Field 'StatisticsService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(29,39): warning CS0649: Field 'ScenesLocalizedData._postProcessingSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(12,42): warning CS0649: Field 'VehicleCollisionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 12) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(10,24): warning CS0649: Field 'GlobalInputInstaller.inputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 10) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs(33,22): warning CS0414: The field 'CamerasWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs Line: 33) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(19,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 37) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(20,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 20) Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs(12,17): warning CS0414: The field 'Infractions.logTag' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Line: 31) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(30,24): warning CS0414: The field 'LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 30) Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs(35,22): warning CS0414: The field 'DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs Line: 35) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(25,23): warning CS0414: The field 'VegetationWindow.fLargeObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 25) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,61): warning CS0414: The field 'LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs(9,23): warning CS0414: The field 'EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs Line: 9) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(26,27): warning CS0414: The field 'MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 26) Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs(9,21): warning CS0414: The field 'PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Machinery\ExcavatorLoader.cs(14,23): warning CS0414: The field 'ExcavatorLoader._minDisplacement' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Machinery\ExcavatorLoader.cs Line: 14) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs(10,24): warning CS0414: The field 'MaterialCreator.log' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(23,22): warning CS0414: The field 'EnvironmentRuntimeTool.daytimeSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 23) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,22): warning CS0414: The field 'LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(21,22): warning CS0414: The field 'EnvironmentRuntimeTool._init' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(22,22): warning CS0414: The field 'HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(21,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 21) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(45,21): warning CS0414: The field 'LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 45) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(79,24): warning CS0414: The field 'SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 79) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs(28,17): warning CS0414: The field 'SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs Line: 28) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(41,21): warning CS0414: The field 'LogicCamera.index' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 41) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(27,23): warning CS0414: The field 'RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Spreader\Spreader.cs Line: 9) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs Line: 32) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Mesh\DeformableMeshLODController.cs(60,22): warning CS0414: The field 'DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Mesh\DeformableMeshLODController.cs Line: 60) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Line: 14) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(22,21): warning CS0414: The field 'RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 22) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(31,16): warning CS0414: The field 'PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\BackhoeLoaderInput.cs(12,22): warning CS0414: The field 'BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\BackhoeLoaderInput.cs Line: 12) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(26,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(18,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(39,23): warning CS0414: The field 'SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 39) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(23,16): warning CS0414: The field 'LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(16,22): warning CS0414: The field 'DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(25,22): warning CS0414: The field 'EnvironmentRuntimeTool.intensitySendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 25) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs(42,16): warning CS0414: The field 'HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Line: 42) Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs(22,16): warning CS0414: The field 'GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(24,22): warning CS0414: The field 'EnvironmentRuntimeTool.weatherSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 24) Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs(12,17): warning CS0414: The field 'StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(17,17): warning CS0414: The field 'FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 17) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(18,22): warning CS0414: The field 'RearviewsWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(13,18): warning CS0414: The field 'AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,44): warning CS0414: The field 'LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 27) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SandContainer.cs(84,16): warning CS0414: The field 'SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SandContainer.cs Line: 84) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(38,23): warning CS0414: The field 'SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 38) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Mesh\DeformableMeshLODController.cs(43,23): warning CS0414: The field 'DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Mesh\DeformableMeshLODController.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(25,22): warning CS0414: The field 'MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 25) Assets\simuzen\CommonTools\CullingSystem\System\CullingBakeDebugger.cs(17,22): warning CS0414: The field 'CullingBakeDebugger.prevDebug' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\CullingSystem\System\CullingBakeDebugger.cs Line: 17) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(24,23): warning CS0414: The field 'VegetationWindow.fObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 24) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs(29,18): warning CS0414: The field 'DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs Line: 29) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Line: 26) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(27,22): warning CS0414: The field 'RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 27) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(13,22): warning CS0414: The field 'ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 13) Assets\simuzen\platform\legacy\ws\WS.cs(145,35): warning CS0414: The field 'WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 145) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(25,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 25) Assets\simuzen\platform\legacy\ws\WS.cs(143,35): warning CS0414: The field 'WS.m_SleepTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 143) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(17,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The field 'VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 22) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(22,16): warning CS0414: The field 'DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 22) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(31,24): warning CS0414: The field 'TMConfigMenu.id' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 31) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(27,16): warning CS0414: The field 'EX5500FailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Line: 27) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The field 'TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 94) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs(46,16): warning CS0414: The field 'HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs Line: 46) Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs(27,18): warning CS0414: The field 'LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs Line: 27) Assets\simuzen\CommonTools\Obi\Scripts\Attributes\VisibleIf.cs(15,22): warning CS0414: The field 'VisibleIf.eventMethodInfo' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\Obi\Scripts\Attributes\VisibleIf.cs Line: 15) Assets\simuzen\CommonTools\Obi\Scripts\Attributes\VisibleIf.cs(16,21): warning CS0414: The field 'VisibleIf.fieldInfo' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\Obi\Scripts\Attributes\VisibleIf.cs Line: 16) Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs(58,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs Line: 58) Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs(30,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs Line: 30) DisplayProgressbar: Building Player System memory in use before: 1.04 GB. System memory in use after: 1.05 GB. Unloading 273 unused Assets to reduce memory usage. Loaded Objects now: 40818. Total: 4406.964900 ms (FindLiveObjects: 12.090300 ms CreateObjectMapping: 6.096900 ms MarkObjects: 4385.491600 ms DeleteObjects: 3.284700 ms) System memory in use before: 1.04 GB. System memory in use after: 1.04 GB. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 40800. Total: 4383.843600 ms (FindLiveObjects: 13.907000 ms CreateObjectMapping: 6.547300 ms MarkObjects: 4362.611500 ms DeleteObjects: 0.776300 ms) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 327 unused Assets to reduce memory usage. Loaded Objects now: 40799. Total: 4306.369900 ms (FindLiveObjects: 7.551200 ms CreateObjectMapping: 4.947500 ms MarkObjects: 4289.077400 ms DeleteObjects: 4.792900 ms) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 40768. Total: 4482.251100 ms (FindLiveObjects: 7.744200 ms CreateObjectMapping: 5.647200 ms MarkObjects: 4467.930900 ms DeleteObjects: 0.927600 ms) System memory in use before: 1.05 GB. System memory in use after: 1.05 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 40768. Total: 4456.608600 ms (FindLiveObjects: 9.554400 ms CreateObjectMapping: 6.850900 ms MarkObjects: 4439.444200 ms DeleteObjects: 0.757700 ms) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 40712. Total: 4414.829300 ms (FindLiveObjects: 8.137600 ms CreateObjectMapping: 5.664700 ms MarkObjects: 4399.451500 ms DeleteObjects: 1.574100 ms) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 40684. Total: 4564.065200 ms (FindLiveObjects: 8.622700 ms CreateObjectMapping: 5.657600 ms MarkObjects: 4548.942100 ms DeleteObjects: 0.841600 ms) System memory in use before: 1.05 GB. System memory in use after: 1.06 GB. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 40674. Total: 4469.730700 ms (FindLiveObjects: 7.933400 ms CreateObjectMapping: 5.576600 ms MarkObjects: 4455.551300 ms DeleteObjects: 0.668500 ms) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 40638. Total: 4462.928800 ms (FindLiveObjects: 7.731700 ms CreateObjectMapping: 10.603700 ms MarkObjects: 4443.607800 ms DeleteObjects: 0.984500 ms) System memory in use before: 1.06 GB. System memory in use after: 1.06 GB. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 40638. Total: 4472.046000 ms (FindLiveObjects: 9.900500 ms CreateObjectMapping: 7.463200 ms MarkObjects: 4453.696300 ms DeleteObjects: 0.984900 ms) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 204 unused Assets to reduce memory usage. Loaded Objects now: 40637. Total: 4396.978500 ms (FindLiveObjects: 8.992000 ms CreateObjectMapping: 5.908100 ms MarkObjects: 4375.389000 ms DeleteObjects: 6.688100 ms) System memory in use before: 1.07 GB. System memory in use after: 1.08 GB. Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 40609. Total: 4348.173200 ms (FindLiveObjects: 7.886400 ms CreateObjectMapping: 5.534300 ms MarkObjects: 4333.676300 ms DeleteObjects: 1.075100 ms) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 40609. Total: 4472.442600 ms (FindLiveObjects: 8.211800 ms CreateObjectMapping: 5.303900 ms MarkObjects: 4457.960900 ms DeleteObjects: 0.964800 ms) System memory in use before: 1.08 GB. System memory in use after: 1.08 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 40609. Total: 4497.933900 ms (FindLiveObjects: 7.658600 ms CreateObjectMapping: 5.119500 ms MarkObjects: 4484.752400 ms DeleteObjects: 0.402300 ms) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 292 unused Assets to reduce memory usage. Loaded Objects now: 40545. Total: 4219.449800 ms (FindLiveObjects: 8.819900 ms CreateObjectMapping: 5.994000 ms MarkObjects: 4197.011900 ms DeleteObjects: 7.622300 ms) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 40490. Total: 4292.255300 ms (FindLiveObjects: 7.518700 ms CreateObjectMapping: 4.866600 ms MarkObjects: 4278.578400 ms DeleteObjects: 1.290500 ms) System memory in use before: 1.09 GB. System memory in use after: 1.09 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 40488. Total: 4329.669100 ms (FindLiveObjects: 8.020200 ms CreateObjectMapping: 6.474200 ms MarkObjects: 4314.731000 ms DeleteObjects: 0.442600 ms) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 40438. Total: 4355.905300 ms (FindLiveObjects: 7.458200 ms CreateObjectMapping: 4.906100 ms MarkObjects: 4342.044800 ms DeleteObjects: 1.495000 ms) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 191 unused Assets to reduce memory usage. Loaded Objects now: 40438. Total: 4390.963000 ms (FindLiveObjects: 10.343400 ms CreateObjectMapping: 7.311700 ms MarkObjects: 4370.487800 ms DeleteObjects: 2.819100 ms) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 40438. Total: 4526.451100 ms (FindLiveObjects: 7.913500 ms CreateObjectMapping: 5.648400 ms MarkObjects: 4511.751900 ms DeleteObjects: 1.136100 ms) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 40418. Total: 4296.804200 ms (FindLiveObjects: 8.951000 ms CreateObjectMapping: 12.503900 ms MarkObjects: 4274.617700 ms DeleteObjects: 0.730400 ms) System memory in use before: 1.10 GB. System memory in use after: 1.10 GB. Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 40418. Total: 4319.296400 ms (FindLiveObjects: 11.641300 ms CreateObjectMapping: 11.312700 ms MarkObjects: 4293.770900 ms DeleteObjects: 2.570000 ms) System memory in use before: 1.12 GB. System memory in use after: 1.12 GB. Unloading 516 unused Assets to reduce memory usage. Loaded Objects now: 40418. Total: 4284.104300 ms (FindLiveObjects: 9.125100 ms CreateObjectMapping: 5.069500 ms MarkObjects: 4261.644700 ms DeleteObjects: 8.263800 ms) Sprite GCP_n4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_background_night matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_background_night matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Backgroundnight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Backgroundnight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_NivelAceite matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_NivelAceite matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite IG_MaxSpeedVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite IG_MaxSpeedVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_automatico matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_automatico matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ControlEstabilidad_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ControlEstabilidad_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Rueda matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Rueda matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloLuces matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloLuces matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_A matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_A matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_IntermitenteIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_IntermitenteIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_SteeringSystemFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_SteeringSystemFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Antiniebladelantera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Antiniebladelantera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LucesCruce matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LucesCruce matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoFuel2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoFuel2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_BloqueoDiferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_BloqueoDiferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n- matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n- matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite IG_DialVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite IG_DialVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Freno matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Freno matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloMotorIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloMotorIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_nPoint matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_nPoint matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoOil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoOil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_4H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_4H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_EmbragueRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_EmbragueRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_M matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_M matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_HandbreakFail matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_HandbreakFail matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ControlEstabilidad matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ControlEstabilidad matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_RoturaSuspension matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_RoturaSuspension matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Dial1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Dial1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloDireccion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloDireccion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_guion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_guion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite IG_2PixelBackground matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite IG_2PixelBackground matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LucesCarretera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LucesCarretera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite IG_BackgroundVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite IG_BackgroundVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_SinCombustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_SinCombustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_EspejoDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_EspejoDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_HandbreakFailIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_HandbreakFailIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_TemperaturaRefrigerante matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_TemperaturaRefrigerante matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Backgroundday matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Backgroundday matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite IG_VehicleVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite IG_VehicleVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_CristalRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_CristalRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloFrenos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloFrenos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_background_day matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_background_day matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Background matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Background matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_2H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_2H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LucesPosición matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LucesPosición matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_IntermitenteDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_IntermitenteDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_CalentadoresGasoil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_CalentadoresGasoil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ABS_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ABS_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Barro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Barro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_4L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_4L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_manual matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_manual matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_EspejoIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_EspejoIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_punto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_punto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_TractionWarningLight_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_TractionWarningLight_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_SuspensionFaillure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_SuspensionFaillure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_SupensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_SupensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Cinturon matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Cinturon matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_SuspensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_SuspensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_LowTirePressureIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_LowTirePressureIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Antinieblatrasera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Antinieblatrasera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_- matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_- matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Pinchazo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Pinchazo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Diferencial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Diferencial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Combustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Combustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LuzFundida matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LuzFundida matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_nPoint matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_nPoint matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ESP_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ESP_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Backgroundnight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Backgroundnight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_DesalioneacionRuedas matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_DesalioneacionRuedas matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Averias matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Averias matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Diferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Diferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_nPoints matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_nPoints matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_PresionNeumaticos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_PresionNeumaticos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloMotor matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloMotor matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_OffTractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_OffTractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_TractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_TractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Opening scene 'Assets/simuzen/scenes/StartingScene.unity' Load scene 'Assets/simuzen/scenes/StartingScene.unity' time: 0.067000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 4397 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.03 GB. System memory in use after: 1.03 GB. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 40481. Total: 4366.530700 ms (FindLiveObjects: 17.578000 ms CreateObjectMapping: 11.997300 ms MarkObjects: 4335.886100 ms DeleteObjects: 1.067400 ms) Sprite 4x4P_NivelAceite matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_automatico matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ControlEstabilidad_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Rueda matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_IntermitenteIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Antiniebladelantera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LucesCruce matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_BloqueoDiferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Freno matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloMotorIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_4H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_EmbragueRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ControlEstabilidad matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_guion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LucesCarretera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_TemperaturaRefrigerante matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Background matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_2H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LucesPosición matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_IntermitenteDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_CalentadoresGasoil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_4L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_manual matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_punto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Cinturon matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_SuspensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Antinieblatrasera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Pinchazo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Diferencial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Combustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LuzFundida matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Backgroundnight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Diferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_PresionNeumaticos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloLuces matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_RoturaSuspension matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloDireccion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_SinCombustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_EspejoDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_CristalRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloFrenos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ABS_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Barro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_EspejoIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_DesalioneacionRuedas matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Averias matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloMotor matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Backgroundnight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_SteeringSystemFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoOil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_HandbreakFail matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Dial1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_HandbreakFailIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Backgroundday matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_TractionWarningLight_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_SuspensionFaillure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_LowTirePressureIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_TractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoFuel2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_OffTractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_background_night matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_A matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_M matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_background_day matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_SupensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_- matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ESP_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_nPoint matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite IG_MaxSpeedVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n- matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite IG_DialVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite IG_2PixelBackground matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite IG_BackgroundVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite IG_VehicleVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_nPoint matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_n7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite TP_nPoints matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Launched and connected shader compiler UnityShaderCompiler.exe after 0.23 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds DisplayProgressbar: Compiling shader variants DisplayProgressbar: Building Player Opening scene 'Assets/simuzen/scenes/SimulationScene.unity' Load scene 'Assets/simuzen/scenes/SimulationScene.unity' time: 0.046500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 3815 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader System memory in use before: 2.93 GB. System memory in use after: 2.86 GB. Unloading 78748 unused Assets to reduce memory usage. Loaded Objects now: 48846. Total: 4935.039700 ms (FindLiveObjects: 42.744900 ms CreateObjectMapping: 30.233900 ms MarkObjects: 4689.640200 ms DeleteObjects: 172.419300 ms) Hashing assets (1 files)... 0.012 seconds file read: 0.000 seconds (0.061 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/camera/templates/LogicCameraTemplate.prefab - GUID: 10e5643b9955de04f88aee3e9c5450aa... done. [Time: 198.725600 ms] Script Compilation Pipeline Post Process Assets time: 0.000069s Assembly Updater Post Process Assets time: 0.000288s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.27 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.33 ms. Hashing assets (1 files)... 0.026 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.023 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 823.296000 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000258s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 29.65 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.82 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 751.173800 ms] Script Compilation Pipeline Post Process Assets time: 0.000023s Assembly Updater Post Process Assets time: 0.000300s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 19.35 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.34 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 793.256200 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000278s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 14.10 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 823.888400 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000256s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.07 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.29 ms. Hashing assets (1 files)... 0.005 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 813.944300 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000253s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 13.86 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.40 ms. Hashing assets (1 files)... 0.005 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 755.824500 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000239s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.01 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 804.956200 ms] Script Compilation Pipeline Post Process Assets time: 0.000036s Assembly Updater Post Process Assets time: 0.000695s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.24 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.005 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 739.540800 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000270s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 25.55 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 702.938000 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000275s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.13 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 862.518800 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000287s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 16.06 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 811.188300 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000257s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.14 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.30 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 940.812000 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000261s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.44 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 780.534400 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000273s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.18 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 727.399100 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000259s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.04 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 734.802400 ms] Script Compilation Pipeline Post Process Assets time: 0.000041s Assembly Updater Post Process Assets time: 0.000247s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 11.77 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 714.502400 ms] Script Compilation Pipeline Post Process Assets time: 0.000021s Assembly Updater Post Process Assets time: 0.000256s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 14.66 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 835.371400 ms] Script Compilation Pipeline Post Process Assets time: 0.000038s Assembly Updater Post Process Assets time: 0.001177s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.02 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 786.708600 ms] Script Compilation Pipeline Post Process Assets time: 0.000022s Assembly Updater Post Process Assets time: 0.000557s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.00 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 808.366300 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000236s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 13.25 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.29 ms. Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 748.077200 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000253s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.16 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.35 ms. Hashing assets (1 files)... 0.005 seconds file read: 0.002 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 732.044000 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000245s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.07 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.29 ms. Hashing assets (1 files)... 0.005 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 782.204800 ms] Script Compilation Pipeline Post Process Assets time: 0.000021s Assembly Updater Post Process Assets time: 0.000259s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.14 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.30 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 834.815300 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000250s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.20 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.37 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 777.145400 ms] Script Compilation Pipeline Post Process Assets time: 0.000032s Assembly Updater Post Process Assets time: 0.000286s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.05 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 769.912400 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000253s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 26.54 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.33 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 763.554200 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000242s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.28 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 793.705800 ms] Script Compilation Pipeline Post Process Assets time: 0.000038s Assembly Updater Post Process Assets time: 0.000686s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.11 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 942.683800 ms] Script Compilation Pipeline Post Process Assets time: 0.000021s Assembly Updater Post Process Assets time: 0.000258s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.21 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 840.862900 ms] Script Compilation Pipeline Post Process Assets time: 0.000027s Assembly Updater Post Process Assets time: 0.000268s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.13 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 776.577200 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000241s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.19 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.002 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 727.304000 ms] Script Compilation Pipeline Post Process Assets time: 0.000033s Assembly Updater Post Process Assets time: 0.000272s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.42 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 775.416800 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000287s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.19 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.34 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 828.113600 ms] Script Compilation Pipeline Post Process Assets time: 0.000021s Assembly Updater Post Process Assets time: 0.000280s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.00 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.30 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 761.189800 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000265s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 28.34 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.65 ms. Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.006 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 822.509400 ms] Script Compilation Pipeline Post Process Assets time: 0.000021s Assembly Updater Post Process Assets time: 0.000308s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.05 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 850.760300 ms] Script Compilation Pipeline Post Process Assets time: 0.000026s Assembly Updater Post Process Assets time: 0.000344s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.15 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 803.256500 ms] Script Compilation Pipeline Post Process Assets time: 0.000021s Assembly Updater Post Process Assets time: 0.000297s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.55 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 903.776500 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000295s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.07 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 758.601600 ms] Script Compilation Pipeline Post Process Assets time: 0.000027s Assembly Updater Post Process Assets time: 0.000516s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.12 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.32 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 717.591300 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000244s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.27 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.011 seconds file read: 0.000 seconds (0.015 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/camera/templates/TrainingManagerCameraTemplate.prefab - GUID: 24a7810c37df2174d99754cccb38785e... done. [Time: 520.936700 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000247s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.26 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.061 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/camera/templates/LogicCameraTemplate.prefab - GUID: 10e5643b9955de04f88aee3e9c5450aa... done. [Time: 140.987600 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000276s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 19.83 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.39 ms. Hashing assets (1 files)... 0.005 seconds file read: 0.002 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 808.670700 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000282s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 24.43 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.31 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 810.941300 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000244s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 19.08 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.42 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 786.676400 ms] Script Compilation Pipeline Post Process Assets time: 0.000036s Assembly Updater Post Process Assets time: 0.000619s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 11.99 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.30 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 792.887300 ms] Script Compilation Pipeline Post Process Assets time: 0.000023s Assembly Updater Post Process Assets time: 0.000380s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.47 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 745.575800 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000245s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.15 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 760.136100 ms] Script Compilation Pipeline Post Process Assets time: 0.000022s Assembly Updater Post Process Assets time: 0.000263s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.22 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.30 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 771.409600 ms] Script Compilation Pipeline Post Process Assets time: 0.000021s Assembly Updater Post Process Assets time: 0.000300s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.00 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.31 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 750.199700 ms] Script Compilation Pipeline Post Process Assets time: 0.000027s Assembly Updater Post Process Assets time: 0.000356s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 13.31 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.29 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 827.210600 ms] Script Compilation Pipeline Post Process Assets time: 0.000022s Assembly Updater Post Process Assets time: 0.000347s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.88 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 753.382900 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000287s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 15.26 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.35 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 868.359000 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000247s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 17.49 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.39 ms. Hashing assets (1 files)... 0.005 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 717.742600 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000273s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.49 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.30 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 781.460000 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000304s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 22.77 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.35 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 718.168400 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000272s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.70 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.005 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 809.369300 ms] Script Compilation Pipeline Post Process Assets time: 0.000023s Assembly Updater Post Process Assets time: 0.000311s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.62 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.35 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 784.805600 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000248s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.42 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 831.526300 ms] Script Compilation Pipeline Post Process Assets time: 0.000024s Assembly Updater Post Process Assets time: 0.000265s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 16.47 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.29 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 810.457500 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000251s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.56 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 742.053200 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000252s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.37 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 763.058600 ms] Script Compilation Pipeline Post Process Assets time: 0.000021s Assembly Updater Post Process Assets time: 0.000260s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.10 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.31 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 726.611000 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000245s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 27.28 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 854.741900 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000278s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 13.07 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 827.979000 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000255s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.81 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 785.240800 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000286s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.56 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 847.540200 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000254s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.56 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.30 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 771.987300 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000262s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 30.36 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.69 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 756.113500 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000296s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.17 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 948.754200 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000244s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.04 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 822.263900 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000254s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.17 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 867.999800 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000251s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 28.24 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.70 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 791.173500 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000329s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 21.93 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.70 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 740.833100 ms] Script Compilation Pipeline Post Process Assets time: 0.000045s Assembly Updater Post Process Assets time: 0.000260s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.91 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 779.202000 ms] Script Compilation Pipeline Post Process Assets time: 0.000021s Assembly Updater Post Process Assets time: 0.000255s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 18.65 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.34 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 800.180000 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000304s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 17.37 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.37 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 756.606500 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000248s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.17 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 712.556700 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000257s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.26 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 765.587400 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000253s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 14.07 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.30 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 891.191600 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000265s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.15 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 790.981100 ms] Script Compilation Pipeline Post Process Assets time: 0.000022s Assembly Updater Post Process Assets time: 0.000301s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.52 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (0.668 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 822.381500 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000286s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.70 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.44 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.015 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/camera/templates/TrainingManagerCameraTemplate.prefab - GUID: 24a7810c37df2174d99754cccb38785e... done. [Time: 293.550000 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000275s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.54 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.28 ms. DisplayProgressbar: Compiling shader variants DisplayProgressbar: Building Player Opening scene 'Assets/simuzen/scenes/EmptyScene.unity' Load scene 'Assets/simuzen/scenes/EmptyScene.unity' time: 0.061300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 483 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 2.29 GB. System memory in use after: 2.25 GB. Unloading 6098 unused Assets to reduce memory usage. Loaded Objects now: 42992. Total: 4423.232000 ms (FindLiveObjects: 20.542700 ms CreateObjectMapping: 12.889800 ms MarkObjects: 4360.490800 ms DeleteObjects: 29.306400 ms) Created GICache directory at C:/Users/Jenkins/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.105s, timestamps: [57231.705 - 57231.810] [00:00:06] Enlighten: Precompute started. [PathTracer] Issuing atlassing job. Atlas hash: bc06a9703e5ae257241f86e6e5e9cb62, width: 1024, height: 1024 Setting up 4 worker threads for Enlighten. Thread -> id: 2e30 -> priority: 1 Thread -> id: 1934 -> priority: 1 Thread -> id: 29d8 -> priority: 1 Thread -> id: 2884 -> priority: 1 [00:00:06] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.08s wallclock) [PathTracer] Integrated atlassing. Atlas hash: bc06a9703e5ae257241f86e6e5e9cb62 -> Atlas count: 0 -> Instance count: 0 -> Estimated texel count: 0.000M. [00:00:06] Enlighten: Finished 1 Tetrahedralize Probes job (0.04s execute, 0.00s integrate, 0.04s wallclock) [00:00:06] Enlighten: Precompute took 0.148476 seconds. Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date. [00:00:06] Enlighten: Bake started. [PathTracer][LP] Issuing deduplication and tetrahedralization job. Combined: 80257199cfa681a16be5e09b3c2208f4, tetrahedralized probes: 00000000000000000000000000000000, non-tetrahedralized probes: 00000000000000000000000000000000, dependencies: 00000000000000000000000000000000 [PathTracer][LP] Integrating deduplicated and tetrahedralized probes for hash 80257199cfa681a16be5e09b3c2208f4. [PathTracer] Common reset. [PathTracer] Lightmap reset. [PathTracer][LP] Light probes reset. [PathTracer][CB] Custom bakes reset. [PathTracer] building lightmap data asset. [PathTracer] m_Clear = false; gi::BakeBackendSwitch: Clear() active clients. [EnlightenBakeManager] m_Clear = false; [PathTracer] building lightmap data asset. [PathTracer] m_Clear = false; gi::BakeBackendSwitch: switching bake backend from 3 to 0. [PathTracer] building lightmap data asset. [00:00:06] Enlighten: Finished 2 Bake Runtime jobs (0.56s execute, 0.00s integrate, 0.57s wallclock) [00:00:06] Enlighten: Bake took 0.568277 seconds. [00:00:06] Enlighten: LightingDataAsset started. > Collecting Enlighten data Opening scene 'Assets/simuzen/tm/Scenes/TrainingManagerStartScene.unity' Load scene 'Assets/simuzen/tm/Scenes/TrainingManagerStartScene.unity' time: 0.082900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Initialized touch support. [00:00:01] Enlighten: LightingDataAsset took 2.073273 seconds. Cancelled, so not done yet. System memory in use before: 2.16 GB. System memory in use after: 2.16 GB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 45442. Total: 4569.573900 ms (FindLiveObjects: 19.083200 ms CreateObjectMapping: 10.364600 ms MarkObjects: 4539.720200 ms DeleteObjects: 0.404000 ms) Mono dependencies included in the build Dependency assembly - DOTween.dll Dependency assembly - DOTween43.dll Dependency assembly - DOTween46.dll Dependency assembly - DOTween50.dll Dependency assembly - DynamicWaterNativeWrapper.dll Dependency assembly - LeapCSharp.NET3.5.dll Dependency assembly - Sirenix.Serialization.dll Dependency assembly - Sirenix.Utilities.dll Dependency assembly - Sirenix.OdinInspector.Attributes.dll Dependency assembly - Sirenix.Serialization.Config.dll Dependency assembly - CTNAudio.dll Dependency assembly - RTVoiceUWPBridge.dll Dependency assembly - Rewired_Core.dll Dependency assembly - Rewired_Linux_Lib.dll Dependency assembly - Rewired_OSX_Lib.dll Dependency assembly - Rewired_Windows.dll Dependency assembly - Rewired_Windows_Lib.dll Dependency assembly - Ookii.Dialogs.dll Dependency assembly - System.Windows.Forms.dll Dependency assembly - PlayMaker.dll Dependency assembly - ConditionalExpression.dll Dependency assembly - DynadvertDLL.dll Dependency assembly - I18N.West.dll Dependency assembly - I18N.dll Dependency assembly - Ionic.Zip.dll Dependency assembly - Mono.Data.Sqlite.dll Dependency assembly - Mono.Data.SqliteClient.dll Dependency assembly - Mono.Data.dll Dependency assembly - ProSimuladorDLL.dll Dependency assembly - SMKCOM.dll Dependency assembly - SMKcerberusSRA.dll Dependency assembly - SMKsocratesCOMDLL.dll Dependency assembly - systemCheckDLL.dll Dependency assembly - System.Drawing.dll Dependency assembly - InputSimulator.dll Dependency assembly - Accessibility.dll Dependency assembly - System.Runtime.dll Dependency assembly - Mono.Posix.dll Dependency assembly - Mono.Security.dll Dependency assembly - Mono.WebBrowser.dll Dependency assembly - Novell.Directory.Ldap.dll Dependency assembly - System.ComponentModel.Composition.dll Dependency assembly - System.ComponentModel.DataAnnotations.dll Dependency assembly - System.Configuration.dll Dependency assembly - System.Core.dll Dependency assembly - System.Data.dll Dependency assembly - System.Design.dll Dependency assembly - System.DirectoryServices.dll Dependency assembly - System.Drawing.Design.dll Dependency assembly - System.EnterpriseServices.dll Dependency assembly - System.Numerics.dll Dependency assembly - System.Runtime.Serialization.Formatters.Soap.dll Dependency assembly - System.Runtime.Serialization.dll Dependency assembly - System.Security.dll Dependency assembly - System.ServiceModel.Internals.dll Dependency assembly - System.Transactions.dll Dependency assembly - System.Web.ApplicationServices.dll Dependency assembly - System.Web.Services.dll Dependency assembly - System.Web.dll Dependency assembly - System.Xml.Linq.dll Dependency assembly - System.Xml.dll Dependency assembly - System.dll Dependency assembly - mscorlib.dll Dependency assembly - UnityEngine.UI.dll Dependency assembly - UnityEngine.Networking.dll Dependency assembly - UnityEngine.Timeline.dll Dependency assembly - UnityEngine.SpatialTracking.dll Dependency assembly - Assembly-CSharp.dll Dependency assembly - LightingTools.LightProbesVolumes.dll Dependency assembly - Obi.dll Dependency assembly - SpracheAssembly.dll Dependency assembly - Unity.Analytics.DataPrivacy.dll Dependency assembly - Unity.Burst.dll Dependency assembly - Unity.Collections.dll Dependency assembly - Unity.Jobs.dll Dependency assembly - Unity.Mathematics.dll Dependency assembly - Unity.Postprocessing.Runtime.dll Dependency assembly - Unity.TextMeshPro.dll Dependency assembly - ZFBrowser.dll Dependency assembly - System.Runtime.CompilerServices.Unsafe.dll [System.Windows.Forms.dll] StandaloneWindows64 UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogWarningFormat(String, Object[]) UnityEditor.BuildVerifier:VerifyBuildInternal(BuildTarget, String) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildVerifier.cs:53) UnityEditor.BuildVerifier:VerifyBuild(BuildTarget, String) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildVerifier.cs:74) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) C:\Users\Jenkins\.jenkins\workspace\Simuzen\simuzen_dev\Library\PackageCache\com.unity.burst@0.2.4-preview.37\.Runtime\bcl.exe exited after 24605 ms. - - 0 - 0 Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 2.19 GB. System memory in use after: 2.20 GB. Unloading 1419 unused Assets to reduce memory usage. Loaded Objects now: 42994. Total: 4469.511700 ms (FindLiveObjects: 10.722800 ms CreateObjectMapping: 8.274300 ms MarkObjects: 4447.597700 ms DeleteObjects: 2.915000 ms) [EnlightenBakeManager] m_Clear = false; Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 2.19 GB. System memory in use after: 2.20 GB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 43054. Total: 4671.808500 ms (FindLiveObjects: 17.980100 ms CreateObjectMapping: 13.088300 ms MarkObjects: 4640.283600 ms DeleteObjects: 0.455000 ms) WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader. Unloading 243 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 2.28 GB. System memory in use after: 2.20 GB. Unloading 128 unused Assets to reduce memory usage. Loaded Objects now: 43042. Total: 4448.946300 ms (FindLiveObjects: 14.774200 ms CreateObjectMapping: 10.716400 ms MarkObjects: 4337.019800 ms DeleteObjects: 86.434100 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard (Specular setup)' in 8.07s d3d11 (total internal programs: 1018, unique: 902) Compressed shader 'Standard (Specular setup)' on d3d11 from 3.40MB to 0.35MB Compiled shader 'Standard' in 22.84s d3d11 (total internal programs: 3004, unique: 2718) Compressed shader 'Standard' on d3d11 from 10.58MB to 1.13MB Compiled shader 'Nature/SpeedTree' in 39.73s d3d11 (total internal programs: 2440, unique: 2422) Compressed shader 'Nature/SpeedTree' on d3d11 from 14.85MB to 1.83MB Compiled shader 'Nature/SpeedTree Billboard' in 14.26s d3d11 (total internal programs: 802, unique: 777) Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 3.09MB to 0.24MB Compiled shader 'Deprecated/SMK/Common' in 2.23s d3d11 (total internal programs: 126, unique: 126) Compiled shader 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow' in 8.04s d3d11 (total internal programs: 376, unique: 376) Shader error in 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow': maximum ps_4_0 sampler register index (16) exceeded at line 103 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LOD_FADE_CROSSFADE Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: NatureManufacture Shaders/Trees/Tree Bark Specular Snow Line: 103) Shader error in 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow': maximum ps_5_0 sampler register index (16) exceeded at line 103 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LOD_FADE_CROSSFADE PROCEDURAL_INSTANCING_ON GPU_FRUSTUM_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: NatureManufacture Shaders/Trees/Tree Bark Specular Snow Line: 103) Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow' on d3d11 from 2.55MB to 0.21MB Compiled shader 'Deprecated/SMK/Common_Metallic' in 3.02s d3d11 (total internal programs: 150, unique: 150) Compiled shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' in 1.92s d3d11 (total internal programs: 100, unique: 100) Compressed shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' on d3d11 from 1.64MB to 0.23MB Compiled shader 'AwesomeTechnologies/Billboards/GroupBillboardsSpecular' in 6.95s d3d11 (total internal programs: 384, unique: 384) Compressed shader 'AwesomeTechnologies/Billboards/GroupBillboardsSpecular' on d3d11 from 2.43MB to 0.22MB Compiled shader 'CTS/CTS Terrain Shader Advanced LOD' in 1.77s d3d11 (total internal programs: 100, unique: 100) Compressed shader 'CTS/CTS Terrain Shader Advanced LOD' on d3d11 from 1.63MB to 0.25MB Compiled shader 'CTS/CTS Terrain Shader Advanced' in 3.51s d3d11 (total internal programs: 200, unique: 200) Compressed shader 'CTS/CTS Terrain Shader Advanced' on d3d11 from 7.62MB to 1.56MB Compiled shader 'CTS/CTS Terrain Shader Basic' in 1.87s d3d11 (total internal programs: 100, unique: 100) Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 2.82MB to 0.59MB Compiled shader 'CTS/CTS Terrain Shader Basic LOD' in 1.64s d3d11 (total internal programs: 100, unique: 100) Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 1.15MB to 0.12MB Compiled shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' in 12.29s d3d11 (total internal programs: 800, unique: 800) Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' on d3d11 from 5.00MB to 0.41MB Compiled shader 'Hidden/VolumetricLightBeam2Pass' in 2.99s d3d11 (total internal programs: 192, unique: 192) Compiled shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' in 5.90s d3d11 (total internal programs: 400, unique: 400) Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' on d3d11 from 2.90MB to 0.25MB Compiled shader 'AwesomeTechnologies/Grass/Grass' in 12.99s d3d11 (total internal programs: 720, unique: 720) Compressed shader 'AwesomeTechnologies/Grass/Grass' on d3d11 from 2.67MB to 0.20MB Compiled shader 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow' in 6.13s d3d11 (total internal programs: 384, unique: 384) Compressed shader 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow' on d3d11 from 3.13MB to 0.28MB Compiled shader 'AwesomeTechnologies/Billboards/GroupBillboards' in 6.21s d3d11 (total internal programs: 384, unique: 384) Compressed shader 'AwesomeTechnologies/Billboards/GroupBillboards' on d3d11 from 2.43MB to 0.22MB Compiled shader 'CustomShaders/StandardLight' in 6.84s d3d11 (total internal programs: 740, unique: 740) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 4.13MB to 0.52MB Compiled shader 'Enviro/VolumeLight' in 3.23s d3d11 (total internal programs: 258, unique: 193) Compiled shader 'Deprecated/SMK/Road/RoadVertexRS' in 2.05s d3d11 (total internal programs: 150, unique: 150) Compiled shader 'CTS/CTS Terrain Shader Advanced CutOut' in 3.14s d3d11 (total internal programs: 200, unique: 200) Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut' on d3d11 from 7.65MB to 1.58MB DisplayProgressbar: Building Player Compiled shader 'Nature/Tree Creator Leaves' in 1.69s d3d11 (total internal programs: 32, unique: 32) Compiled shader 'Deprecated/CustomShaders/Assets/OpaqueColor/Base' in 1.38s d3d11 (total internal programs: 100, unique: 100) DisplayProgressbar: Compiling shader variants Compiled shader 'AwesomeTechnologies/VS_SpeedTree' in 35.01s d3d11 (total internal programs: 2270, unique: 2243) Compressed shader 'AwesomeTechnologies/VS_SpeedTree' on d3d11 from 11.77MB to 1.47MB Compiled shader 'CTS/CTS Terrain Shader Basic Mesh' in 1.91s d3d11 (total internal programs: 100, unique: 100) Compressed shader 'CTS/CTS Terrain Shader Basic Mesh' on d3d11 from 2.82MB to 0.58MB Compiled shader 'CustomShaders/Vehicles/SMKGlass' in 2.30s d3d11 (total internal programs: 126, unique: 126) Compiled shader 'Hidden/VolumetricLightBeam1Pass' in 2.85s d3d11 (total internal programs: 192, unique: 192) Compiled shader 'CTS/CTS Terrain Shader Advanced CutOut Mesh' in 3.44s d3d11 (total internal programs: 200, unique: 200) Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut Mesh' on d3d11 from 7.65MB to 1.58MB Compiled shader 'Deprecated/SMK/Vehicles/UserVehicle' in 2.08s d3d11 (total internal programs: 138, unique: 138) Compiled shader 'Custom/MeshTerrainDebug' in 1.08s d3d11 (total internal programs: 66, unique: 66) Compiled shader 'CTS/CTS Terrain Shader Basic CutOut Mesh' in 1.99s d3d11 (total internal programs: 100, unique: 100) Compressed shader 'CTS/CTS Terrain Shader Basic CutOut Mesh' on d3d11 from 2.83MB to 0.61MB Compiled shader 'CustomShaders/StandardCM' in 2.24s d3d11 (total internal programs: 148, unique: 148) Compiled shader 'CTS/CTS Terrain Shader Advanced Mesh' in 3.57s d3d11 (total internal programs: 200, unique: 200) Compressed shader 'CTS/CTS Terrain Shader Advanced Mesh' on d3d11 from 7.61MB to 1.57MB Compiled shader 'AwesomeTechnologies/Terrain/TerrainHeatmap' in 1.65s d3d11 (total internal programs: 100, unique: 100) Compiled shader 'CTS/CTS Terrain Shader Basic LOD CutOut' in 1.82s d3d11 (total internal programs: 100, unique: 100) Compressed shader 'CTS/CTS Terrain Shader Basic LOD CutOut' on d3d11 from 1.17MB to 0.12MB Compiled shader 'CTS/CTS Terrain Shader Advanced Tess CutOut' in 6.64s d3d11 (total internal programs: 368, unique: 352) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess CutOut' on d3d11 from 11.31MB to 1.99MB Compiled shader 'CTS/CTS Terrain Shader Basic CutOut' in 1.71s d3d11 (total internal programs: 100, unique: 100) Compressed shader 'CTS/CTS Terrain Shader Basic CutOut' on d3d11 from 2.84MB to 0.61MB Compiled shader 'CTS/CTS Terrain Shader Advanced Tess Mesh' in 5.95s d3d11 (total internal programs: 368, unique: 352) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess Mesh' on d3d11 from 11.29MB to 1.94MB Compiled shader 'CustomShaders/Standard' in 1.38s d3d11 (total internal programs: 100, unique: 100) Compiled shader 'CTS/CTS Terrain Shader Advanced Tess' in 5.01s d3d11 (total internal programs: 368, unique: 352) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess' on d3d11 from 11.28MB to 1.94MB Compiled shader 'CTS/CTS Terrain Shader Advanced Tess CutOut Mesh' in 5.94s d3d11 (total internal programs: 368, unique: 352) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess CutOut Mesh' on d3d11 from 11.32MB to 1.95MB '.' is not allowed in State name UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'CheckPoint' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'EndPos' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Middle' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'RemoveLastPos' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'SelectNextPos' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'StartPoint' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'StartRoute' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'CheckPoint' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'EndPos' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Middle' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'RemoveLastPos' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'SelectNextPos' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'StartPoint' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'StartRoute' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Train_Wagon' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Deceleration1' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Deceleration2' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Deceleration' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'AlgoryxTrafficService' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'NPC_Train_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'MotorHelmet1_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Text' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Signal_Circule_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Cone_B_PF_TM' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Signal_Circule_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Signal_Circule_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Signal_Circule_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'MetalBarrel' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Signal_Circule_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Signal_Circule_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Signal_Circule_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Dog' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Cow_1' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Balon' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Ramp' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'WhiteSheep' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Signal_Triangle_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Signal_Circule_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Signal_Circule_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'SMB_Exercise_1' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Train_Wagon' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Signal_Circule_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Signal_Circule_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'ConstructionFence' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Signal_Circule_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Pig' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Train_Wagon' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Train_Wagon' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Horse_3' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Train_Machine' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Signal_Circule_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Signal_Octagon_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Signal_Circule_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Signal_Romb_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Signal_Circule_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'SMB_Exercise' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Signal_Circule_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Unloading 1311 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 2.44 GB. System memory in use after: 2.36 GB. Unloading 80378 unused Assets to reduce memory usage. Loaded Objects now: 43055. Total: 5010.103800 ms (FindLiveObjects: 20.714900 ms CreateObjectMapping: 22.478100 ms MarkObjects: 4810.444000 ms DeleteObjects: 156.464500 ms) DisplayProgressbar: Building Player WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader DisplayProgressbar: Compiling shader variants Compiled shader 'Hidden/PostProcessing/Uber' in 45.99s d3d11 (total internal programs: 3456, unique: 3456) Compressed shader 'Hidden/PostProcessing/Uber' on d3d11 from 11.64MB to 0.79MB Compiled shader 'Obi/StandardPerInstanceColor' in 1.46s d3d11 (total internal programs: 66, unique: 66) Compiled shader 'Hidden/PostProcessing/FinalPass' in 1.11s d3d11 (total internal programs: 72, unique: 72) Script attached to 'GlobalCameraTemplate' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) DisplayProgressbar: Building Player Compiled shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' in 2.32s d3d11 (total internal programs: 168, unique: 120) Compiled shader 'Nature/Terrain/Diffuse' in 1.77s d3d11 (total internal programs: 180, unique: 128) Compiled shader 'Nature/Terrain/Standard' in 1.38s d3d11 (total internal programs: 100, unique: 100) time="2019-09-11T21:17:59+02:00" level=info msg="Using filter: GameAssembly.pdb" time="2019-09-11T21:17:59+02:00" level=fatal msg="Please provide an auth token with USYM_UPLOAD_AUTH_TOKEN environment variable" Hashing assets (1 files)... 0.071 seconds file read: 0.042 seconds (1.524 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.066 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll - GUID: 79ae3de04744960478249fffe32520bc... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll. done. [Time: 78.133400 ms] Script Compilation Pipeline Post Process Assets time: 0.000757s Assembly Updater Post Process Assets time: 0.000443s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 27.55 ms, found 28 plugins. Preloading 1 native plugins for Editor in 1.35 ms. Hashing assets (1 files)... 0.040 seconds file read: 0.018 seconds (1.987 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.035 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll - GUID: 9d8abcd49aff2c043966a80793b166d3... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll. done. [Time: 122.384200 ms] Script Compilation Pipeline Post Process Assets time: 0.000469s Assembly Updater Post Process Assets time: 0.000471s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 12.23 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.29 ms. Post processing C:/MQBuilds/Application/Simescar.exe UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ZenFulcrum.EmbeddedBrowser.PostBuildStandalone:PostprocessWindowsBuild(BuildTarget, String) (at Assets\simuzen\CommonTools\ZFBrowser\Scripts\Editor\PostBuildStandalone.cs:30) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.Build.AttributeCallbackWrapper:OnPostprocessBuild(BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:158) UnityEditor.Build.c__AnonStorey2:<>m__1(IPostprocessBuildWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:398) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPostProcess(BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:396) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) ------------------------------------------------------------------------------- Build Report Uncompressed usage by category (Percentages based on user generated assets only): Textures 2311.5 mb 90.9% Meshes 100.2 mb 3.9% Animations 6.3 mb 0.2% Sounds 11.1 mb 0.4% Shaders 43.5 mb 1.7% Other Assets 25.6 mb 1.0% Levels 235.2 kb 0.0% Scripts 22.0 mb 0.9% Included DLLs 19.4 mb 0.8% File headers 2.7 mb 0.1% Total User Assets 2542.5 mb 100.0% Complete build size 81.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 1.5% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 1.5% Assets/content_common/art_common/Modules/signals/Location/BR/Textures/SignalsRGBA_CM.tga 32.0 mb 0.8% Assets/Products/MQ/Contents/HUD/MQ_Atlas/HUD_BackhoeDashboardAtlas.png 32.0 mb 0.8% Built-in Texture2D: sactx-2048x4096-Uncompressed-HUD_GolfDashboardAtlas-85fa1283 21.3 mb 0.5% Assets/Contents/UserVehicles/MQUserVehicles/_Common/Textures/Dumper_Excavator_interior_N.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MineSUserVehicles/KomatsuWa900/Art/Textures/KomatsuWa900Inside_MR.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MineSUserVehicles/KomatsuPC3000/Art/Textures/KomatsuPC3000Inside_N.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MineSUserVehicles/KomatsuPC3000/Art/Textures/KomatsuPC3000Inside_MR.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_Inside_MAOHS.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MineSUserVehicles/KomatsuWa900/Art/Textures/KomatsuWa900Inside_N.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MQUserVehicles/Hitachi EX5500/Art/Textures/Hitachi5500_top_N.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MQUserVehicles/Hitachi EX5500/Art/Textures/Hitachi5500_bot_N.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MQUserVehicles/Hitachi EX5500/Art/Textures/Hitachi5500_arm_N.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MQUserVehicles/CAT D11/Art/Textures/UserCATD11Inside_N.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MQUserVehicles/CAT D11/Art/Textures/UserCATD11Inside_D.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_Inside_N.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MineSUserVehicles/KomatsuWa900/Art/Textures/KomatsuWa900_N.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MineSUserVehicles/KomatsuWa900/Art/Textures/KomatsuWa900_MR.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MineSUserVehicles/KomatsuPC3000/Art/Textures/KomatsuPC3000_N.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MineSUserVehicles/KomatsuPC3000/Art/Textures/KomatsuPC3000_MR.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MineSUserVehicles/Komatsu985/Art/Textures/Komatsu985_MR.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MQUserVehicles/JCB 409B/Art/Textures/UserJCB409B_N.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MQUserVehicles/JCB 409B/Art/Textures/UserJCB409B_M.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MQUserVehicles/Hitachi_EH5000AC/Art/Textures/Dumper_UpMesh_N.tga 21.3 mb 0.5% Assets/Scenarios/MinelandDM/Common/Props(Obsolete)/Textures/AtlasProps_N.tga 21.3 mb 0.5% Assets/Scenarios/MinelandDM/Common/Props(Obsolete)/Textures/AtlasProps_D.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/CL/Amarok_MAOHS.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/CL/Amarok_AC.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MineSUserVehicles/Komatsu985/Art/Textures/Komatsu985_N.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MQUserVehicles/JCB 3CX/Art/Textures/UserJCB3CX_N.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MQUserVehicles/JCB 3CX/Art/Textures/UserJCB3CX_M.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MQUserVehicles/Hitachi EX5500/Art/Textures/FakeInt_N.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MQUserVehicles/CAT D11/Art/Textures/UserCATD11_N.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/CL/Amarok_N.tga 21.3 mb 0.5% Assets/Contents/UserVehicles/MQUserVehicles/Hitachi_EH5000AC/Art/Textures/Dumper_N.tga 21.3 mb 0.5% Assets/Contents/TrafficVehicles/CR-V/Art/Textures/CRV_CM.tga 16.1 mb 0.4% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_ExerciseParametersAtlas.png 16.1 mb 0.4% Assets/simuzen/platform/systems/base/services/hud/Atlas/Prostruck_Atlas/HUD_VehicleDashboardAtlas.png 16.1 mb 0.4% Assets/Products/MQ/Contents/HUD/MQBL_Atlas/HUD_BackhoeLoaderDashboardAtlas.png 16.1 mb 0.4% Assets/Products/MQ/Contents/HUD/MQBDZ_Atlas/HUD_BulldozerDashboardAtlas.png 16.1 mb 0.4% Assets/Products/MQ/Contents/HUD/MQ_Atlas/HUD_LoaderDashboardAtlas.png 16.0 mb 0.4% Assets/Products/MQ/Contents/HUD/MQ_Atlas/HUD_DumperDashboardAtlas.png 16.0 mb 0.4% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_ComponentsAtlas.png 16.0 mb 0.4% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehicleDashboardAtlas.png 16.0 mb 0.4% Assets/content_common/art_common/Modules/Environment/EnviroSky/cube_enviro_stars_lite.png 12.0 mb 0.3% Assets/Contents/UserVehicles/MQUserVehicles/Hitachi EX5500/Art/Meshes/User_EX5500.fbx 10.7 mb 0.3% Assets/Contents/UserVehicles/MineSUserVehicles/KomatsuPC3000/Art/Textures/KomatsuPC3000Inside_D.tga 10.7 mb 0.3% Assets/Contents/UserVehicles/MineSUserVehicles/KomatsuWa900/Art/Textures/KomatsuWa900Inside_D.tga 10.7 mb 0.3% Assets/Contents/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_Inside_AC.tga 10.7 mb 0.3% Assets/Contents/UserVehicles/MineSUserVehicles/KomatsuWa900/Art/Textures/KomatsuWa900_D.tga 10.7 mb 0.3% Assets/Contents/UserVehicles/MineSUserVehicles/KomatsuPC3000/Art/Textures/KomatsuPC3000_D.tga 10.7 mb 0.3% Assets/Contents/UserVehicles/MQUserVehicles/JCB 409B/Art/Textures/UserJCB409B_D.tga 10.7 mb 0.3% Assets/Contents/UserVehicles/MineSUserVehicles/Komatsu985/Art/Textures/Komatsu985_D.tga 10.7 mb 0.3% Assets/Contents/UserVehicles/MQUserVehicles/JCB 3CX/Art/Textures/UserJCB3CX_D.tga 10.7 mb 0.3% Assets/Contents/UserVehicles/MQUserVehicles/CAT D11/Art/Textures/UserCATD11_D.tga 9.7 mb 0.2% Assets/Scenarios/MinelandDM/Common/Props vehiculos aparcados(Obsolete)/Meshes/Prop_Hitachi_EH5000.FBX 8.4 mb 0.2% Assets/Contents/UserVehicles/MQUserVehicles/Hitachi_EH5000AC/Art/Meshes/User_Hitachi_EH5000.fbx 8.1 mb 0.2% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_InstructorAtlas.png 8.0 mb 0.2% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_VehicleDashboardAtlas-6bbcc0c1 8.0 mb 0.2% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_CommonAtlas-3738b576 8.0 mb 0.2% Built-in Texture2D: sactx-1024x2048-Uncompressed-HUD_AmarokDashboardAtlas-9ca57154 8.0 mb 0.2% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Resources/enviro_clouds_base.asset 7.1 mb 0.2% Resources/unity_builtin_extra 5.7 mb 0.1% Assets/Contents/UserVehicles/MineSUserVehicles/Komatsu985/Art/Meshes/Komatsu985_User.FBX 5.5 mb 0.1% Assets/Contents/UserVehicles/MQUserVehicles/Hitachi EX5500/Art/Textures/Hitachi5500_arm_MAOHS.tga 5.3 mb 0.1% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/Icons/Icon_Atlas.png 5.3 mb 0.1% 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System memory in use after: 2.31 GB. Unloading 4153 unused Assets to reduce memory usage. Loaded Objects now: 43061. Total: 4703.874600 ms (FindLiveObjects: 22.458900 ms CreateObjectMapping: 9.182400 ms MarkObjects: 4654.026100 ms DeleteObjects: 18.204900 ms) DisplayProgressNotification: Build Successful Load scene 'Temp/__Backupscenes/0.backup' time: 2.894000 ms Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 2.28 GB. System memory in use after: 2.29 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 43053. Total: 4771.782000 ms (FindLiveObjects: 8.619700 ms CreateObjectMapping: 6.248800 ms MarkObjects: 4756.388900 ms DeleteObjects: 0.523300 ms) - Starting compile Library/ScriptAssemblies/Obi.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/ZFBrowser.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb Script Module: Unity.Analytics.DataPrivacy.dll Pass: 0 took 732 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll Symbols will be read from Temp\LightingTools.LightProbesVolumes.pdb Script Module: LightingTools.LightProbesVolumes.dll Pass: 0 took 143 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb Script Module: Unity.Postprocessing.Runtime.dll Pass: 0 took 137 milliseconds Pass: 1 took 10 milliseconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.pdb Script Module: SpracheAssembly.dll Pass: 0 took 2 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/ZFBrowser.dll Symbols will be read from Temp\ZFBrowser.pdb Script Module: ZFBrowser.dll Pass: 0 took 202 milliseconds Pass: 1 took 115 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Finished compile Library/ScriptAssemblies/Obi.dll Symbols will be read from Temp\Obi.pdb Script Module: Obi.dll Pass: 0 took 224 milliseconds Pass: 1 took 79 milliseconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.pdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 239 milliseconds Pass: 1 took 57 milliseconds - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.dll Symbols will be read from Temp\Unity.Burst.pdb Script Module: Unity.Burst.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Finished compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll Symbols will be read from Temp\Unity.Mathematics.pdb Script Module: Unity.Mathematics.dll Pass: 0 took 191 milliseconds Pass: 1 took 2 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.dll Symbols will be read from Temp\Unity.Collections.pdb Script Module: Unity.Collections.dll Pass: 0 took 1 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll Symbols will be read from Temp\Unity.Jobs.pdb Script Module: Unity.Jobs.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 1147 milliseconds [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [AGXForkliftTransformSync] Found NetworkBehaviour AGXForkliftTransformSync [AGXForkliftTransformSync] NetworkBehaviourProcessor [AGXForkliftTransformSync] Process Start [AGXForkliftTransformSync] GenerateSerialization [AGXForkliftTransformSync] GenerateDeSerialization [AGXForkliftTransformSync] Process Done [NetAuthorityBehaviour] Already processed [AttachRotaryLightSync] Found NetworkBehaviour AttachRotaryLightSync [AttachRotaryLightSync] NetworkBehaviourProcessor [AttachRotaryLightSync] Process Start [AttachRotaryLightSync] GenerateConstants [AttachRotaryLightSync] GenerateSerialization [AttachRotaryLightSync] GenerateDeSerialization [AttachRotaryLightSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [LoadWeightLightsSync] Found NetworkBehaviour LoadWeightLightsSync [LoadWeightLightsSync] NetworkBehaviourProcessor [LoadWeightLightsSync] Process Start [LoadWeightLightsSync] GenerateConstants [LoadWeightLightsSync] GenerateSerialization [LoadWeightLightsSync] GenerateDeSerialization [LoadWeightLightsSync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [PalletTransformSync] Found NetworkBehaviour PalletTransformSync [PalletTransformSync] NetworkBehaviourProcessor [PalletTransformSync] Process Start [PalletTransformSync] GenerateSerialization [PalletTransformSync] GenerateDeSerialization [PalletTransformSync] Process Done [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Already processed [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [SerializedNetworkBehaviour] Found NetworkBehaviour Sirenix.OdinInspector.SerializedNetworkBehaviour [SerializedNetworkBehaviour] NetworkBehaviourProcessor [SerializedNetworkBehaviour] Process Start [SerializedNetworkBehaviour] GenerateSerialization [SerializedNetworkBehaviour] GenerateDeSerialization [SerializedNetworkBehaviour] Process Done [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [DeformableTerrainStatusNetMessage] MessageClassProcessor for DeformableTerrainStatusNetMessage [DeformableTerrainStatusNetMessage] MessageClassProcessor Start [DeformableTerrainStatusNetMessage] GenerateSerialization [DeformableTerrainStatusNetMessage] GenerateDeserialization [DeformableTerrainStatusNetMessage] MessageClassProcessor Done [ParticlesDataNetMessage] MessageClassProcessor for ParticlesDataNetMessage [ParticlesDataNetMessage] MessageClassProcessor Start [ParticlesDataNetMessage] GenerateSerialization [ParticlesDataNetMessage] GenerateDeserialization [ParticlesDataNetMessage] MessageClassProcessor Done [UnloadZonesStatusNetMessage] MessageClassProcessor for UnloadZonesStatusNetMessage [UnloadZonesStatusNetMessage] MessageClassProcessor Start [UnloadZonesStatusNetMessage] GenerateSerialization [UnloadZonesStatusNetMessage] GenerateDeserialization [UnloadZonesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [EnvironmentFogNetMessage] MessageClassProcessor for EnvironmentFogNetMessage [EnvironmentFogNetMessage] MessageClassProcessor Start [EnvironmentFogNetMessage] GenerateSerialization [EnvironmentFogNetMessage] GenerateDeserialization [EnvironmentFogNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 4123 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:18.3967198 - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 79) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(95,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 95) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 121) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(110,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 110) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(136,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 136) Assets\simuzen\platform\hud\components\BrowserPopup.cs(133,53): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 133) Assets\simuzen\platform\hud\components\BrowserPopup.cs(190,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 190) Assets\simuzen\platform\hud\components\HCOM_Configuration.cs(13,32): warning CS0108: 'HCOM_Configuration._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_Configuration.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(16,26): warning CS0108: 'HCOM_DinamicCpfDigits._screen' hides inherited member 'AbstractHComponent._screen'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(9,17): warning CS0108: 'FurnitureAudioManager.CollisionMaterial' hides inherited member 'BaseAudioManager.CollisionMaterial'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(94,41): warning CS0108: 'HCOM_ParameterDescription._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 94) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs(9,36): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs Line: 9) Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs(16,24): warning CS0108: 'HandBrakeActive.Active' hides inherited member 'FsmStateAction.Active'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 8) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(88,17): warning CS0108: 'TrafficVehiclePieceCollection.Dispose()' hides inherited member 'GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 88) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 50) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(11,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 47) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(41,18): warning CS0659: 'VehicleLightsController.LightID' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs Line: 31) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(5,40): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 72) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(79,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 79) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(85,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(10,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(20,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(27,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(110,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 110) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(58,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(64,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(119,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 119) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 125) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(185,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 185) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(191,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 191) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(199,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 199) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(205,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 205) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(40,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(46,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(99,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 99) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(105,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(79,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 79) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(85,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 12) Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs(19,28): warning CS0108: 'HDES_PI_VehicleTelemetry.RootPanel' hides inherited member 'AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(62,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 113) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 121) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(104,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(47,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 47) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(55,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 55) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(128,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 128) Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_ExerciseTime.cs(11,30): warning CS0108: 'HDES_LSP_ExerciseTime.Bar' hides inherited member 'AbstractHComponentDescriptor.Bar'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_ExerciseTime.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 240) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 245) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(329,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 329) Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 6) Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 77) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 99) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 163) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs(92,16): warning CS0108: 'BHPIndicatorsHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)' hides inherited member 'TruckPanelHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs Line: 92) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 363) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0108: 'BPBikeFailuresHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0108: 'BPGasolineHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0108: 'BPLightsHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(136,20): warning CS0109: The member 'BPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 136) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000NeedleHandler.cs(17,23): warning CS0108: 'EH5000NeedleHandler._fakeCoolingLiquidTemperature' hides inherited member 'MSPIndicatorsHandler._fakeCoolingLiquidTemperature'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000NeedleHandler.cs Line: 17) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000NeedleHandler.cs(18,23): warning CS0108: 'EH5000NeedleHandler._fakeOilPressure' hides inherited member 'MSPIndicatorsHandler._fakeOilPressure'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000NeedleHandler.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000NeedleHandler.cs(19,23): warning CS0108: 'EH5000NeedleHandler._fakeOilTempereature' hides inherited member 'MSPIndicatorsHandler._fakeOilTempereature'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000NeedleHandler.cs Line: 19) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000NeedleHandler.cs(27,21): warning CS0114: 'EH5000NeedleHandler.Awake()' hides inherited member 'MSPIndicatorsHandler.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000NeedleHandler.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs(15,29): warning CS0108: 'VehicleInstaller.logger' hides inherited member 'SMKMonoInstaller.logger'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(88,18): warning CS0108: 'MSPIndicatorsHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)' hides inherited member 'TruckPanelHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 88) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs Line: 6) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(16,43): warning CS0108: 'AssetsPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 16) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,36): warning CS0108: 'AssetsPanelController._tmRuntimeMenu' hides inherited member 'PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(13,43): warning CS0108: 'EntitiesPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 13) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,57): warning CS0108: 'EntitiesPanelController._trainingManagerService' hides inherited member 'PanelController._trainingManagerService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(15,36): warning CS0108: 'EntitiesPanelController._tmRuntimeMenu' hides inherited member 'PanelController._tmRuntimeMenu'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(135,31): warning CS0114: 'Vehicle.TheoricalBrakingDistanceInMeters()' hides inherited member 'ConfigurableVehicle.TheoricalBrakingDistanceInMeters()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 135) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(137,31): warning CS0114: 'Vehicle.MaxSpeedInKilometersPerHour()' hides inherited member 'ConfigurableVehicle.MaxSpeedInKilometersPerHour()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 137) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(148,29): warning CS0114: 'Vehicle.RefreshInternalDependencies()' hides inherited member 'ConfigurableVehicle.RefreshInternalDependencies()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 148) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(157,43): warning CS0672: Member 'Vehicle.VehicleSizeQuery' overrides obsolete member 'ConfigurableVehicle.VehicleSizeQuery'. Add the Obsolete attribute to 'Vehicle.VehicleSizeQuery'. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 157) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(158,43): warning CS0672: Member 'Vehicle.VehicleTransform' overrides obsolete member 'ConfigurableVehicle.VehicleTransform'. Add the Obsolete attribute to 'Vehicle.VehicleTransform'. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 158) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(159,43): warning CS0672: Member 'Vehicle.VehicleRigidbody' overrides obsolete member 'ConfigurableVehicle.VehicleRigidbody'. Add the Obsolete attribute to 'Vehicle.VehicleRigidbody'. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 159) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(160,33): warning CS0672: Member 'Vehicle.Wheels' overrides obsolete member 'ConfigurableVehicle.Wheels'. Add the Obsolete attribute to 'Vehicle.Wheels'. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 160) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(28,13): warning CS0108: 'PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member 'TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 28) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(34,16): warning CS0114: 'PPInclinometerHandler.SetInitialValues()' hides inherited member 'TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 34) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(40,16): warning CS0114: 'PPInclinometerHandler.SubscribeToBus()' hides inherited member 'TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 40) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(47,16): warning CS0114: 'PPInclinometerHandler.UnsubscribeToBus()' hides inherited member 'TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 47) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(216,26): warning CS0109: The member 'TPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 216) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: 'TPRetarderABSAndOthersHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs Line: 17) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 29) Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Line: 7) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(7,48): warning CS0108: 'AddItemController._tmCameraService' hides inherited member 'PanelController._tmCameraService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 7) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,48): warning CS0108: 'AddItemController._tmGlobalService' hides inherited member 'PanelController._tmGlobalService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs(6,37): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(18,43): warning CS0618: 'ExcludeDataFromInspectorAttribute' is obsolete: 'Use [HideInInspector] instead - it now also excludes the member completely from becoming a property in the property tree.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs(9,47): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs(7,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(6,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs(7,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs(8,43): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs Line: 6) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs Line: 8) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\TracksAnimationHandler.cs(7,70): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\TracksAnimationHandler.cs Line: 7) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(39,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 39) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\TracksAnimationHandler.cs(45,21): warning CS0114: 'TracksAnimationHandler.OnFixedUpdate()' hides inherited member 'BaseUserVehicleBehaviour.OnFixedUpdate()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\TracksAnimationHandler.cs Line: 45) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(45,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 45) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(51,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 51) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(64,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 64) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs Line: 5) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(6,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs Line: 6) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(14,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 14) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(15,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 15) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(16,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 16) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(67,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 67) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(73,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 73) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(37,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 37) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(38,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 38) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs(7,27): warning CS0108: 'LODMeshFilterCullingBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs Line: 7) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs(7,36): warning CS0108: 'LODSkinnedMeshCullingBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs Line: 7) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs(8,27): warning CS0108: 'RigidbodyCullingBehaviour.rigidbody' hides inherited member 'Component.rigidbody'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs Line: 8) Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs(7,25): warning CS0108: 'RendererVolumeBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs Line: 7) Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs(25,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs Line: 25) Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Line: 7) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 12) Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs(10,16): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs Line: 5) Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs(6,27): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorAnimationHandler.cs(5,72): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorAnimationHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(280,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 280) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(19,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 19) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(168,38): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 168) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 927) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 933) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(151,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 151) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(157,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 157) Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(142,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Line: 142) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Mesh\DeformableMeshLODFactory.cs(60,44): warning CS0108: 'DeformableMeshLODFactory.Create(DeformableMeshZone)' hides inherited member 'Factory.Create(DeformableMeshZone)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Mesh\DeformableMeshLODFactory.cs Line: 60) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs(93,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs Line: 93) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs(99,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs Line: 99) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(33,60): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesStatusNetMessage.cs(35,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesStatusNetMessage.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesStatusNetMessage.cs(59,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesStatusNetMessage.cs Line: 59) Assets\simuzen\platform\DeformableMeshes\Scripts\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\DeformableTerrainStatusNetMessage.cs Line: 30) Assets\simuzen\platform\DeformableMeshes\Scripts\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\DeformableTerrainStatusNetMessage.cs Line: 49) Assets\simuzen\platform\DeformableMeshes\Scripts\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\ParticlesDataNetMessage.cs Line: 24) Assets\simuzen\platform\DeformableMeshes\Scripts\ParticlesDataNetMessage.cs(71,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\ParticlesDataNetMessage.cs Line: 71) Assets\simuzen\platform\DeformableMeshes\Scripts\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\UnloadZonesStatusNetMessage.cs Line: 22) Assets\simuzen\platform\DeformableMeshes\Scripts\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\UnloadZonesStatusNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(75,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 75) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(81,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 81) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(21,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(43,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(18,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(24,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs(5,16): warning CS0108: 'FollowTransformBehaviourData.Pivot' hides inherited member 'AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs Line: 5) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 158) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 159) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(17,23): warning CS0114: 'DebugEnvironmentService.ServiceName' hides inherited member 'MonoService.ServiceName'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(148,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 148) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs Line: 208) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(49,32): warning CS0108: 'ParticleSystemEnvironmentConfiguration.particleSystem' hides inherited member 'Component.particleSystem'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 49) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 50) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\CMaterialContainer.cs(105,22): warning CS0114: 'CMaterialContainer.SetCargoRatio(float)' hides inherited member 'CCargoContainer.SetCargoRatio(float)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\CMaterialContainer.cs Line: 105) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(1151,22): warning CS0108: 'AbstractStateMachineGUIService.Update()' hides inherited member 'SMKBehaviour.Update()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 1151) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(71,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 71) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 90) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(95,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 95) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(246,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 246) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(12,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(15,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(22,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(29,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(35,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(63,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(30,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(40,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(46,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(57,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(63,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(69,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(106,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 106) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 230) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(24,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(313,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 313) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(25,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 25) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 87) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs Line: 68) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0108: 'GIReadyPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: 'NetInitializeFirstStepPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs(12,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs(58,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(42,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(54,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 54) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(102,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 102) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(86,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 86) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 91) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs(53,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs Line: 53) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(10,22): warning CS0108: 'VehicleCollisionAudioManager.CollisionMaterial' hides inherited member 'BaseAudioManager.CollisionMaterial'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManagerBase.cs(16,24): warning CS0108: 'VehicleCollisionAudioManagerBase.CollisionMaterial' hides inherited member 'BaseAudioManager.CollisionMaterial'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManagerBase.cs Line: 16) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(21,45): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 21) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(91,19): warning CS0219: The variable 'compression' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 91) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(150,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 150) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(151,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 151) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(153,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 153) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(154,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 154) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(156,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 156) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(157,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 157) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(159,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 159) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(160,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 160) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(203,34): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 203) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(204,34): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 204) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(205,34): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 205) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(206,34): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 206) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(208,39): warning CS0612: 'MaterialDescriptor._channelREnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 208) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(209,39): warning CS0612: 'MaterialDescriptor._channelGEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 209) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(210,39): warning CS0612: 'MaterialDescriptor._channelBEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 210) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(211,39): warning CS0612: 'MaterialDescriptor._channelAEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 211) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(224,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 224) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(225,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 225) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(230,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 230) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(231,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 231) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(236,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 236) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(237,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 237) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(242,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(243,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 243) Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs(20,12): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs Line: 20) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(188,18): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 188) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(211,18): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 211) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(93,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 93) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs Line: 342) Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs(114,18): warning CS0219: The variable 'anyHasChanged' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs Line: 114) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs(296,20): warning CS0618: 'SystemInfo.graphicsPixelFillrate' is obsolete: 'graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs Line: 296) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(666,8): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 666) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(666,58): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 666) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(818,36): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 818) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(818,85): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 818) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(862,23): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 862) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(869,59): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 869) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(869,8): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 869) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(11,20): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 11) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(20,9): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 20) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1097) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1107,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1107) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1110,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1110) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1113,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1113) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1116,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1116) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1119,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1119) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1122,17): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1122) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1201) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1222) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1230,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1230) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1239,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1239) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1247,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1247) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1255,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1255) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1269,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1269) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1277,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1277) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1285,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1285) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1293,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1293) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(56,16): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 56) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(108,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 108) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(118,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 118) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 2341) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs(138,16): warning CS0618: 'GraphicsDeviceType.Direct3D9' is obsolete: 'Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs Line: 138) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(731,7): warning CS0618: 'TextureFormat.ETC_RGB4_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 731) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(732,7): warning CS0618: 'TextureFormat.ETC_RGBA8_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 732) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs(17,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,14): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,47): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,90): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(20,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 20) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs(259,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs Line: 259) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs(259,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs Line: 259) Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs(24,13): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs Line: 24) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(201,32): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 201) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(205,34): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 205) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(232,36): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 232) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(236,28): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 236) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,40): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(21,24): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 21) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs(247,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs Line: 247) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs(247,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(328,24): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 328) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,11): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,48): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(330,30): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 330) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,16): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,56): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 32) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 38) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(30,69): warning CS0618: 'Profiler.usedHeapSize' is obsolete: 'usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 30) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(33,66): warning CS0618: 'Profiler.GetMonoHeapSize()' is obsolete: 'GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 33) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(36,79): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 36) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(39,71): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 39) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(42,72): warning CS0618: 'Profiler.GetTotalUnusedReservedMemory()' is obsolete: 'GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 42) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 261) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 476) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs(182,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs Line: 182) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs(182,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs Line: 182) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,25): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,60): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,29): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs Line: 140) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(85,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 85) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(85,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 85) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(86,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 86) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(86,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 86) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(104,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 104) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(105,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 105) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(186,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 186) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(188,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 188) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\VehicleSteamroller.cs(127,11): warning CS0219: The variable 'hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\VehicleSteamroller.cs Line: 127) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SandManipulator.cs(348,8): warning CS0219: The variable 'vModified' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SandManipulator.cs Line: 348) Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs(21,26): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs Line: 21) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 18) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(100,13): warning CS0618: 'SystemInfo.supportsRenderTextures' is obsolete: 'supportsRenderTextures always returns true, no need to call it' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 100) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(274,18): warning CS0618: 'ParticleSystem.startSize' is obsolete: 'startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 274) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,77): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,5): warning CS0618: 'ParticleSystem.Emit(Vector3, Vector3, float, float, Color32)' is obsolete: 'Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(61,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs Line: 61) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(93,19): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 93) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 75) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 66) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(103,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 103) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(32,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(58,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(64,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 82) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(170,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 170) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(175,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 175) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(367,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 367) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(367,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 367) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(68,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(107,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 107) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,82): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,68): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(59,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 59) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(97,13): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 97) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(315,18): warning CS0219: The variable 'dontCreateAgain' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 315) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(317,17): warning CS0219: The variable 'selectedCar' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 317) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(322,17): warning CS0219: The variable 'frequencyAmount' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 322) Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs(167,9): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs Line: 167) Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(892,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs Line: 892) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1722,13): warning CS0219: The variable 'z' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs Line: 1722) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 15) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 17) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 22) Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\utils\ReplayUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 30) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 30) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 32) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(110,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 110) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(110,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 110) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(115,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 115) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(115,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 115) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(125,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 125) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(137,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 137) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(137,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 137) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(151,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 151) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(151,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 151) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 68) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 149) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 282) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 353) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 366) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 371) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 390) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 395) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\SuspensionModifier.cs Line: 55) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 153) Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs(57,33): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs Line: 57) Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(188,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Line: 188) Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs(45,15): warning CS0219: The variable 'f' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs Line: 45) Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs Line: 107) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 57) Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(31,24): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 72) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 72) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 73) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 73) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 93) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 94) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 228) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 230) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Line: 244) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(49,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(52,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 20) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(92,45): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 92) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 28) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(562,10): warning CS0219: The variable 'refresh' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 562) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(1020,37): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 1020) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(130,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 130) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(134,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 134) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 321) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(326,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 326) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(363,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 363) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(405,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 405) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(558,19): warning CS0219: The variable 'offset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 558) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 43) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 61) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 61) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(536,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 536) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(542,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 542) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(645,34): warning CS0472: The result of the expression is always 'true' since a value of type 'bool' is never equal to 'null' of type 'bool?' (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 645) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(124,13): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 124) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(92,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 92) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 71) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(250,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 250) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(267,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 267) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(275,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 275) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(300,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 300) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(39,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(53,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(58,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(58,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(71,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 71) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(92,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 92) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(85,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 85) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(85,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 85) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 107) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(108,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 108) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(120,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 120) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(128,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 128) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(121,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 121) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(95,13): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 95) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 232) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(237,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 237) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 243) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(248,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 248) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 105) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 114) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(28,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(63,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 63) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(13,36): warning CS0649: Field 'InfractionService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(19,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 19) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(57,33): warning CS0649: Field 'ReplayGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 57) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0649: Field 'BPLightsHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(170,46): warning CS0067: The event 'TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 170) Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs(21,56): warning CS0649: Field 'ExerciseInfoAction.TrainingManagerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(42,92): warning CS0649: Field 'SnowModifier.Sets._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 42) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(36,41): warning CS0649: Field 'AbstractStateMachineGUIService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 36) Assets\simuzen\platform\hud\components\COM_InterludePopup.cs(14,48): warning CS0649: Field 'COM_InterludePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\COM_InterludePopup.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(25,32): warning CS0649: Field 'ScenesLocalizedData._trafficSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 25) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(13,42): warning CS0649: Field 'ParseExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(12,55): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(17,16): warning CS0649: Field 'LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 473) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(95,119): warning CS0649: Field 'SnowModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 95) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(39,39): warning CS0067: The event 'SimNetworkManager.OnServerConnectedClient' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 39) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Mesh\DeformableMeshLODController.cs(58,35): warning CS0649: Field 'DeformableMeshLODController._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Mesh\DeformableMeshLODController.cs Line: 58) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(82,8): warning CS0649: Field 'BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 82) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(8,41): warning CS0649: Field 'PassengersSync.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(54,44): warning CS0649: Field 'SnowModifier.Sets._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 54) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(18,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 18) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 32) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(138,15): warning CS0649: Field 'HUDConfigurationParametersData._windIntensity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 138) Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs(19,38): warning CS0649: Field 'LoginBioPopupPanel._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(7,38): warning CS0649: Field 'PIDescriptor.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 7) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(17,66): warning CS0649: Field 'GlobalOrchestratorFromList.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 17) Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(13,45): warning CS0649: Field 'GlobalSceneryService._zenjectSceneLoader' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(36,34): warning CS0649: Field 'TrainingManagerEditorSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 36) Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs(26,27): warning CS0649: Field 'ForceFeedbackGUIFineTune.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(46,109): warning CS0649: Field 'SnowModifier.Sets._snowIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 46) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(24,40): warning CS0649: Field 'SceneAudioService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 24) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(10,24): warning CS0649: Field 'GlobalInputInstaller.inputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs(17,36): warning CS0649: Field 'SkidAndWheelsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Line: 17) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(10,40): warning CS0649: Field 'HCOM_LP_LightIndicators.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 10) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(28,46): warning CS0649: Field 'DebugTrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(36,56): warning CS0649: Field 'OilModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 36) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(103,38): warning CS0649: Field 'bl_MiniMap.ReferenceMat' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 103) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 55) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(31,30): warning CS0649: Field 'Passenger.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\BaseFuelTank.cs(39,23): warning CS0649: Field 'BaseFuelTank.reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\BaseFuelTank.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(76,44): warning CS0649: Field 'SnowModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 76) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(32,76): warning CS0649: Field 'AquaplaningModifier._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(65,42): warning CS0649: Field 'TrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 65) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(70,44): warning CS0649: Field 'SnowModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 70) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(193,27): warning CS0649: Field 'HailModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 193) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(35,47): warning CS0649: Field 'VehicleLightsSync.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs(19,28): warning CS0649: Field 'MiniMapServiceInstaller._minimapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(13,31): warning CS0649: Field 'SensorController.accelerometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(11,45): warning CS0649: Field 'SnowplowNetPhysics.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(16,37): warning CS0649: Field 'VehicleInteriorManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(37,48): warning CS0649: Field 'VehiclePerceptionController.busStopSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 37) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(32,18): warning CS0649: Field 'LogicsModifier._beamLightsForbidden' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Line: 9) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(21,31): warning CS0649: Field 'TelemetryService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(23,42): warning CS0649: Field 'EventHistoryLogger.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 23) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(25,28): warning CS0649: Field 'MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 25) Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs(7,23): warning CS0649: Field 'CopyTransformForChild.transformChild' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 502) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(31,43): warning CS0649: Field 'AssetsFromProjectService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 506) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(13,40): warning CS0649: Field 'UserVehiclePickup.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 13) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(79,18): warning CS0649: Field 'HUDConfigurationParametersData._parkingSensorOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 79) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(500,32): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 500) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SceneryVisualCargoRepresentation.cs(14,22): warning CS0649: Field 'SceneryVisualCargoRepresentation.animationMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SceneryVisualCargoRepresentation.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs(47,25): warning CS0649: Field 'SnowPlow.liftLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs Line: 47) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(18,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboard' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(32,58): warning CS0649: Field 'EnvironmentService._environmentBridgeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 32) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\PIDumperInitializer.cs(15,30): warning CS0649: Field 'PIDumperInitializer._rockUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\PIDumperInitializer.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(31,34): warning CS0649: Field 'FogManager._idNet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(26,53): warning CS0649: Field 'ReplaySceneService.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 26) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(28,28): warning CS0649: Field 'VehiclePerceptionVehicleComponent.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 28) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(119,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadLevel' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 119) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(20,41): warning CS0649: Field 'WaitForFSMToEndAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(10,38): warning CS0649: Field 'VehiclePerceptionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(16,41): warning CS0649: Field 'ShadowTunnelTrigger.shadowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 16) Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs(10,39): warning CS0649: Field 'IsPIAction.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 15) Assets\simuzen\platform\installers\SceneryServiceInstaller.cs(10,43): warning CS0649: Field 'SceneryServiceInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\SceneryServiceInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(11,46): warning CS0649: Field 'MapSystemInput.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs(25,33): warning CS0649: Field 'AidsInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(181,80): warning CS0649: Field 'HailModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 181) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(89,18): warning CS0649: Field 'HUDConfigurationParametersData._snowThickness' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 89) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(15,35): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(12,26): warning CS0649: Field 'AttachRotaryLightSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Line: 12) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(14,38): warning CS0649: Field 'Locution.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(8,45): warning CS0649: Field 'PassengersSceneInstaller.servicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 8) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(14,46): warning CS0649: Field 'HCOM_PI_Wind.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(48,112): warning CS0649: Field 'SnowModifier.Sets._winterIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 48) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(35,47): warning CS0649: Field 'TrainingManagerEditorSceneService._tmInputToEntitiesManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 35) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(24,51): warning CS0649: Field 'PlatformSpecificContent.m_BuildTargetGroup' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(17,34): warning CS0649: Field 'NetworkPhysicsManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(9,24): warning CS0649: Field 'LogicsModifier._configurationId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(14,36): warning CS0649: Field 'RigidFrameHaulerVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs Line: 14) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(19,50): warning CS0067: The event 'TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 19) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(28,37): warning CS0649: Field 'DataBusWriter.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(165,43): warning CS0649: Field 'HailModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 165) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(24,34): warning CS0649: Field 'VehicleDatabaseService.dataModelManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 24) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs(9,41): warning CS0649: Field 'ExerciseTimeAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Line: 9) Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs(12,33): warning CS0649: Field 'BaseVehicleAction.vehicle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(50,33): warning CS0649: Field 'SnowPlowInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 50) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs(8,36): warning CS0649: Field 'PickupIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs(11,17): warning CS0649: Field 'InputMapSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(21,33): warning CS0649: Field 'WheelLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(16,43): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs(11,23): warning CS0649: Field 'ForkliftHydraulicFailure.HydraulicEffectiveness' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs Line: 11) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(12,30): warning CS0649: Field 'HFsmPISessionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs(10,33): warning CS0649: Field 'VehicleIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(22,38): warning CS0649: Field 'SensorController.selftAlignmentTorque' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(19,35): warning CS0649: Field 'VehicleInteriorManager.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(40,28): warning CS0649: Field 'PassengersService.networkMessageId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 40) Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs(7,35): warning CS0649: Field 'InterchangeablePiece._availableOYD' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(25,41): warning CS0649: Field 'EventHistoryLogger.smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 25) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(21,23): warning CS0649: Field 'PassengerServiceDebugInput.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 513) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(295,22): warning CS0649: Field 'EnviroSky.cloudShadows' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 295) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(62,36): warning CS0649: Field 'ReplayUserVehicleWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 62) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs(10,42): warning CS0649: Field 'LightsFailure.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(31,31): warning CS0649: Field 'ScenesLocalizedData._shadowSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(23,27): warning CS0649: Field 'MotorVehicle.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(15,47): warning CS0649: Field 'GlobalLocutionService.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs(9,36): warning CS0649: Field 'ThrottleMotorbikeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(62,60): warning CS0649: Field 'SnowModifier.Sets._snowGlassIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 62) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(9,21): warning CS0649: Field 'MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(11,38): warning CS0649: Field 'NetControllerForRewired.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(27,36): warning CS0649: Field 'VehicleWiperManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 27) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field 'MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(225,33): warning CS0649: Field 'DeformableMeshZone.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 225) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(21,52): warning CS0649: Field 'EventHistoryLogger.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs(10,27): warning CS0649: Field 'UserVehicleBehaviourManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 56) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(16,27): warning CS0649: Field 'TestExerciseConfigurationInstaller.template' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(45,25): warning CS0649: Field 'RearviewConfiguration.Sets._minFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 45) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(30,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 30) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(14,41): warning CS0649: Field 'ParseExerciseAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 14) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(11,49): warning CS0649: Field 'PIInfractionService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs(14,49): warning CS0649: Field 'HCOM_PI_Value.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(16,41): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 16) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(15,36): warning CS0649: Field 'PITelemetryService.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(38,44): warning CS0649: Field 'MiniMapService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 38) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(13,36): warning CS0649: Field 'EnvironmentAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(16,43): warning CS0649: Field 'EnvironmentInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\ForkBase.cs Line: 192) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(317,29): warning CS0649: Field 'NetworkMessageService.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 317) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 42) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\Blade.cs(22,25): warning CS0649: Field 'Blade.turnLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\Blade.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(11,35): warning CS0649: Field 'ConfigurableInput.inputModules' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(13,29): warning CS0649: Field 'EnvironmentComponents._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 13) Assets\simuzen\platform\hud\screens\AbstractHScreen.cs(30,46): warning CS0649: Field 'AbstractHScreen.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 57) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(13,41): warning CS0649: Field 'HCOM_PI_UserBehavior._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(16,49): warning CS0649: Field 'HCOM_PI_TrafficIntensity.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(30,49): warning CS0649: Field 'EnvironmentService._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 30) Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs(20,36): warning CS0649: Field 'DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Line: 20) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(37,34): warning CS0649: Field 'ReplayRearviewsRecorder.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 37) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(28,36): warning CS0649: Field 'FakeInteropService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(513,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 513) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(36,22): warning CS0649: Field 'LogicsModifier._antifogLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 36) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(30,44): warning CS0649: Field 'ReplaySceneService._pauseReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 30) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Gearbox\ElectricEngineGearboxController.cs(12,41): warning CS0649: Field 'ElectricEngineGearboxController.automaticModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Gearbox\ElectricEngineGearboxController.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(16,27): warning CS0649: Field 'TruckIgnitionAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(16,41): warning CS0649: Field 'HCOM_PI_Spawn._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 16) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(12,44): warning CS0649: Field 'RemoteFileManager.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(514,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 514) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(30,65): warning CS0649: Field 'DataBusWriter.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 30) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(197,22): warning CS0649: Field 'HailModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 197) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(26,38): warning CS0649: Field 'BackgroundKey._keyMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 26) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(23,40): warning CS0649: Field 'SimFleetService.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 23) Assets\simuzen\platform\hud\screens\AbstractHScreen.cs(32,41): warning CS0649: Field 'AbstractHScreen._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Line: 32) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs(34,30): warning CS0649: Field 'PassengersFlow.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 514) Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs(101,33): warning CS0649: Field 'MinimapItem._miniMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Line: 101) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs(15,17): warning CS0649: Field 'OverturnInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Line: 15) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(20,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\Fuel.cs(12,23): warning CS0649: Field 'Fuel.co2' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\Fuel.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'TrainingManagerExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\installers\TrafficInstaller.cs(26,45): warning CS0649: Field 'TrafficInstaller._trainingManagerTrafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 26) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(6,17): warning CS0649: Field 'HUDVehicleData._multiplier' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 6) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(42,42): warning CS0649: Field 'DeformableTerrainService._simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(29,39): warning CS0649: Field 'VegetationService._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 29) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(13,18): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._overrideParameters' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 13) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(14,18): warning CS0649: Field 'HUDVehicleData._keepHeatAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(12,55): warning CS0649: Field 'HCOM_PI_Bus.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(13,65): warning CS0649: Field 'ServicesLoaderPlugin.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(14,23): warning CS0649: Field 'PassengerServiceInput.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 14) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(759,18): warning CS0649: Field 'LogicCamera._VRHudCameraForBothEyes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 759) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\VisualCargoRepresentation.cs(23,28): warning CS0649: Field 'VisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\VisualCargoRepresentation.cs Line: 23) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(44,40): warning CS0649: Field 'ReplaySnowPlowRecorder._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 44) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(27,35): warning CS0649: Field 'TelemetryService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 27) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(23,32): warning CS0649: Field 'TelemetryService.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 23) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(39,40): warning CS0649: Field 'CrossingEntityMovement._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 39) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(38,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(175,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 175) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs(10,35): warning CS0649: Field 'BulldozerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs Line: 10) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(26,33): warning CS0649: Field 'DataBusWriter.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 26) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(19,22): warning CS0649: Field 'HSCR_VehicleDashboard._isVrScreen' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 19) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event 'TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs(23,33): warning CS0649: Field 'WheelLoaderHydraulicRotationAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Line: 23) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(12,38): warning CS0649: Field 'SetOcclusionScene.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 12) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(34,24): warning CS0649: Field 'HUDVehicleData._pivotDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 34) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(17,18): warning CS0649: Field 'LogicsModifier._carLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(76,98): warning CS0649: Field 'RainyModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 76) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\BladeOrientationHelper.cs(7,20): warning CS0649: Field 'BladeOrientationHelper.rearTransform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\BladeOrientationHelper.cs Line: 7) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(16,24): warning CS0649: Field 'TrainingManagerSceneInstaller._createOnScenePanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(20,32): warning CS0649: Field 'OrchestratorFromList.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 20) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(50,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(503,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 503) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(10,37): warning CS0649: Field 'TrafficInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\driverlicense\DriverLicenseService.cs(14,45): warning CS0649: Field 'DriverLicenseService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\driverlicense\DriverLicenseService.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\ComponentExperimental\GearboxPreselector.cs(9,33): warning CS0649: Field 'GearboxPreselector.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\ComponentExperimental\GearboxPreselector.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(24,41): warning CS0649: Field 'FakeInteropService._overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 24) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(32,29): warning CS0649: Field 'VehiclePerceptionController.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(23,74): warning CS0649: Field 'IcyModifier._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(27,31): warning CS0649: Field 'MiniMapService._instructorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(15,46): warning CS0649: Field 'HCOM_PI_Environment.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 15) Assets\simuzen\platform\systems\base\services\driverlicense\DriverLicenseService.cs(12,50): warning CS0067: The event 'DriverLicenseService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\driverlicense\DriverLicenseService.cs Line: 12) Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs(7,24): warning CS0649: Field 'Graph.emptygraphPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs Line: 7) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs(18,46): warning CS0649: Field 'HCOM_IG_WeatherAndTime.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Line: 18) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsService.cs(100,59): warning CS0067: The event 'DeformableMeshesOperationsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsService.cs Line: 100) Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(22,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(26,31): warning CS0649: Field 'VehiclePerceptionVehicleComponent.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(52,56): warning CS0649: Field 'DegradedAsphaltModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 52) Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs(39,62): warning CS0649: Field 'WizardPagesController._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs Line: 39) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargePosition._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(497,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 497) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(39,18): warning CS0649: Field 'RearviewDescriptor.isRightRearview' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 39) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(8,25): warning CS0649: Field 'BabelInputModule._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 8) Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Line: 12) Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs(10,28): warning CS0649: Field 'StartNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs(20,42): warning CS0649: Field 'MachineryBladeAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(46,32): warning CS0649: Field 'ReplaySnowPlowRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 46) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\MiningParticleController.cs(22,29): warning CS0649: Field 'MiningParticleController._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\MiningParticleController.cs Line: 22) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field 'MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 11) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs(32,28): warning CS0649: Field 'DetectorLogicGate.Detectors' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs Line: 32) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(10,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(13,27): warning CS0649: Field 'WindAudioManager.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 13) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs(15,37): warning CS0649: Field 'SetKeyboardModeAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs(40,23): warning CS0649: Field 'SnowPlow.initialLiftPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs Line: 40) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(10,21): warning CS0649: Field 'SmoothFollow.target' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs(9,30): warning CS0649: Field 'HButtonExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(27,38): warning CS0649: Field 'VegetationService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 27) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(14,42): warning CS0649: Field 'PITelemetryService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 14) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(37,38): warning CS0649: Field 'AbstractStateMachineGUIService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 37) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(17,40): warning CS0649: Field 'SmartUserVehicle.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(33,32): warning CS0649: Field 'TelemetryService.recordService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(8,46): warning CS0649: Field 'ObjectsByEnv._envService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 8) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(33,25): warning CS0649: Field 'RearviewConfiguration.Sets._FOV' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 33) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\CargoDumperSpawnerManager.cs(17,33): warning CS0649: Field 'CargoDumperSpawnerManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\CargoDumperSpawnerManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(8,39): warning CS0649: Field 'OutputService.platform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 8) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(37,29): warning CS0649: Field 'CrossingEntityMovement._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(163,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 163) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(13,36): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 13) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(46,35): warning CS0649: Field 'TrafficVehiclePieceCollection._id' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 46) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(16,42): warning CS0649: Field 'ReplayTelemetryService.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(15,56): warning CS0649: Field 'EnvironmentComponents.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(166,50): warning CS0067: The event 'TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 166) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserCargoContainer.cs(18,33): warning CS0649: Field 'UserCargoContainer.cargoSwitcher' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserCargoContainer.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleMachinery.cs(22,44): warning CS0649: Field 'UserVehicleMachinery.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleMachinery.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'SimExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(112,27): warning CS0649: Field 'DeformableMeshZone._heightMap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 112) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(49,42): warning CS0649: Field 'MiniMapService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 49) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(12,29): warning CS0649: Field 'BikeAudioManager.SpeedInfo.audio' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\PIDumperInitializer.cs(9,35): warning CS0649: Field 'PIDumperInitializer.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\PIDumperInitializer.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs(81,52): warning CS0649: Field 'ReplayDeformableMeshRecorder._deformableMeshesOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs Line: 81) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(21,26): warning CS0649: Field 'GlobalOrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs(23,33): warning CS0649: Field 'ExcavatorRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(19,42): warning CS0649: Field 'EventHistoryLogger.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(27,34): warning CS0649: Field 'ScenesLocalizedData._enviroSkySettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 27) Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs(10,28): warning CS0649: Field 'StopNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Line: 10) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(11,49): warning CS0649: Field 'SpawnpointTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 11) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(29,30): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadTypeList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 29) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(9,27): warning CS0649: Field 'CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(163,98): warning CS0649: Field 'HailModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 163) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs(9,40): warning CS0649: Field 'DebugNetMessageService.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(13,19): warning CS0649: Field 'OnTriggerChangeReverb.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs(16,41): warning CS0649: Field 'HCOM_PI_SceneDumperChargeLevel._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(10,36): warning CS0649: Field 'OpenBusDoorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(11,40): warning CS0649: Field 'FrameRateService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(17,45): warning CS0649: Field 'EventHistoryLogger.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(52,33): warning CS0649: Field 'DebugTrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 52) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(24,38): warning CS0649: Field 'TrainingManagerEditorSceneService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(31,49): warning CS0649: Field 'VehicleService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 31) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(15,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 15) Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(45,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(66,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 66) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(23,40): warning CS0649: Field 'DataBusWriter._wiperManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 504) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\BladeOrientationHelper.cs(9,16): warning CS0649: Field 'BladeOrientationHelper.deadZone' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\BladeOrientationHelper.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Line: 7) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(109,29): warning CS0649: Field 'HUDConfigurationParametersData._userVehicleType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 109) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(21,41): warning CS0649: Field 'SimFleetService.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(161,17): warning CS0649: Field 'HailModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 161) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs(19,42): warning CS0649: Field 'ExcavatorEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(27,35): warning CS0649: Field 'FakeInteropService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SaltSpreader.cs(11,23): warning CS0649: Field 'SaltSpreader.maxSpread' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SaltSpreader.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(15,52): warning CS0649: Field 'HCOM_PI_Wind.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 15) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(11,27): warning CS0649: Field 'CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(13,42): warning CS0649: Field 'VehicleCollisionAudioManager.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(31,41): warning CS0649: Field 'TelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 31) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(39,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadViscosity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 39) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(59,18): warning CS0649: Field 'HUDConfigurationParametersData._cruiseSpeedOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 59) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(10,45): warning CS0649: Field 'PassengersSceneInstaller.replayServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SaltSpreader.cs(14,23): warning CS0649: Field 'SaltSpreader.maxSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SaltSpreader.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(22,31): warning CS0649: Field 'VehiclePerceptionController.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(184,64): warning CS0649: Field 'HailModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 184) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(16,20): warning CS0649: Field 'BackgroundKey.Margins.Top' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 16) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(12,35): warning CS0649: Field 'RemoteFileService.remoteFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(30,42): warning CS0649: Field 'VehicleService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 30) Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(162,24): warning CS0649: Field 'DeformableMeshZone._vehicleName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 162) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 46) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(12,42): warning CS0649: Field 'HCOM_PI_UserBehavior._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(94,27): warning CS0649: Field 'RainyModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 94) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field 'VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(14,29): warning CS0649: Field 'MotorVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 14) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(26,24): warning CS0649: Field 'HUDVehicleData._telemetryPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 26) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(28,38): warning CS0649: Field 'VehicleWiperManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 28) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(11,40): warning CS0649: Field 'SceneExerciseConfigurationPlugin.inyectedExerciseConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(32,56): warning CS0649: Field 'OilModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(28,50): warning CS0649: Field 'EnvironmentService._modifiersManagers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 28) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(22,18): warning CS0649: Field 'LogicsModifier._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(56,60): warning CS0649: Field 'SnowModifier.Sets._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(54,56): warning CS0649: Field 'DegradedAsphaltModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 54) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(14,20): warning CS0649: Field 'BackgroundKey.Margins.Left' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 14) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(16,30): warning CS0649: Field 'AssetBundleManager.loadManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(12,37): warning CS0649: Field 'SceneAudioService.globalAudioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 12) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(20,32): warning CS0649: Field 'AssetBundleManager.managers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(16,26): warning CS0649: Field 'RemoteFileService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 16) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(39,22): warning CS0649: Field 'CapsuleHand._material' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 39) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(18,41): warning CS0649: Field 'GlobalOrchestratorFromList.globalServices' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(28,102): warning CS0649: Field 'OilModifier._oilIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 28) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(13,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerInputToEntitiesPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(10,29): warning CS0649: Field 'AttachToSnowPlowVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(20,44): warning CS0649: Field 'HCOM_Results._statisticService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(46,33): warning CS0649: Field 'DebugTrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 46) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0649: Field 'GIReadyPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field 'VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargePosition._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(18,34): warning CS0649: Field 'VRCalibrationWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(499,39): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 499) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(18,16): warning CS0649: Field 'LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(11,35): warning CS0649: Field 'GlobalSceneryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(16,41): warning CS0649: Field 'HCOM_PI_Wind._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs(9,36): warning CS0649: Field 'LiftMotorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Line: 9) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(3,19): warning CS0649: Field 'Proc.Name' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 3) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(10,18): warning CS0649: Field 'VehicleLightsDescriptor._automaticRotaryLight' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 10) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(18,38): warning CS0649: Field 'ReplayTelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\Fuel.cs(10,23): warning CS0649: Field 'Fuel.airFuelRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\Fuel.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(27,44): warning CS0649: Field 'ReplaySceneService.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 27) Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs(11,31): warning CS0649: Field 'CameraPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(17,41): warning CS0649: Field 'EnvironmentInstaller._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 17) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(40,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._backWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 40) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(19,49): warning CS0649: Field 'HUDUpdatePopupData.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(47,34): warning CS0649: Field 'MiniMapService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 47) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 53) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(20,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Ignition\IgnitionController.cs(18,38): warning CS0067: The event 'IgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Ignition\IgnitionController.cs Line: 18) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs(15,40): warning CS0649: Field 'WaitForEscapePressedAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs(9,33): warning CS0649: Field 'VehicleInteriorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(30,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Line: 30) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\PIDumperInitializer.cs(13,30): warning CS0649: Field 'PIDumperInitializer._sandUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\PIDumperInitializer.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(501,37): warning CS0067: The event 'TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 501) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(13,49): warning CS0649: Field 'Locution.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs(15,49): warning CS0649: Field 'ESPFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(12,42): warning CS0649: Field 'VehicleCollisionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs(20,42): warning CS0649: Field 'MachineryRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(34,35): warning CS0649: Field 'Passenger.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 34) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(15,35): warning CS0649: Field 'OnTriggerChangeReverb.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 15) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(12,41): warning CS0649: Field 'GlobalCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(20,36): warning CS0649: Field 'VehicleLightsController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(17,44): warning CS0649: Field 'ShadowTunnelTrigger._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 17) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(29,30): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._pedestrianMeshes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 177) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\VehicleSteamroller.cs(16,16): warning CS0649: Field 'VehicleSteamroller.steamrollFactor' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\VehicleSteamroller.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(16,52): warning CS0649: Field 'BusStopManager.passengersManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 16) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(19,46): warning CS0649: Field 'LightCullingBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 19) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(49,18): warning CS0649: Field 'HUDConfigurationParametersData._speedLimiterOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 49) Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 48) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(32,34): warning CS0649: Field 'TrainingManagerEditorSceneService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 32) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(170,33): warning CS0649: Field 'SMKTrafficSimpleCar._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 170) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(15,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(18,47): warning CS0649: Field 'EventHistoryLogger.localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 18) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(110,39): warning CS0649: Field 'LogicMinimap._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 110) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(11,49): warning CS0649: Field 'UserVehicleWindow.spawnService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 11) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(25,42): warning CS0649: Field 'TMConfigMenu._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 25) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(43,22): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._collider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 43) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(11,41): warning CS0649: Field 'HCOM_PI_InstructorCollision._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 11) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(17,49): warning CS0649: Field 'InstanceControllerAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(12,38): warning CS0649: Field 'ReplayEnvironmentPlayer.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 12) Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs(12,56): warning CS0649: Field 'ContextExerciseClear.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(15,35): warning CS0649: Field 'VehicleInteriorManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 15) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(29,33): warning CS0649: Field 'LeapVRTemporalWarping.provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 29) Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs(14,53): warning CS0649: Field 'AnyPassengerRequest.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(18,35): warning CS0649: Field 'VehicleInteriorManager.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 18) Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs(14,50): warning CS0649: Field 'WaypointProgressTracker.circuit' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs Line: 14) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(13,43): warning CS0649: Field 'EntitiesPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 13) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(31,23): warning CS0649: Field 'HandPool._modelsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 31) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsService.cs(88,42): warning CS0649: Field 'DeformableMeshesOperationsService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsService.cs Line: 88) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs(20,44): warning CS0649: Field 'Container.behavioursList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs Line: 20) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(32,32): warning CS0649: Field 'VehiclePerceptionVehicleComponent.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(13,38): warning CS0649: Field 'SnowplowNetPhysics.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(10,31): warning CS0649: Field 'MapSystemInput.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 10) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(16,43): warning CS0649: Field 'AssetsPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 16) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(9,27): warning CS0649: Field 'MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(10,46): warning CS0649: Field 'PassengerFactoryInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 10) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(34,36): warning CS0649: Field 'TrainingManagerEditorSceneService._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(50,4): warning CS0649: Field 'IcyAdherentModifier._icyAdherenceIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Input\SceneryCargoManagerInput.cs(9,57): warning CS0649: Field 'SceneryCargoManagerInput.deformableMeshesOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SceneryCargoManagerInput.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\CargoAnchorSwitcher.cs(8,32): warning CS0649: Field 'CargoAnchorSwitcher.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\CargoAnchorSwitcher.cs Line: 8) Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs(10,53): warning CS0649: Field 'BusStopRequieresRamp.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs(8,26): warning CS0649: Field 'RampCollider.rampCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(14,44): warning CS0649: Field 'EnvironmentAudioManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 14) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(25,58): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(18,40): warning CS0649: Field 'ShadowTunnelTrigger._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(10,42): warning CS0649: Field 'WipersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event 'TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 519) Assets\simuzen\platform\hud\elements\HFsmEventButton.cs(9,38): warning CS0649: Field 'HFsmEventButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Line: 9) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(28,31): warning CS0649: Field 'RearviewConfiguration.Sets._cullingMask' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 515) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(24,41): warning CS0649: Field 'TMConfigMenu._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 24) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(15,20): warning CS0649: Field 'BackgroundKey.Margins.Right' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Line: 8) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs(9,45): warning CS0649: Field 'SpawnTMStep.vehicleSpawner' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs(13,49): warning CS0649: Field 'UserVehicleSnowRemoval.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(58,29): warning CS0649: Field 'DebugTrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 58) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(25,40): warning CS0649: Field 'DeformableTerrainService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(93,146): warning CS0649: Field 'SnowModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 93) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\BaseFuelTank.cs(10,22): warning CS0649: Field 'BaseFuelTank.fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\BaseFuelTank.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(20,24): warning CS0649: Field 'GlobalOrchestratorFromList._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 20) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(15,42): warning CS0649: Field 'ReflectionProbeCullingBehaviour.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(13,45): warning CS0649: Field 'SpawnInput._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 13) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(18,55): warning CS0649: Field 'HUDUpdatePopupData._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(90,27): warning CS0649: Field 'SnowModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 90) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(16,38): warning CS0649: Field 'SpawnInput.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 16) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(32,50): warning CS0649: Field 'VehicleService.databaseService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 32) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(42,24): warning CS0649: Field 'HUDVehicleData._additionalIGPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 42) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(25,40): warning CS0649: Field 'DataBusWriter.vehiclewiper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 25) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(10,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsServiceInstaller.cs(22,28): warning CS0649: Field 'DeformableMeshesOperationsServiceInstaller._deformableMeshesOperationsServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsServiceInstaller.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 34) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(19,42): warning CS0649: Field 'HCOM_Results._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 516) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(13,44): warning CS0649: Field 'RemoteFileManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(179,44): warning CS0649: Field 'HailModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 179) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(19,42): warning CS0649: Field 'DumperBucketAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 19) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(29,40): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 29) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(137,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 137) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(11,34): warning CS0649: Field 'MSPBeltHandbrakePreheatingHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 11) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(19,46): warning CS0649: Field 'ReplayTelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 19) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(57,51): warning CS0649: Field 'RearviewConfiguration.Sets._lowVisibilitycullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 57) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field 'MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(496,46): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 496) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(200,17): warning CS0649: Field 'HailModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 200) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(39,35): warning CS0649: Field 'CullingManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 39) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(61,38): warning CS0649: Field 'bl_MiniMap.HitEffectAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(74,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 74) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(37,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._frontWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 37) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(13,38): warning CS0649: Field 'SetOcclusionScene.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(24,38): warning CS0649: Field 'VegetationService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(11,48): warning CS0649: Field 'FurnitureAudioManager.mat' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(19,26): warning CS0649: Field 'SensorController.odometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 19) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(12,38): warning CS0649: Field 'RearviewDescriptor.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 12) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(37,40): warning CS0649: Field 'TrainingManagerEditorSceneService._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 37) Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs(10,22): warning CS0649: Field 'HDES_InfoParam.m_value' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Line: 10) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(49,25): warning CS0649: Field 'RearviewConfiguration.Sets._maxFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 49) Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(40,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used (Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 40) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(19,37): warning CS0649: Field 'TestExerciseConfigurationInstaller.vehicledb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 518) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(17,42): warning CS0649: Field 'RewiredInputSystem.mapperList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsService.cs(86,38): warning CS0649: Field 'DeformableMeshesOperationsService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsService.cs Line: 86) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(15,41): warning CS0649: Field 'StatisticsService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs(12,27): warning CS0649: Field 'MotorAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(12,42): warning CS0649: Field 'EnvironmentService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(517,49): warning CS0067: The event 'TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 517) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Pickup\Chains.cs(9,38): warning CS0649: Field 'Chains.splashCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Pickup\Chains.cs Line: 9) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(27,41): warning CS0649: Field 'TrainingManagerEditorSceneService._spawnPointService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 27) Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs(10,28): warning CS0649: Field 'StopDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(12,36): warning CS0649: Field 'BlinkersAudioManager.dataBus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 12) Assets\simuzen\platform\hud\components\AbstractHComponent.cs(26,32): warning CS0649: Field 'AbstractHComponent._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\AbstractHComponent.cs Line: 26) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(12,34): warning CS0649: Field 'ReplayRearviewsPlayer.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs(30,83): warning CS0067: The event 'DeformableMeshesOperationsService.TileModifiedTerrain' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs Line: 30) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(22,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 22) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(20,24): warning CS0649: Field 'DataBusWriter.input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(16,49): warning CS0649: Field 'HCOM_PI_Environment.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(22,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(26,33): warning CS0649: Field 'VehiclePerceptionController.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(36,42): warning CS0649: Field 'NetworkMessageService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 36) Assets\simuzen\platform\installers\TrafficInstaller.cs(24,45): warning CS0649: Field 'TrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(66,22): warning CS0649: Field 'TrafficAudioManager.trafficType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 66) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(14,34): warning CS0649: Field 'HFsmPISessionButton._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(54,56): warning CS0649: Field 'IcyAdherentModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(24,38): warning CS0649: Field 'DataBusWriter.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 24) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(25,38): warning CS0649: Field 'TrainingManagerSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 25) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(30,39): warning CS0649: Field 'TrainingManagerEditorSceneService._registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 30) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(28,33): warning CS0649: Field 'DeformableTerrainService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 28) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs(13,38): warning CS0649: Field 'BaseTrainingManagerStep.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\NoEngineFuelTank.cs(21,37): warning CS0649: Field 'NoEngineFuelTank.noiseGenerator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\NoEngineFuelTank.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(9,30): warning CS0649: Field 'TrafficInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\NoEngineFuelTank.cs(14,23): warning CS0649: Field 'NoEngineFuelTank.offFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\NoEngineFuelTank.cs Line: 14) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(16,42): warning CS0649: Field 'SmartUserVehicle.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(18,42): warning CS0649: Field 'EnvironmentInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 18) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field 'MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(37,31): warning CS0649: Field 'SensorController.brakePressure' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 37) Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs(18,53): warning CS0649: Field 'PassengersFlowStart.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Line: 18) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(81,8): warning CS0649: Field 'BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(202,134): warning CS0649: Field 'HailModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 202) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(32,65): warning CS0649: Field 'OrchestratorFromList.pluginConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 32) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 36) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs(9,36): warning CS0649: Field 'TinesAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Line: 9) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(168,15): warning CS0649: Field 'HUDConfigurationParametersData._eSP' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 168) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(12,39): warning CS0649: Field 'FrameRateService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(26,53): warning CS0649: Field 'EventHistoryLogger.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 26) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(18,33): warning CS0649: Field 'VehiclePerceptionController.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 18) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(119,50): warning CS0067: The event 'DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 119) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(23,54): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piClosedClosedSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 23) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event 'TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 114) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(10,27): warning CS0649: Field 'SensorController.timeMeter' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs(21,42): warning CS0649: Field 'TracksReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 503) Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(10,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(15,27): warning CS0649: Field 'OrchestratorHelper.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 15) Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs(22,31): warning CS0649: Field 'PointOfInterestDescriptor._itemInfo' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(15,37): warning CS0649: Field 'WindAudioManager.enviromentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(83,64): warning CS0649: Field 'RainyModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 83) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 22) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(12,55): warning CS0649: Field 'SmartExercise.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs Line: 12) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(15,33): warning CS0649: Field 'TelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(15,45): warning CS0649: Field 'NetworkPhysicsManager.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs(9,40): warning CS0649: Field 'PlatformService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(31,28): warning CS0649: Field 'SensorController.suspension' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 31) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs(8,37): warning CS0649: Field 'PassengerCollider.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(505,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 505) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs(12,24): warning CS0649: Field 'WindDebug.windTunnelPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(13,50): warning CS0649: Field 'RearviewDescriptor.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 13) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(15,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(21,42): warning CS0649: Field 'RipperAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(10,20): warning CS0649: Field 'BikeAudioManager.SpeedInfo.speed' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(9,41): warning CS0649: Field 'AirBrakeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(28,41): warning CS0649: Field 'AssetsFromProjectService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(15,29): warning CS0649: Field 'VehicleWheelSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SandManipulator.cs(87,26): warning CS0649: Field 'SandManipulator.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SandManipulator.cs Line: 87) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(21,41): warning CS0649: Field 'HCOM_Results._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(20,46): warning CS0649: Field 'EventHistoryLogger.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 20) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(21,17): warning CS0649: Field 'SmoothFollow.heightDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 21) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(16,48): warning CS0649: Field 'ScenesLoaderPlugin._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 16) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(9,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoad' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(9,36): warning CS0649: Field 'MapSystemInput.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(222,52): warning CS0649: Field 'DeformableMeshZone._deformableMeshesOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 222) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(15,36): warning CS0649: Field 'EntitiesPanelController._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(21,42): warning CS0649: Field 'VegetationService._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs(116,52): warning CS0649: Field 'ReplayDeformableTerrainRecorder._deformableMeshesOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs Line: 116) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(19,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 19) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(16,48): warning CS0649: Field 'RemoteFileManager._errorGuiControlSignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(19,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(12,38): warning CS0649: Field 'SnowplowNetPhysics.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs(13,49): warning CS0649: Field 'HCOM_PI_PhysicsButton.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Line: 13) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(59,38): warning CS0649: Field 'bl_MiniMap.BottonAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 59) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs(14,43): warning CS0649: Field 'UserVehiclePickup.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs Line: 14) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,36): warning CS0649: Field 'TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\CameraParentDescriptor.cs(5,22): warning CS0649: Field 'CameraParentDescriptor.CameraPivotParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\CameraParentDescriptor.cs Line: 5) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(28,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 28) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(40,28): warning CS0649: Field 'VehiclePerceptionVehicleComponent.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 40) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(27,45): warning CS0649: Field 'VegetationWindow.vegetationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(10,49): warning CS0649: Field 'HCOM_PI_InstructorCollision.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs(61,23): warning CS0649: Field 'SnowPlow.snowDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs Line: 61) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(22,55): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piLeavingSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(35,32): warning CS0649: Field 'ScenesLocalizedData._minimapSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 35) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(21,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 21) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(183,16): warning CS0649: Field 'DeformableMeshZone._mesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 183) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs(12,49): warning CS0649: Field 'LocutionWindow.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(189,29): warning CS0649: Field 'HailModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 189) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs(18,40): warning CS0649: Field 'DeformableMeshesOperationsService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(169,44): warning CS0649: Field 'HailModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 169) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0649: Field 'BPGasolineHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs(29,24): warning CS0649: Field 'LiftTurtleMode.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(165,46): warning CS0067: The event 'TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 165) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(14,46): warning CS0649: Field 'ReflectionProbeCullingBehaviour.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(15,49): warning CS0649: Field 'HCOM_PI_Spawn.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(23,37): warning CS0649: Field 'SceneryService._scenesData' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs(9,36): warning CS0649: Field 'ForkAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(131,28): warning CS0649: Field 'DeformableMeshZone._tilePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 131) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(16,35): warning CS0649: Field 'InfractionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(11,38): warning CS0649: Field 'PassengerFactoryInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\Triggers\TunnelTrigger.cs(12,42): warning CS0649: Field 'TunnelTrigger._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Triggers\TunnelTrigger.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(30,17): warning CS0649: Field 'RearviewDescriptor.idOrder' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 30) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs(10,27): warning CS0649: Field 'WrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(83,41): warning CS0649: Field 'TrafficService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 83) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 508) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(32,53): warning CS0649: Field 'PassengerFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs(16,40): warning CS0649: Field 'ABSFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(127,32): warning CS0649: Field 'DeformableMeshZone._physicMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 127) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(13,28): warning CS0649: Field 'HFsmPISessionButton.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 13) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(46,24): warning CS0649: Field 'HUDVehicleData._inGameScreenVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(70,33): warning CS0649: Field 'DebugTrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 70) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(15,24): warning CS0649: Field 'RewiredInputSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(24,28): warning CS0649: Field 'VehiclePerceptionController.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 24) Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field 'ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Line: 19) Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs(8,36): warning CS0649: Field 'FakeInteropDecoratorInstaller.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Line: 8) Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs(13,44): warning CS0649: Field 'RestartSimAction.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Line: 13) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(9,49): warning CS0649: Field 'OrchestratorOnSimulationAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs(8,39): warning CS0649: Field 'LocalWindInput.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Line: 8) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(14,47): warning CS0649: Field 'HCOM_IG_GoalsPanel.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(22,28): warning CS0649: Field 'MiniMapService._miniMapPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(94,41): warning CS0649: Field 'HCOM_ParameterDescription._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 94) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(17,45): warning CS0649: Field 'VehicleLightsController.vehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\MiningParticleController.cs(25,33): warning CS0649: Field 'MiningParticleController._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\MiningParticleController.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(44,39): warning CS0649: Field 'MiniMapService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 44) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(9,42): warning CS0649: Field 'TrafficWindow.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(14,41): warning CS0649: Field 'StatisticsService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\FakeDeformableMeshesOperationService.cs(89,29): warning CS0067: The event 'FakeDeformableMeshesOperationService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\FakeDeformableMeshesOperationService.cs Line: 89) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(13,43): warning CS0649: Field 'GlobalCameraService.vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(20,41): warning CS0649: Field 'HCOM_PI_WeatherModifiers._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(16,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(49,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 49) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(25,31): warning CS0649: Field 'MiniMapService._playerIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 25) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(33,23): warning CS0649: Field 'CapsuleHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 33) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(28,32): warning CS0649: Field 'VehiclePerceptionController.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 28) Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Line: 46) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(10,41): warning CS0649: Field 'SpawnpointTMStep.spawnPoints' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(20,37): warning CS0649: Field 'ReplayGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(13,42): warning CS0649: Field 'PassengersSceneInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(29,40): warning CS0649: Field 'TelemetryService.netMesssageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(78,44): warning CS0649: Field 'SnowModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 78) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(17,34): warning CS0649: Field 'RearviewDescriptor.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 17) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(25,28): warning CS0649: Field 'DebugTrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(20,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 20) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(23,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 159) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(11,33): warning CS0649: Field 'WindAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 26) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs(22,50): warning CS0067: The event 'TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs Line: 22) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\ComponentExperimental\Gearbox.cs(9,35): warning CS0649: Field 'Gearbox.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\ComponentExperimental\Gearbox.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(8,37): warning CS0649: Field 'PIDescriptor._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 509) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(34,40): warning CS0649: Field 'OilModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 34) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(11,28): warning CS0649: Field 'PassengerServiceInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(60,56): warning CS0649: Field 'IcyAdherentModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 60) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\VehicleSteamroller.cs(19,20): warning CS0649: Field 'VehicleSteamroller._floorRef' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\VehicleSteamroller.cs Line: 19) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(37,27): warning CS0649: Field 'RearviewConfiguration.Sets._near' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 37) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(19,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadType' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 512) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(12,44): warning CS0649: Field 'HCOM_IG_ObserverPanel._telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 12) Assets\simuzen\platform\systems\base\session\ContextService.cs(15,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\session\ContextService.cs Line: 15) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(15,36): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.simulatorMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs(81,38): warning CS0649: Field 'BaseOrchestratorPlugin.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(24,28): warning CS0649: Field 'CullingManager.manager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 24) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(16,80): warning CS0649: Field 'TrainingManagerEditorCameraService.logicCameraFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 16) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(88,27): warning CS0649: Field 'LogicMinimap._dragCursorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 88) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(12,49): warning CS0649: Field 'AssetTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(14,49): warning CS0649: Field 'NetworkPhysicsManager.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Pickup\Chains.cs(7,42): warning CS0649: Field 'Chains.visualLeft' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Pickup\Chains.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(50,13): warning CS0649: Field 'DegradedAsphaltModifier._degradedAsphaltIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(9,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 9) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(9,44): warning CS0649: Field 'SceneVRService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs(9,36): warning CS0649: Field 'BladeDraggingAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Line: 9) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs(39,23): warning CS0649: Field 'DebugHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs Line: 39) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(48,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 48) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(11,49): warning CS0649: Field 'RigidFrameHaulerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs Line: 11) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(10,18): warning CS0649: Field 'HUDVehicleData._keepGasolineAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 10) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(14,43): warning CS0649: Field 'RearviewsWindow.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(21,105): warning CS0649: Field 'IcyModifier._icyIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 21) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(15,22): warning CS0649: Field 'TPLightsHandler._isBus' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(19,33): warning CS0649: Field 'TelemetryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 19) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(33,18): warning CS0649: Field 'RearviewDescriptor.hasCanvas' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(177,44): warning CS0649: Field 'HailModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 177) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(148,15): warning CS0649: Field 'HUDConfigurationParametersData._aBS' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 148) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(16,29): warning CS0649: Field 'SensorController.speedometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 16) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs(32,25): warning CS0649: Field 'LeapImageRetriever._provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs(19,42): warning CS0649: Field 'ReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(33,41): warning CS0649: Field 'PassengerFactoryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 33) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UnloadZoneChecker.cs(14,26): warning CS0649: Field 'UnloadZoneChecker.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UnloadZoneChecker.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(471,25): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 471) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(52,56): warning CS0649: Field 'IcyAdherentModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 52) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(18,40): warning CS0649: Field 'VehicleLightsController.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\Fuel.cs(8,23): warning CS0649: Field 'Fuel.density' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\Fuel.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(47,43): warning CS0649: Field 'SnowPlowInput.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 47) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\PIDumperInitializer.cs(10,54): warning CS0649: Field 'PIDumperInitializer.deformableMeshesOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\PIDumperInitializer.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(35,33): warning CS0649: Field 'MiniMapService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 35) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(97,134): warning CS0649: Field 'SnowModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 97) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(15,45): warning CS0649: Field 'SpawnInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(24,40): warning CS0649: Field 'FallOffGenerator.fallOffAcceleration' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Line: 24) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(15,34): warning CS0649: Field 'InfractionService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(11,41): warning CS0649: Field 'HCOM_IG_ObserverPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 500) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs(9,20): warning CS0649: Field 'CustomControllerForRewired.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs Line: 9) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(16,41): warning CS0649: Field 'HSCR_VehicleDashboard._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(69,38): warning CS0649: Field 'TrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 69) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(80,42): warning CS0649: Field 'ReplayUserVehicleRotaryLightsRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 80) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(178,18): warning CS0649: Field 'HUDConfigurationParametersData._inclinometer' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 178) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs(14,42): warning CS0649: Field 'HCOM_PI_SceneDumperChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(523,35): warning CS0067: The event 'TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 523) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(18,25): warning CS0649: Field 'OrchestratorHelper.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 18) Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(39,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used (Filename: Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Line: 39) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(53,51): warning CS0649: Field 'RearviewConfiguration.Sets._cullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(80,80): warning CS0649: Field 'RainyModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 80) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(22,41): warning CS0649: Field 'SceneryService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 22) Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs(17,29): warning CS0649: Field 'ExerciseParamImageListener._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs Line: 17) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(15,38): warning CS0649: Field 'RearviewDescriptor.rearviewCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(30,27): warning CS0649: Field 'VehiclePerceptionController.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 30) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(19,45): warning CS0649: Field 'UserVehicle.spawnPoints' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(498,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 498) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs(13,16): warning CS0649: Field 'LiftTurtleMode.turtleTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs Line: 13) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(18,49): warning CS0649: Field 'UserVehicle.vehicleSpawner' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(58,60): warning CS0649: Field 'SnowModifier.Sets._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 58) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(10,38): warning CS0649: Field 'SetOcclusionScene.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(158,103): warning CS0649: Field 'HailModifier.Sets._hailIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 158) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(56,40): warning CS0649: Field 'DegradedAsphaltModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 56) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(17,41): warning CS0649: Field 'HCOM_PI_TrafficIntensity._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs(19,42): warning CS0649: Field 'ShadowTunnelTrigger.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Line: 19) Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs(9,50): warning CS0649: Field 'EventHUBAction.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(16,37): warning CS0649: Field 'ReplayUserVehicleLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 16) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(12,40): warning CS0649: Field 'ReplaySnowPlowPlayer._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(116,27): warning CS0649: Field 'DeformableMeshZone._limitHeightmap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 116) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(29,39): warning CS0649: Field 'ScenesLocalizedData._postProcessingSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 29) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 25) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(19,41): warning CS0649: Field 'InfractionService._smkTime' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(93,50): warning CS0649: Field 'HCOM_ParameterDescription.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 93) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(58,56): warning CS0649: Field 'IcyAdherentModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(17,33): warning CS0649: Field 'TelemetryService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 17) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(25,33): warning CS0649: Field 'TelemetryService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(83,64): warning CS0649: Field 'SnowModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 83) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(27,39): warning CS0649: Field 'PlatformSpecificContent.m_ChildrenOfThisObject' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(510,35): warning CS0067: The event 'TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 510) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs(12,23): warning CS0649: Field 'OperatorsSecurityDistanceInfraction.SecurityDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs(7,28): warning CS0649: Field 'BasicPIInputProxy.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Line: 7) Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(18,49): warning CS0649: Field 'InfractionService._netMessage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 18) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(18,33): warning CS0649: Field 'AssetBundleManager.mapManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 18) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(11,21): warning CS0649: Field 'MaqSimPedalsGraphManager.DeceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Ignition\ElectricEnginelIgnitionController.cs(20,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Ignition\ElectricEnginelIgnitionController.cs Line: 20) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs(73,44): warning CS0649: Field 'ReplayTrafficCrashRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Line: 73) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(11,39): warning CS0649: Field 'RearviewDescriptor._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(24,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.weather' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 24) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(29,38): warning CS0649: Field 'VehicleWiperManager.dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(34,29): warning CS0649: Field 'SensorController.temperature' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(27,23): warning CS0649: Field 'GenericFuelTank._fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(28,26): warning CS0649: Field 'SensorController.rotation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 28) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(14,35): warning CS0649: Field 'StartDiscovery.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(13,33): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Pickup\Chains.cs(8,42): warning CS0649: Field 'Chains.visualRight' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Pickup\Chains.cs Line: 8) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(22,33): warning CS0649: Field 'VehiclePerceptionVehicleComponent.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(22,42): warning CS0649: Field 'SceneAudioService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 22) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(20,43): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 20) Assets\configuration\test\OverrideConfigParams.cs(8,36): warning CS0649: Field 'OverrideConfigParams.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\configuration\test\OverrideConfigParams.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(14,36): warning CS0649: Field 'SnowplowNetPhysics.productModel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(17,30): warning CS0649: Field 'MotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(12,50): warning CS0649: Field 'PassengersSceneInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs(15,49): warning CS0649: Field 'ASRFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(9,45): warning CS0649: Field 'PassengersSceneInstaller.piServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(28,46): warning CS0649: Field 'VehicleSkidAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'RearviewToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 8) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(15,16): warning CS0649: Field 'LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(10,36): warning CS0649: Field 'AlarmAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(79,42): warning CS0649: Field 'TrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 79) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(12,43): warning CS0649: Field 'VRWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Line: 12) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(13,39): warning CS0649: Field 'AssetTMStep.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 13) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(32,37): warning CS0649: Field 'PassengerDescriptor.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 32) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(19,34): warning CS0649: Field 'WaitForFSMToEndAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs(12,38): warning CS0649: Field 'ExerciseInstantiatorPlugin._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(69,38): warning CS0649: Field 'ReplayEnvironmentRecorder.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 69) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 498) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(17,40): warning CS0649: Field 'ReplayGraphicVehiclePlayer._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(169,46): warning CS0067: The event 'TrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 169) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(17,46): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(219,44): warning CS0649: Field 'DeformableMeshZone._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 219) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(63,48): warning CS0649: Field 'TrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 63) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\NoEngineFuelTank.cs(18,23): warning CS0649: Field 'NoEngineFuelTank.workingFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\NoEngineFuelTank.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(516,35): warning CS0067: The event 'TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 516) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(168,46): warning CS0067: The event 'TrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 168) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\ComponentExperimental\ConfigurableVehicle.cs(11,27): warning CS0649: Field 'ConfigurableVehicle.blackList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\ComponentExperimental\ConfigurableVehicle.cs Line: 11) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs(12,46): warning CS0649: Field 'AudioWindow.audioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(23,68): warning CS0649: Field 'SceneAudioService.logicVehicleSounds' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 23) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs(14,45): warning CS0649: Field 'HCOM_IG_InfractionsBar.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Line: 14) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(69,18): warning CS0649: Field 'HUDConfigurationParametersData._blindSpotOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 69) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(12,33): warning CS0649: Field 'MovementAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 12) Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs(17,53): warning CS0649: Field 'PassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Line: 17) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(10,49): warning CS0649: Field 'NetInitializeFirstStepPlugin.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(19,55): warning CS0649: Field 'ScenesLoaderPlugin.exercisePlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(16,42): warning CS0649: Field 'EnvironmentAudioManager._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(15,28): warning CS0649: Field 'PassengerServiceDebugInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(13,37): warning CS0649: Field 'ReplayUserVehicleRotaryLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 13) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(18,42): warning CS0649: Field 'SmartUserVehicle.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 18) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(104,18): warning CS0649: Field 'LeapVRTemporalWarping._allowManualTimeAlignment' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 104) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(12,49): warning CS0649: Field 'NetExerciseConfigurationPlugin.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(77,42): warning CS0649: Field 'TrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 77) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,36): warning CS0649: Field 'AssetsPanelController._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(64,20): warning CS0649: Field 'TrafficAudioManager.sirenType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 64) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(41,39): warning CS0649: Field 'CullingManager.pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 41) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(32,40): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 32) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(28,30): warning CS0649: Field 'TMConfigMenu._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(35,42): warning CS0649: Field 'NetworkMessageService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 35) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs(15,32): warning CS0649: Field 'LoadedBundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(23,36): warning CS0649: Field 'ScenesLocalizedData._envSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 23) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(17,38): warning CS0649: Field 'StatisticsService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(14,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs(55,23): warning CS0649: Field 'SnowPlow.rightBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs Line: 55) Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(46,92): warning CS0067: The event 'DeformableTerrainService.TileModifiedMesh' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(7,39): warning CS0649: Field 'RearviewToFrameRateSubscriber.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(10,38): warning CS0649: Field 'PassengerAnimationSync.simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs(13,28): warning CS0649: Field 'DeformableTerrainServiceInstaller._deformableTerrainServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BaseAudioManager.cs(11,43): warning CS0649: Field 'BaseAudioManager._startSpawnSignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BaseAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(12,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 12) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(42,18): warning CS0649: Field 'CapsuleHand._sphereMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 42) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs(28,61): warning CS0649: Field 'GenericGearBox.automaticGears' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs Line: 28) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(60,38): warning CS0649: Field 'bl_MiniMap.PanelInfoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 515) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(186,64): warning CS0649: Field 'HailModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 186) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(45,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 45) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(17,43): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 17) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(138,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs(12,40): warning CS0649: Field 'ClutchBroken.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(29,43): warning CS0649: Field 'ReplaySceneService._playReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 29) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(16,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(20,22): warning CS0649: Field 'MotorVehicle.fifthWheel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(14,42): warning CS0649: Field 'HCOM_PI_Failure.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0649: Field 'NetInitializeFirstStepPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(38,42): warning CS0649: Field 'ReplayTransformRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 38) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(11,42): warning CS0649: Field 'HCOM_PI_Bus.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(40,22): warning CS0649: Field 'LogicsModifier._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(24,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 24) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(14,42): warning CS0649: Field 'BusStopManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(18,16): warning CS0649: Field 'DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(24,38): warning CS0649: Field 'ReplaySceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 511) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs(10,42): warning CS0649: Field 'TireBlastAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(12,44): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 12) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(29,38): warning CS0649: Field 'DataBusWriter.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(55,47): warning CS0649: Field 'DebugTrafficService._trafficVehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 55) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(24,40): warning CS0649: Field 'EventHistoryLogger.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 24) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(13,36): warning CS0649: Field 'StartDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(17,33): warning CS0649: Field 'SceneExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(178,36): warning CS0649: Field 'ReplayUserVehicleLightsRecorder.vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 178) Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs(16,36): warning CS0649: Field 'HSCR_InGameScreen.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(55,41): warning CS0649: Field 'HCOM_FreePracticeMenu.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 55) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0649: Field 'OpenBusDoorAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\MonoService.cs(12,40): warning CS0649: Field 'MonoService._serviceHelper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\MonoService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 525) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(506,42): warning CS0067: The event 'TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 506) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 472) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(34,27): warning CS0649: Field 'VehiclePerceptionVehicleComponent.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(20,27): warning CS0649: Field 'PassengerFactoryService.handicappedLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 20) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(13,41): warning CS0649: Field 'StatisticsService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 33) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs(9,36): warning CS0649: Field 'ErrorPanelAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\CalibrableInGameObject.cs(68,30): warning CS0649: Field 'CalibrableInGameObject.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\CalibrableInGameObject.cs Line: 68) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(12,41): warning CS0649: Field 'HCOM_PI_Traffic._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(11,22): warning CS0649: Field 'BikeAudioManager.SpeedInfo.rpm' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(30,23): warning CS0649: Field 'AquaplaningModifier._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(68,44): warning CS0649: Field 'SnowModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 68) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs(13,43): warning CS0649: Field 'RegistryWindow.registry' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\FakeDeformableMeshesOperationService.cs(91,83): warning CS0067: The event 'FakeDeformableMeshesOperationService.TileModifiedTerrain' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\FakeDeformableMeshesOperationService.cs Line: 91) Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs(10,53): warning CS0649: Field 'BusStopSelected.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(9,29): warning CS0649: Field 'AttachToPickupVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 158) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(27,42): warning CS0649: Field 'VehicleSkidAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 27) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs(88,26): warning CS0649: Field 'DeformableMeshZone.sandParticles' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshZone.cs Line: 88) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(10,33): warning CS0649: Field 'VehicleWrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(9,42): warning CS0649: Field 'NetInitializeFirstStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(19,37): warning CS0067: The event 'ReplaySceneService.OnReplayProgress' is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs(46,33): warning CS0649: Field 'GearInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(60,60): warning CS0649: Field 'SnowModifier.Sets._snowConeIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs(10,38): warning CS0649: Field 'SceneInjectPlugin.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(22,41): warning CS0649: Field 'HCOM_ExerciseConfirm.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 22) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(17,42): warning CS0649: Field 'InfractionService._infractionFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(27,36): warning CS0649: Field 'GlobalSceneryService.sceneryDataManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 27) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(31,49): warning CS0649: Field 'DataBusWriter.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs(19,33): warning CS0649: Field 'MachineryEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Line: 19) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(11,40): warning CS0649: Field 'EH5000DumpHandler._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs Line: 11) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(106,31): warning CS0649: Field 'LogicMinimap._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 106) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(17,41): warning CS0649: Field 'BusStopManager.busPassengers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs(12,23): warning CS0649: Field 'WrongApproachToCrusherInfraction.approachDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Line: 12) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(25,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 25) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SceneryVisualCargoRepresentation.cs(12,33): warning CS0649: Field 'SceneryVisualCargoRepresentation.sandContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SceneryVisualCargoRepresentation.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(34,35): warning CS0649: Field 'VehiclePerceptionController.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 34) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(15,27): warning CS0649: Field 'InputRuntimeDebug.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(14,44): warning CS0649: Field 'SceneExerciseConfigurationPlugin.testParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs(9,42): warning CS0649: Field 'ParkingSensorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Line: 9) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(9,24): warning CS0649: Field 'GlobalOutputInstaller.outputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(18,25): warning CS0649: Field 'PassengerServiceDebugInput.flow' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(33,35): warning CS0649: Field 'ScenesLocalizedData._vegetationSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 33) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(14,42): warning CS0649: Field 'HCOM_PI_Spawn._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0649: Field 'VehiclePerceptionAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(56,40): warning CS0649: Field 'IcyAdherentModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(12,55): warning CS0649: Field 'ServicesLoaderPlugin.configurationPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(16,34): warning CS0649: Field 'PPIndicatorsHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 16) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(44,32): warning CS0649: Field 'BasicPersistentService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 44) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(188,18): warning CS0649: Field 'HUDConfigurationParametersData._isAdaptedForHandicapped' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 188) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(17,20): warning CS0649: Field 'BackgroundKey.Margins.Bottom' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(52,60): warning CS0649: Field 'SnowModifier.Sets._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs(13,33): warning CS0649: Field 'BusAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(38,35): warning CS0649: Field 'VehiclePerceptionVehicleComponent.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 38) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(23,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(153,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 153) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(8,43): warning CS0649: Field 'SceneVRService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs(11,36): warning CS0649: Field 'Trailer.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs Line: 11) Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(60,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Line: 60) Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(44,42): warning CS0649: Field 'DeformableTerrainService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Line: 44) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(61,33): warning CS0649: Field 'DebugTrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 61) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(12,42): warning CS0649: Field 'RegistryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 12) Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs(8,30): warning CS0649: Field 'SetSimulatorModeAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Line: 8) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs(10,49): warning CS0649: Field 'TriggerTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(60,56): warning CS0649: Field 'DegradedAsphaltModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(167,50): warning CS0067: The event 'TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 167) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(10,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 10) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(31,49): warning CS0649: Field 'TrainingManagerEditorSceneService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(87,27): warning CS0649: Field 'RainyModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 87) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(14,40): warning CS0649: Field 'SetOcclusionScene.replayFileManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(14,38): warning CS0649: Field 'SpawnInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 14) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs(14,42): warning CS0649: Field 'Traffic.traffic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs Line: 14) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(128,15): warning CS0649: Field 'HUDConfigurationParametersData._windDirection' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 128) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(18,27): warning CS0649: Field 'PassengerFactoryService.commonLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 18) Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs(14,42): warning CS0649: Field 'HSCR_VehicleDashboard._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Line: 14) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(25,40): warning CS0649: Field 'ReplaySceneService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs(22,42): warning CS0649: Field 'MachinerySandAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(12,36): warning CS0649: Field 'WipersAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 12) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(11,37): warning CS0649: Field 'SetOcclusionScene.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(15,51): warning CS0649: Field 'BusStopManager._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 15) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(16,37): warning CS0649: Field 'StartDiscovery.simfleet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(28,39): warning CS0649: Field 'VegetationService._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(74,109): warning CS0649: Field 'RainyModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 74) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserPhysicCargoManager.cs(8,31): warning CS0649: Field 'UserPhysicCargoManager._checker' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserPhysicCargoManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(39,48): warning CS0649: Field 'ReplayTransformRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 39) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(158,15): warning CS0649: Field 'HUDConfigurationParametersData._aSR' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 158) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(27,38): warning CS0649: Field 'DataBusWriter.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 27) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs(10,43): warning CS0649: Field 'IgnitionKeyMapper.controller' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(12,46): warning CS0649: Field 'ReplayPassengerPiecesPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 12) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(12,45): warning CS0649: Field 'NetControllerForRewired.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(28,43): warning CS0649: Field 'ReplaySceneService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(17,41): warning CS0649: Field 'ScenesLoaderPlugin.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserCargoContainer.cs(13,24): warning CS0649: Field 'UserCargoContainer._sandContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserCargoContainer.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(24,88): warning CS0649: Field 'IcyModifier._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 24) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(24,32): warning CS0649: Field 'VehiclePerceptionVehicleComponent.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(64,43): warning CS0649: Field 'SnowModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 64) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(73,33): warning CS0649: Field 'DebugTrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 73) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(12,20): warning CS0649: Field 'InputRuntimeDebug.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs(57,79): warning CS0649: Field 'WindModifier.Sets._intensityWind' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(17,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs(25,16): warning CS0649: Field 'LiftTurtleMode.turtleMaxRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs Line: 25) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(13,50): warning CS0649: Field 'HCOM_IG_ObserverPanel._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs(21,33): warning CS0649: Field 'MinelandEnvironmentAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Line: 21) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field 'VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SceneryVisualCargoRepresentation.cs(19,28): warning CS0649: Field 'SceneryVisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SceneryVisualCargoRepresentation.cs Line: 19) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\FakeDeformableMeshesOperationService.cs(90,92): warning CS0067: The event 'FakeDeformableMeshesOperationService.TileModifiedMesh' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\FakeDeformableMeshesOperationService.cs Line: 90) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(17,41): warning CS0649: Field 'HCOM_PI_Environment._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs(22,33): warning CS0649: Field 'BusTransformParent.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Line: 22) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(17,35): warning CS0649: Field 'DataBusWriter.bus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 17) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(39,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicUnsync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 10) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(33,36): warning CS0649: Field 'TrainingManagerEditorSceneService._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 33) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(198,53): warning CS0649: Field 'HUDConfigurationParametersData._trafficObstacles' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 198) Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs(8,42): warning CS0649: Field 'PlatformToInitialPositionAction.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 508) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs(53,23): warning CS0649: Field 'SnowPlow.leftBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs Line: 53) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(65,33): warning CS0649: Field 'ReplayUserVehicleGlassRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 65) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(58,56): warning CS0649: Field 'DegradedAsphaltModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 160) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\ForkBase.cs(40,27): warning CS0649: Field 'ForkBase.visual' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\ForkBase.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(23,23): warning CS0649: Field 'GenericFuelTank._capacity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs(21,33): warning CS0649: Field 'BackhoeLoaderAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs(11,30): warning CS0649: Field 'SnowPlow.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs(12,49): warning CS0649: Field 'HCOM_PI_SnowThickness._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(12,46): warning CS0649: Field 'ReplayUserVehicleWipersPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 12) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(9,44): warning CS0649: Field 'OutputService.ffb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(24,25): warning CS0649: Field 'PassengerServiceDebugInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 24) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(24,37): warning CS0649: Field 'SimFleetService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 24) Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs(10,39): warning CS0649: Field 'IsReplayAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(13,50): warning CS0649: Field 'PITelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs(21,39): warning CS0649: Field 'PickupTerrainsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs(17,46): warning CS0649: Field 'ReplaySnowplowParticleSystemPlayer.sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(15,44): warning CS0649: Field 'EnvironmentAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(11,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.daytime' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs(7,40): warning CS0649: Field 'UserBehaviorInput._awsCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(64,37): warning CS0649: Field 'DebugTrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 64) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(13,42): warning CS0649: Field 'HCOM_PI_Traffic.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs(9,27): warning CS0649: Field 'ExpansionJointAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(12,49): warning CS0649: Field 'PITelemetryService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(13,56): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 13) Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs(14,16): warning CS0649: Field 'HSCR_InGameScreen._VRScreen' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Line: 14) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs(198,28): warning CS0649: Field 'TransformTweenBehaviour._eventTable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs Line: 198) Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Line: 16) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(13,44): warning CS0649: Field 'RearviewsWindow.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(17,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs(14,42): warning CS0649: Field 'HCOM_IG_Timer._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs(17,33): warning CS0649: Field 'PassengersReset.infractionReset' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Line: 17) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(34,40): warning CS0649: Field 'TrafficVehicleFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 34) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0649: Field 'WipersAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(17,36): warning CS0649: Field 'VehicleInteriorManager.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 17) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(19,42): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 19) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(22,49): warning CS0649: Field 'EventHistoryLogger.environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 22) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs(17,42): warning CS0649: Field 'UserVehicle.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(34,33): warning CS0649: Field 'PassengerDescriptor._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 34) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,36): warning CS0649: Field 'BlinkersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(9,36): warning CS0649: Field 'VehicleRigidbodyChildSync.child' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 9) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(27,62): warning CS0649: Field 'TMConfigMenu._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(81,64): warning CS0649: Field 'SnowModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 81) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(26,64): warning CS0649: Field 'TrainingManagerSceneService.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(23,52): warning CS0649: Field 'VegetationService._pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 23) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(10,27): warning CS0649: Field 'CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(11,36): warning CS0649: Field 'OpenBusDoorAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 11) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs(10,40): warning CS0649: Field 'StartExerciseAction._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs(21,21): warning CS0649: Field 'MineSimCargoInput._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(50,60): warning CS0649: Field 'SnowModifier.Sets._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(11,49): warning CS0649: Field 'EnvironmentService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(30,56): warning CS0649: Field 'OilModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(9,38): warning CS0649: Field 'AttachToVehicleGraphicSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(22,44): warning CS0649: Field 'DataBusWriter.lightController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 22) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(16,37): warning CS0649: Field 'StatisticsService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(13,49): warning CS0649: Field 'HCOM_PI_Failure.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(8,24): warning CS0649: Field 'PassengerFactoryInstaller._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(26,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 26) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(42,35): warning CS0649: Field 'CrossingEntityMovement._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(507,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 507) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(15,36): warning CS0649: Field 'StartDiscovery.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(21,37): warning CS0649: Field 'OrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(25,28): warning CS0649: Field 'SensorController.vibration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 25) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(36,29): warning CS0649: Field 'VehiclePerceptionVehicleComponent.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(10,63): warning CS0649: Field 'ObjectsByEnv._modifier' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 10) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(49,39): warning CS0649: Field 'DebugTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 49) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs(15,61): warning CS0649: Field 'ReplayDeformableTerrainPlayer._terrainService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(21,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 21) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(26,38): warning CS0649: Field 'TrainingManagerEditorSceneService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(33,42): warning CS0649: Field 'VehicleService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 33) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(9,49): warning CS0649: Field 'OrchestratorOnMenuAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Line: 9) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs(12,46): warning CS0649: Field 'Environment.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(14,42): warning CS0649: Field 'InfractionService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 14) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(40,30): warning CS0649: Field 'HandPool.ModelPool' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs(9,51): warning CS0649: Field 'RotaryLightFailure._lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\NoEngineFuelTank.cs(16,23): warning CS0649: Field 'NoEngineFuelTank.accesoryFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\NoEngineFuelTank.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs(10,33): warning CS0649: Field 'TrafficAwareness.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Line: 10) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(16,55): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._exerciseParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs(9,44): warning CS0649: Field 'CameraAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 510) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 30) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 499) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs(50,23): warning CS0649: Field 'SnowPlow.forwardPos' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs Line: 50) Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs(19,46): warning CS0649: Field 'TMRuntimeDialog.validationText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs(21,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(67,44): warning CS0649: Field 'DebugTrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 511) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(75,53): warning CS0649: Field 'TrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 75) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(502,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 502) Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs(7,34): warning CS0649: Field 'EnvironmentInput.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Line: 7) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(22,42): warning CS0649: Field 'SimFleetService.ContextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(10,35): warning CS0649: Field 'GlobalAudioService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 10) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(26,28): warning CS0649: Field 'LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 26) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(27,13): warning CS0649: Field 'LogicsModifier._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs(36,23): warning CS0649: Field 'SnowPlow.initialTurnPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SnowPlow.cs Line: 36) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(19,17): warning CS0649: Field 'SmoothFollow.rotationDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 19) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(4,16): warning CS0649: Field 'Proc.Pid' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 4) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(18,33): warning CS0649: Field 'DebugCameraService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs(17,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Forklift\LiftTurtleMode.cs Line: 17) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(10,42): warning CS0649: Field 'UserVehicleWindow.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 10) Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs(12,53): warning CS0649: Field 'ClearPassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(41,18): warning CS0649: Field 'VegetationService._snowEnabled' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(9,38): warning CS0649: Field 'PassengersSync.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(11,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(36,35): warning CS0649: Field 'PhysicEnvironmentService.snowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs Line: 36) Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs(18,46): warning CS0649: Field 'LightsVolumeBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(14,41): warning CS0649: Field 'GlobalLocutionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerEditorTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 512) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0649: Field 'BPBikeFailuresHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(20,42): warning CS0649: Field 'EnvironmentService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 20) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(172,31): warning CS0649: Field 'SMKTrafficSimpleCar._coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 172) Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(13,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 507) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(35,45): warning CS0649: Field 'OrchestratorFromList.servicesPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 35) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(41,59): warning CS0649: Field 'SensorController.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 501) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(22,24): warning CS0649: Field 'HUDVehicleData._instructorEventsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 22) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(99,18): warning CS0649: Field 'HUDConfigurationParametersData._availableChains' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 99) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(47,29): warning CS0649: Field 'DefaultConfiguration.m_overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 47) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(12,40): warning CS0649: Field 'EnvironmentAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(41,27): warning CS0649: Field 'RearviewConfiguration.Sets._far' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 41) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(16,55): warning CS0649: Field 'InstanceControllerAction._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(6,23): warning CS0649: Field 'VehicleSounds._audioPieces' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 6) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(36,24): warning CS0649: Field 'RearviewDescriptor.canvasPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(90,29): warning CS0649: Field 'RainyModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 90) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs(14,32): warning CS0649: Field 'HCOM_PI_SpawnValue._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs(21,33): warning CS0649: Field 'DeformableMeshesOperationsService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\NetMiningOperationsService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(22,42): warning CS0649: Field 'EnvironmentService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(47,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Line: 47) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(30,17): warning CS0649: Field 'HUDVehicleData._steeringWheel' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 30) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(19,38): warning CS0649: Field 'VehicleLightsController.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(21,42): warning CS0649: Field 'SceneryService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs(11,49): warning CS0649: Field 'HCOM_PI_DistanceObstacles.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(36,28): warning CS0649: Field 'VehiclePerceptionController.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 36) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(21,35): warning CS0649: Field 'DataBusWriter.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 21) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(167,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 167) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(17,41): warning CS0649: Field 'TrainingManagerEditorCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 17) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(12,40): warning CS0649: Field 'OrchestratorHelper.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs(10,41): warning CS0649: Field 'BundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs(8,42): warning CS0649: Field 'NetInitializeSecondStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Line: 8) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(24,18): warning CS0649: Field 'EnumEventTable.Entry.enumValue' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(26,38): warning CS0649: Field 'VegetationService._dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 26) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserCargoContainer.cs(15,24): warning CS0649: Field 'UserCargoContainer._rockContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserCargoContainer.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(11,22): warning CS0649: Field 'GenericFuelTank._fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(17,49): warning CS0649: Field 'TrafficService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs(11,38): warning CS0649: Field 'PIInputProxyInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(20,32): warning CS0649: Field 'VehiclePerceptionController.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 20) Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs(8,51): warning CS0649: Field 'ChangeScreenInDecoratorScene._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Line: 8) Assets\simuzen\platform\systems\base\services\input\InputHelper.cs(10,30): warning CS0649: Field 'InputHelper.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs(11,31): warning CS0649: Field 'DebugVehiclePerceptionController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(14,27): warning CS0649: Field 'TruckIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(470,25): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 470) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(10,35): warning CS0649: Field 'Motorcycle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(509,35): warning CS0067: The event 'TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 509) Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs(12,20): warning CS0649: Field 'HSimBundleVersionLabel.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 505) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(37,25): warning CS0649: Field 'TrafficVehicleFactoryService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 37) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(108,44): warning CS0649: Field 'LogicMinimap._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 108) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field 'VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(22,40): warning CS0649: Field 'VegetationService._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 22) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(10,41): warning CS0649: Field 'PIInfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(171,44): warning CS0649: Field 'HailModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 171) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\VehicleRigidbody.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs(12,36): warning CS0649: Field 'SpeedLimitAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 517) Assets\simuzen\platform\installers\VegetationInstaller.cs(7,24): warning CS0649: Field 'VegetationInstaller._vegetationServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\VegetationInstaller.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(164,46): warning CS0067: The event 'TrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 164) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 29) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(22,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SaltSpreader.cs(17,23): warning CS0649: Field 'SaltSpreader.minSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Snow Plow\SaltSpreader.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(22,36): warning CS0649: Field 'HCOM_Results._eventHub' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs(9,42): warning CS0649: Field 'OrchestratorFromList.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(38,56): warning CS0649: Field 'OilModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 38) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SceneryVisualCargoRepresentation.cs(10,22): warning CS0649: Field 'SceneryVisualCargoRepresentation.cargoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SceneryVisualCargoRepresentation.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(504,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 504) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsService.cs(90,42): warning CS0649: Field 'DeformableMeshesOperationsService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\DeformableMeshesOperationsService.cs Line: 90) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs Line: 29) Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs(15,37): warning CS0649: Field 'MovementController.characterController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserVirtualCargoManager.cs(10,31): warning CS0649: Field 'UserVirtualCargoManager._checker' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\UserVirtualCargoManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs(29,23): warning CS0649: Field 'GenericFuelTank._reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(40,78): warning CS0649: Field 'SnowModifier.Sets._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(86,29): warning CS0649: Field 'SnowModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 86) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(27,25): warning CS0649: Field 'EnumEventTable.Entry.callback' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs(9,42): warning CS0649: Field 'GearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\BaseFuelTank.cs(37,23): warning CS0649: Field 'BaseFuelTank.fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Fuel\BaseFuelTank.cs Line: 37) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(25,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 25) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(19,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 19) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,61): warning CS0414: The field 'LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs Line: 32) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Line: 31) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(79,24): warning CS0414: The field 'SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 79) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(26,27): warning CS0414: The field 'MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 26) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 29) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(31,16): warning CS0414: The field 'PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(39,23): warning CS0414: The field 'SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 39) Assets\simuzen\platform\legacy\ws\WS.cs(143,35): warning CS0414: The field 'WS.m_SleepTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 143) Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs(12,17): warning CS0414: The field 'Infractions.logTag' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(27,23): warning CS0414: The field 'RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 27) Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs(9,21): warning CS0414: The field 'PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(38,23): warning CS0414: The field 'SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 38) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs(9,23): warning CS0414: The field 'EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(13,18): warning CS0414: The field 'AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(21,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 21) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(24,23): warning CS0414: The field 'VegetationWindow.fObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 24) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Line: 14) Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs(35,22): warning CS0414: The field 'DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs Line: 35) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Mesh\DeformableMeshLODController.cs(60,22): warning CS0414: The field 'DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Mesh\DeformableMeshLODController.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(21,22): warning CS0414: The field 'EnvironmentRuntimeTool._init' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 21) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(18,22): warning CS0414: The field 'RearviewsWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(25,22): warning CS0414: The field 'EnvironmentRuntimeTool.intensitySendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Machinery\ExcavatorLoader.cs(14,23): warning CS0414: The field 'ExcavatorLoader._minDisplacement' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Machinery\ExcavatorLoader.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Mesh\DeformableMeshLODController.cs(43,23): warning CS0414: The field 'DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Mesh\DeformableMeshLODController.cs Line: 43) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(22,22): warning CS0414: The field 'HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 22) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(22,21): warning CS0414: The field 'RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 22) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(31,24): warning CS0414: The field 'TMConfigMenu.id' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(17,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(18,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 18) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(45,21): warning CS0414: The field 'LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(16,22): warning CS0414: The field 'DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(20,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 20) Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SandContainer.cs(84,16): warning CS0414: The field 'SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Backup\Sand\SandContainer.cs Line: 84) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs(10,24): warning CS0414: The field 'MaterialCreator.log' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs(28,17): warning CS0414: The field 'SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs Line: 28) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(30,24): warning CS0414: The field 'LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(23,22): warning CS0414: The field 'EnvironmentRuntimeTool.daytimeSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\BackhoeLoaderInput.cs(12,22): warning CS0414: The field 'BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\BackhoeLoaderInput.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs(12,17): warning CS0414: The field 'StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs(33,22): warning CS0414: The field 'CamerasWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs Line: 33) Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs(22,16): warning CS0414: The field 'GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs Line: 22) Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Line: 31) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs(29,18): warning CS0414: The field 'DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs Line: 29) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(27,22): warning CS0414: The field 'RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 27) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(25,23): warning CS0414: The field 'VegetationWindow.fLargeObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 25) Assets\simuzen\platform\legacy\ws\WS.cs(145,35): warning CS0414: The field 'WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 145) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The field 'TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 94) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The field 'VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(24,22): warning CS0414: The field 'EnvironmentRuntimeTool.weatherSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicsPro Components\Spreader\Spreader.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(25,22): warning CS0414: The field 'MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 25) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(23,16): warning CS0414: The field 'LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 23) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,44): warning CS0414: The field 'LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 31) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(26,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs Line: 26) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(22,16): warning CS0414: The field 'DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 22) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(41,21): warning CS0414: The field 'LogicCamera.index' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 41) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(13,22): warning CS0414: The field 'ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(27,16): warning CS0414: The field 'EX5500FailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs(46,16): warning CS0414: The field 'HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(17,17): warning CS0414: The field 'FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 17) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,22): warning CS0414: The field 'LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs(27,18): warning CS0414: The field 'LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs(42,16): warning CS0414: The field 'HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Line: 42) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 9) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(14,22): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 14) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(75,25): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 75) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(22,9): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 22) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(156,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 156) Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs(65,25): warning CS0108: 'EditorProjectOrBundle.SetDirty()' hides inherited member 'ScriptableObject.SetDirty()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs Line: 65) Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(5,57): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs Line: 5) Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(21,36): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs Line: 21) Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs Line: 14) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(14,90): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 14) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\configuration\scenes\Editor\ObjectsSceneManagerEditor.cs(27,14): warning CS0219: The variable 'showPanel' is assigned but its value is never used (Filename: Assets\configuration\scenes\Editor\ObjectsSceneManagerEditor.cs Line: 27) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 214) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 121) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 135) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(110,17): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 110) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(173,17): warning CS0618: 'EditorGUILayout.ObjectField(Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 173) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(235,22): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 235) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(242,83): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(242,17): warning CS0618: 'EditorGUILayout.ObjectField(Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(312,55): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 312) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(47,21): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 47) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(47,60): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 47) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 21) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 32) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs Line: 18) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs Line: 274) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 399) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(200,33): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 200) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(198,96): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 198) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(211,37): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 211) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(209,81): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 209) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,103): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,29): warning CS0618: 'Handles.Button(Vector3, Quaternion, float, float, Handles.DrawCapFunction)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(41,9): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' (Filename: Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs Line: 41) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(119,10): warning CS0618: 'AssetDatabase.IsOpenForEdit(string)' is obsolete: 'AssetDatabase.IsOpenForEdit without StatusQueryOptions has been deprecated. Use the version with StatusQueryOptions instead. This will always request the cached status (StatusQueryOptions.UseCachedIfPossible)' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 119) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(95,17): warning CS0618: 'BuildTargetGroup.PSM' is obsolete: 'PSM has been removed in >= 5.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 95) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(96,17): warning CS0618: 'BuildTargetGroup.SamsungTV' is obsolete: 'SamsungTV has been removed as of 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 96) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(97,17): warning CS0618: 'BuildTargetGroup.Tizen' is obsolete: 'Tizen has been removed in 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 97) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(35,22): warning CS0618: 'BuildTarget.PSM' is obsolete: 'PSM has been removed in >= 5.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 35) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(36,22): warning CS0618: 'BuildTarget.Tizen' is obsolete: 'Tizen has been removed in 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 36) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(173,4): warning CS0618: 'TextureImporterSettings.maxTextureSize' is obsolete: 'Texture max size can only be overridden on a per platform basis. See [[TextureImporter.maxTextureSize]] for Default platform or [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 173) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(176,4): warning CS0618: 'TextureImporterSettings.textureFormat' is obsolete: 'Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 176) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(276,4): warning CS0618: 'TextureImporterSettings.textureFormat' is obsolete: 'Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 276) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(36,22): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 36) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(50,20): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 50) Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,4): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs Line: 86) Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,41): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs Line: 86) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(615,27): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 615) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(630,9): warning CS0618: 'EditorApplication.OpenScene(string)' is obsolete: 'Use EditorSceneManager.OpenScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 630) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(642,6): warning CS0618: 'EditorApplication.SaveScene()' is obsolete: 'Use EditorSceneManager.SaveScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 642) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(647,4): warning CS0618: 'EditorApplication.OpenScene(string)' is obsolete: 'Use EditorSceneManager.OpenScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 647) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(76,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 76) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(87,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 87) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 37) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 38) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 39) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 40) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(808,9): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 808) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(808,72): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 808) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(848,9): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 848) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(848,50): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 848) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(283,4): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 283) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(287,70): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 287) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(293,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 293) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(405,4): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 405) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(409,65): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 409) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(415,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 415) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(601,6): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 601) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(614,6): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 614) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(648,10): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 648) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(659,10): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 659) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPReferenceReplacerWindow.cs(162,7): warning CS0618: 'EditorApplication.SaveScene()' is obsolete: 'Use EditorSceneManager.SaveScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPReferenceReplacerWindow.cs Line: 162) Assets\simuzen\CommonTools\Utils\Drawers\Editor\EnumFlagDrawer.cs(20,24): warning CS0618: 'EditorGUI.EnumMaskField(Rect, GUIContent, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Utils\Drawers\Editor\EnumFlagDrawer.cs Line: 20) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\CommonTools\Utils\Editor\MoveTrafficNet.cs(122,27): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\CommonTools\Utils\Editor\MoveTrafficNet.cs Line: 122) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(14,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 14) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(14,52): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 14) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 18) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 19) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Editor\Task\AutoInitalize.cs(24,13): warning CS0618: 'EditorApplication.hierarchyWindowChanged' is obsolete: 'Use EditorApplication.hierarchyChanged' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Editor\Task\AutoInitalize.cs Line: 24) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(218,31): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 218) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(226,33): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object)' is obsolete: 'Use SaveAsPrefabAsset with a path instead.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 226) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 27) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 40) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 45) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 84) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,43): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,78): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\Editor\PostProcessingEditor.cs(55,93): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\Editor\PostProcessingEditor.cs Line: 55) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\Editor\PostProcessingEditor.cs(56,97): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\Editor\PostProcessingEditor.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\Editor\PostProcessingEditor.cs(57,98): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\Editor\PostProcessingEditor.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\Editor\EnviroSkySettingEditor.cs(57,92): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\Editor\EnviroSkySettingEditor.cs Line: 57) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(208,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 208) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(208,10): warning CS0219: The variable 'tab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 208) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(209,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 209) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(210,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 210) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 221) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs Line: 13) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 955) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs(1703,16): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs Line: 1703) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs(2340,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs Line: 2340) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2386,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2386) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1181,29): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1181) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1182,54): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1182) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1182,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1182) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2606,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2606) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2606,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2606) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2607,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2607) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2607,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2607) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2608,310): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2608) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2608,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2608) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2612,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2612) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2612,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2612) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2613,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2613) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2613,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2613) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2614,311): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2614) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2614,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2614) Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs Line: 44) Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs Line: 149) Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(22,9): warning CS0414: The field 'SplitTerrain.num' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs Line: 22) Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs(58,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs Line: 58) Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs(30,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs Line: 30) buildStartedAt 11/09/2019 18:45:39 buildEndedAt 11/09/2019 18:47:28 UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:36) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Batchmode quit successfully invoked - shutting down! [Performance] CurlRequestCheck : 19 samples, Peak. 141 us (4.0x), Avg. 34.8 us, Total. 660.7 us (0.0%) [Performance] PackageManager::RunRequestSynchronously : 9 samples, Peak. 182 us (5.5x), Avg. 32.8 us, Total. 295.4 us (0.0%) [Performance] PackageResourceImporterWindow.OnGUI : 4 samples, Peak. 3.14 s (4.0x), Avg. 789 ms, Total. 3.157 s (0.0%) Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 7.659885s Asset Scan time: 7.557184s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s Script Compilation Pipeline Post Process Assets time: 0.000184s Assembly Updater Post Process Assets time: 0.004995s Hashing assets (23 files)... 0.059 seconds file read: 0.003 seconds (0.229 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.050 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Script Compilation Pipeline Post Process Assets time: 0.000141s Assembly Updater Post Process Assets time: 0.004887s Unloading 943 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 2.30 GB. System memory in use after: 2.30 GB. Unloading 215 unused Assets to reduce memory usage. Loaded Objects now: 43041. Total: 5823.865100 ms (FindLiveObjects: 11.101700 ms CreateObjectMapping: 8.874100 ms MarkObjects: 5803.166800 ms DeleteObjects: 0.720600 ms) Disconnect from CacheServer Refreshing native plugins compatible for Editor in 265.69 ms, found 28 plugins. Preloading 1 native plugins for Editor in 0.36 ms. Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 1.071997s Asset Scan time: 1.064832s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s [Package Manager] Server::Kill -- Server was shutdown Cleanup mono Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0